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NPC Generator

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Advanced [show]


Callybon Bafflestone, Female Gnome [Permalink]

Personal [hide]

Description: This fat western woman has a bulbous nose and wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her skin is also unnaturally pale. With wild silver hair. She wears large thick round spectacles.

Personality: Abrasive and pushy, she has a hard time making friends. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: She was born to a criminal king-pin and mafia family Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Callybon grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Callybon. Recently she has begun working with bootleggers and crooks.

Motivation: She's repulsed by the PC; and she is greedy

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Rich, Criminal record. Occupation: Doctor

Voice: Ums and uhs a lot

Attributes [hide]

Callybon Bafflestone, Female Gnome Adept 1
Small (3'5") Gnome, Neutral Evil (CR 1)
Armor Class 15
Hit Points 5 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 8 (-1)13 (+1) 12 (+1)9 (-1)
Skills Animal Handling +3, Athletics +1
Senses Passive Perception 11
Languages Common, Gnome, Undercommon
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 50 gp. Deep green spinel (90 gp). 1 Simple lock.


Social Check DCs


Havilar Argenthrixus, Female Dragonborn [Permalink]

Personal [hide]

Description: This late middle aged woman wears tattered old clothes and is in decent physical shape. Her silver crest is long and unkept. Her eyes are likewise gold. Her teeth are yellowed and unaligned.

Personality: She is overprotective of those who hire her services. Energy wise she seems alert and responsive.

History: Gifted from a young age, Havilar studied abroad. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She was granted druidic powers by her dying brother.

Motivation: To clean up the streets; and her religion dominates her actions

Ideals: Professionalism, Gifted. Flaws: Ugly. Bonds: Guardian, Religious. Occupation: Farmer

Voice: Hissing voice

Attributes [hide]

Havilar Argenthrixus, Female Dragonborn Warrior 3
Medium (6'8") Dragonborn, Neutral Evil (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 10 (+0)12 (+1) 9 (-1)18 (+4)
Skills Animal Handling +1, Athletics +4
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +4

Possessions: 400 gp.


Social Check DCs


Sarai Copperkettle, Female Halfling [Permalink]

Personal [hide]

Description: She wears clothing that is held on in multiple layers but all of it is in poor condition. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She has wavy auburn hair. Her green eyes have a joyful gleam in them most of the time.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She plays an instrument quite well.

History: A child with a great deal of singing talent her parents made sure she got the chance to thrive. She has had some formal singing training, and achieved minor success. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: Her religion dominates her actions.

Ideals: Artistic. Flaws: Shy. Bonds: Poor, Attractive. Occupation: Mercenary

Voice: Pronounces O like U

Attributes [hide]

Sarai Copperkettle, Female Halfling Druid 15
Small (2'10") Halfling, Lawful Neutral (CR 15)
Armor Class 15
Hit Points 83 (15d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 12 (+1)14 (+2) 8 (-1)12 (+1)
Skills Deception +6, Stealth +9
Senses Passive Perception 9
Languages Common, Halfling, Elven, Terran
Attacks Melee +4 / 4d8-1, Ranged +9 / 4d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 6000 gp. Banded agate (8 gp). Deep blue spinel (1600 gp). Amber (80 gp). Fiery yellow corundum (700 gp). Freshwater pearl (8 gp). Violet garnet (1600 gp). Bloodstone (70 gp). Tiger eye turquoise (8 gp). Rhodochrosite (8 gp). Lapis lazuli (8 gp). Red-brown spinel (80 gp). Emerald (700 gp). Blue sapphire (700 gp).


Social Check DCs


Paymon Horror, Male Tiefling [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He wears silk and lounges about seductively. Beneath his clothing is a huge mess of scar tissue. He sports a flattop hair cut. His face is covered beneath a completely black helmet.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He pushes his goals aggressively. He is also a coward if confronted.

History: Paymon was born with his father's beautiful face. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is terrified, and will act out of fear; and he is currently in port desperately looking for someone to get him out

Flaws: Shy, Fearful. Bonds: Attractive, Slave. Occupation: Sailor

Voice: Soft and mumbly

Attributes [hide]

Paymon Horror, Male Tiefling Wizard 8
Medium (6'7") Tiefling, Chaotic Neutral (CR 8)
Armor Class 10
Hit Points 11 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 9 (-1)17 (+3) 13 (+1)17 (+3)
Skills Acrobatics +3, Nature +6
Senses Passive Perception 11
Languages Common, Druidic, Aquan, Ignan
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1444332000

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


William Waite, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a yellow coat, and carries nunchakus. His black hair is unkempt and raggedy. He is baby faced.

Personality: He is very quiet and rarely speaks above a whisper. He is an amazing painter.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he seems to be bored by most things

Ideals: Fighting, Gifted. Flaws: Ugly, Shy. Bonds: Poor. Occupation: Map Maker

Voice: Loud with bravado

Attributes [hide]

William Waite, Male Half-Elf Commoner 5
Medium (4'10") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 25 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)15 (+2) 15 (+2)9 (-1)
Skills Survival +5
Senses Passive Perception 12
Languages Common, Elven, Abyssal, Aquan
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 200 gp.


Social Check DCs


Morkral Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. He carries with him a set of shortbows on his belt, each one with a jet on the hilt. His hair is black and curly. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born into a rich family. Brilliant and gifted he never wanted to apply himself. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To protect his home.

Ideals: Fighting, Gifted. Bonds: Attractive, Military, Rich, Guardian. Occupation: Actor

Voice: Posh accent

Attributes [hide]

Morkral Rumnaheim, Male Dwarf Commoner 11
Medium (4'4") Dwarf, Chaotic Evil (CR 11)
Armor Class 13
Hit Points 65 (11d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 19 (+4)14 (+2) 9 (-1)6 (-2)
Skills Animal Handling +3, Intimidation +2
Senses Passive Perception 9
Languages Common, Dwarven, Druidic, Ignan
Attacks Melee +3 / 3d8-1, Ranged +7 / 3d8+3, Grapple +3

Possessions: 100 pp. Large well-done wool tapestry (200 gp).


Social Check DCs


Vezera Yarjerit, Female Dragonborn [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears green robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a kukri, but if one is not available she will default to her glaive. Her bronze crest is matted, messy, and big. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: She was born a particularly ugly child, much to the horror of her parents. Her mother was very strict, and drilled into her lessons on being the perfect lady. She is untrained/undisciplined, which makes her dangerous.

Motivation: Nothing but the best is good enough for her.

Ideals: Athletic, Impeccable. Flaws: Ugly, Insane. Occupation: Miller

Voice: Indian accent

Attributes [hide]

Vezera Yarjerit, Female Dragonborn Wizard 1
Medium (6'5") Dragonborn, Neutral Evil (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 8 (-1)7 (-2) 9 (-1)13 (+1)
Skills Persuasion +3, Sleight of Hand +4
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 110 gp. An abacus with copper, silver and gold markers (170 gp).


Social Check DCs

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