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NPC Generator

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Advanced [show]


Gadreel Peace, Female Tiefling [Permalink]

Personal [hide]

Description: A middle-aged woman, she wears a robe, a symbol of magic around her neck, and a axe on her belt, and is pretty ugly. Her hair is greying and her face has many wrinkles. She has gold eyes and a green hat with a brown feather.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: Born to a Architect, her father struggled to pay the bills. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: Retire the richest woman in the south.

Ideals: Fighting, Entrepeneur. Flaws: Ugly, Secretive. Bonds: Poor. Occupation: Performer

Voice: Eastern European accent

Attributes [hide]

Gadreel Peace, Female Tiefling Warlock 13
Medium (5'5") Tiefling, Chaotic Evil (CR 13)
Armor Class 14
Hit Points 89 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 15 (+2)14 (+2) 12 (+1)10 (+0)
Skills Arcana +6, Perception +5
Senses Passive Perception 15
Languages Common, Gnoll, Abyssal
Attacks Melee +6 / 4d4+2, Ranged +8 / 4d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1443333

Possessions: 4000 gp. Golden circlet with four aquamarines (5000 gp). Embroidered silk and velvet mantle with numerous moonstones (2000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). A miniature golden chest with tiny emeralds lining the top (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). A silver and pearl hairclip (90 gp).


Social Check DCs


Ahrim Obscure, Male Tiefling [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across his face, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His purple hair has been sun bleached extensively. His red eyes are passionate and lively.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Tiefling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. After a long history of fighting, Ahrim and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and to share knowledge with the world

Ideals: Logical. Flaws: Antagonistic, Insane. Bonds: Attractive. Occupation: Herbalist

Voice: Relaxed voice

Attributes [hide]

Ahrim Obscure, Male Tiefling Warrior 3
Medium (6'5") Tiefling, Lawful Good (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 10 (+0)14 (+2) 12 (+1)15 (+2)
Skills Intimidation +4, Medicine +3
Senses Passive Perception 11
Languages Common, Halfling, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 1400 sp.


Social Check DCs


Fax Daardendrian, Male Dragonborn [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He dresses like a well dressed Detective does. He has blue crest. He is very pretty but has cold, dead eyes.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Fax was born with his father's beautiful face. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has worked as a Detective like his father before him.

Motivation: Balancing his hectic life and new Detective responsibilities is difficult.

Ideals: Impeccable, Philantrophist. Bonds: Job, Attractive, Mentor. Occupation: Detective

Voice: Laughs frequently while speaking

Attributes [hide]

Fax Daardendrian, Male Dragonborn Sorcerer 8
Medium (6'7") Dragonborn, Chaotic Good (CR 8)
Armor Class 10
Hit Points 36 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)11 (+0) 16 (+3)17 (+3)
Skills Insight +6, Medicine +6
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 4000 sp.


Social Check DCs


Yvonne Haley, Female Human [Permalink]

Personal [hide]

Description: A moderately attractive woman, she wears a brown costume with the symbols of strength on her torso. She wears her chestnut hair up in a very large beehive style do. Her eyes, though not visible through her cowl, are blue.

Personality: Overbrimming with self-confidence, Yvonne isn't afraid of most anything. She has a strong dislike to people who do not believe in Human unity. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: The child of eastern immigrants she idolized her mother. A serious injury left her mother unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm mother. She has since married many spouses, only to have them die. She claims to not be responsible.

Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and she doesn't get along with people that don't share her tastes

Ideals: Impeccable. Bonds: Attractive, In love, Immigrant, Debt. Occupation: Cartwright

Voice: Forgets to breathe while speaking

Attributes [hide]

Yvonne Haley, Female Human Wizard 11
Medium (5'2") Human, Lawful Good (CR 11)
Armor Class 9
Hit Points 53 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 15 (+2)12 (+1) 11 (+0)19 (+4)
Skills Insight +4, Persuasion +8
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +4 / 3d8+0, Ranged +3 / 3d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13444

Possessions: 3000 gp. Rich purple corundum (600 gp). Violet garnet (200 gp).


Social Check DCs


Pígug Burton, Male Half-Orc [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears many layers of old clothing at all times. His black hair is matted, messy, and big. His green eyes have a joyful gleam in them most of the time.

Personality: Aggressive, abrasive, and angry, Pígug embodies much of what other species detest in the Half-Orcs. He is lazy and tries to find solutions quickly.

History: He got into the Fisher business at a young age. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He bought a spear and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to open a new tavern; and he's repulsed by the pc

Flaws: Ugly, Antagonistic, Lazy. Bonds: Poor, Job, Nature. Occupation: Fisher

Voice: Speaks in third person

Attributes [hide]

Pígug Burton, Male Half-Orc Adept 10
Medium (5'1") Half-Orc, Lawful Evil (CR 10)
Armor Class 11
Hit Points 49 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)11 (+0) 7 (-2)13 (+1)
Skills Athletics +6, Persuasion +5
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 5000 sp.


Social Check DCs


Fallond Burrowfound, Male Dwarf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a simple burlap shirt and baggy pants. He conceals his club with his veritable burlap sack of a shirt. He wears his red hair up in a very large beehive style do. His blue eyes lackadaisically let the world flow into them.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Born in the west to a Glassblower, Fallond learned a great deal about his father's area of expertise. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: Further expansion of business; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Fighting. Bonds: Criminal record, Nature, Job, Enemies. Occupation: Glassblower

Voice: Pronounces O like U

Attributes [hide]

Fallond Burrowfound, Male Dwarf Adept 1
Medium (4'1") Dwarf, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 11 (+0)16 (+3) 9 (-1)7 (-2)
Skills Athletics +2, Survival +1
Senses Passive Perception 9
Languages Common, Dwarven, Orc, Goblin, Auran
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 40 gp. Red spinel (160 gp).


Social Check DCs


Sybil Skelton, Female Human [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a custom-built plate barding that's adorned with grey lining and desert motifs. Her tied-back hair is golden. This brown eyed northerner is not easily forgotten.

Personality: Sybil wants to be seen as a stoic, levelheaded, noble Cleric, so she tries to act the part. She does a good job, for the most part... She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: She was born at the edge of vast island. She was an adventurer many years ago and she formed a blood bond with her Half-Orc companion (her 'brother'). Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She desires power and/or immortality; and meet up once more with her childhood friend

Ideals: Disciplined, Entrepeneur. Bonds: Immigrant, Nature, Adventurer. Occupation: Servant

Voice: Pronounces difficult words wrong

Attributes [hide]

Sybil Skelton, Female Human Cleric 1
Medium (5'6") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 12 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 18 (+4)11 (+0) 16 (+3)12 (+1)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 300 sp.


Social Check DCs

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