Antrara Vangdondalor, Female Dragonborn [Permalink]
Personal [hide]
Description: Her left side is far more bruised and cut up than her other. She wears dark leathers with embroidery. Her brass crest has been sun bleached extensively. She wears large thick round spectacles.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: She was born the only child of a wealthy merchant. She moved from fad to fad and when she turned 15 she discovered painting. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Retire the richest woman in the west; and an old rival family wants her found
Ideals: Entrepeneur, Artistic. Flaws: Ugly, Shy, Hedonist. Occupation: Bellfounder
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 11 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 17 (+3) | 14 (+2) | 18 (+4) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Auran, Sylvan, Dwarven, Undercommon
Attacks Melee +6 / 1d6+4, Ranged +5 / 1d6+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1300 sp.
Emmeline Burton, Female Human [Permalink]
Personal [hide]
Description: This southern woman is abnormally tall. She does not wear sleeves and tends to eschew shirts when she can avoid it. Her whole body is exceptionally muscular. Her golden hair is thinning but still full. Her brown unseeing eyes seem to look past you.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She disdains her fellow southerners, claiming they make her look unintelligent just for using an accent.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She's repulsed by the PC; and she has a crush on the local doctor
Ideals: Joker. Flaws: Disease, Antagonistic, PTSD. Bonds: Immigrant. Occupation: Bounty Hunter
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (4'11") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 13 (+1) | 11 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 700 sp.
Ombul Smoothhands, Male Halfling [Permalink]
Personal [hide]
Description: He is a husky man, who is wearing colorful clothing, dressed as a Gardener. He has shaved his head bald. He has a tattooed face.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He would rather hide behind his crafts than deal with other people.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Gardener arts, while his mother instructed him in etiquette, music and courtly manner. His father had invested heavily in several trade routes and wanted him to inherit them. He hasn't been sleeping well lately.
Motivation: He would like to get married and retire; and he's attracted to the pc
Ideals: Artistic. Flaws: Antagonistic, Shy, Insomniac. Bonds: Rich, Has a crush. Occupation: Gardener
Voice: Old thin voice
Attributes [hide]
Small (3'3") Halfling, Lawful Good (CR 2)
Armor Class 13
Hit Points 22 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 14 (+2) | 11 (+0) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
Possessions: 1 Masterwork Common Melee.
Dalgal Daraln, Male Dwarf [Permalink]
Personal [hide]
Description: This man wears an entirely brown suit with pastel socks and a vest with buckled shoes, and sports empty pouches on his belt. His tied-back hair is chestnut. He wears a mask on his face.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He receives visions of the future at random moments
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. When money was particularly tight he was walking through alleys when he overheard a Banker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was always very intelligent and has formed a secret society of freemasons.
Motivation: He wants to get laid; and he would like to get married and retire
Ideals: Gifted. Flaws: Shy, Secretive. Bonds: Poor, Has a crush. Occupation: Banker
Voice: Farmer accent
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Neutral (CR 12)
Armor Class 11
Hit Points 90 (12d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 14 (+2) | 16 (+3) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Celestial, Elven, Giant
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +7
Possessions: 2000 gp. Fire opal pendant on a fine gold chain (1000 gp). Solid gold idol (400 gp). Large well-done wool tapestry (400 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). Jeweled gold crown (3000 gp). Large well-done wool tapestry (400 gp). 1 Minor magic item. 1 Minor magic item.
Tordrid Bloodkith, Female Dwarf [Permalink]
Personal [hide]
Description: This eastern woman is abnormally tall. She dresses well, wearing grey shirts, loose pants, and blazers most of the time. Her whole body is exceptionally muscular. She has slicked back white hair. Her eyes, though not visible through her cowl, are gray.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: She was raised in a plains tribe. She took every job she could get her hands on, but the opportunities for Dwarves in the east were limited. After a long history of fighting, Tordrid and her spouse have recently divorced.
Motivation: To get a good night's sleep.
Flaws: Depressed, Antagonistic. Bonds: Attractive, Immigrant, Nature. Occupation: Body Guard
Voice: Soft and mumbly
Attributes [hide]
Medium (3'10") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 10 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 9 (-1) | 17 (+3) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven, Ignan, Giant, Gnome
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 290 gp.
Lone Thunder, Male Tabaxi [Permalink]
Personal [hide]
Description: 5'5" and lanky with angular features, he is an attractive figure. He wears a worn and beaten armor. He has styled his white fur well, parting it to the left. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. Further he is a bit of a stoner and is frequently out of it.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. In his 11th year, his parents were killed by a gnolls raid, leaving Lone alone in the world. After a stint in an orphanage, he was adopted. He got away from his former life and has fallen to alcoholism.
Motivation: Many gnolls want him driven away; and someone believes him a fraud
Flaws: Terse, Addict, Antagonistic. Bonds: Attractive, Enemies. Occupation: Stylist
Voice: Spits words with contempt
Attributes [hide]
Medium (5'5") Tabaxi, Lawful Good (CR 10)
Armor Class 10
Hit Points 61 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 12 (+1) | 13 (+1) | 4 (-3) | 17 (+3) |
Senses Passive Perception 7
Languages Common, Gnome
Attacks Melee +6 / 3d6+2, Ranged +4 / 3d6+0, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 2 | 2 |
Possessions: Banded agate (16 gp). Lapis lazuli (16 gp). Eye agate (16 gp).
Sannl Battlehammer, Female Dwarf [Permalink]
Personal [hide]
Description: This dark-skinned female is generally shirtless and showing off her tattooed chest. She is tall, broad shouldered and powerfully built. Her silver hair is greying along the sides and has receded to reveal a widow's peak. Her eyes are likewise violet. Her teeth are yellowed and unaligned.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She receives visions of the future at random moments
History: She was born in the south, but her parents moved at a very young age to the north. Her homeland was ravaged by war and she spent much of her life rebuilding it. She moves from town to town, unable to find a place to settle.
Motivation: To unite with her sister; and regain custody of her son
Ideals: Gifted. Flaws: Ugly, Shy, PTSD. Bonds: Immigrant, Family. Occupation: Merchant
Voice: Smoker's lung
Attributes [hide]
Medium (4'0") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 11 (+0) | 10 (+0) | 6 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 1700 sp. 1 Masterwork Common Ranged Weapon.
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