Shautha Morton, Female Half-Orc [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She dresses well, wearing black shirts, loose pants, and blazers most of the time. She wears her hair in dreadlocks. Her brown eyes dart from person to person.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: She is the product a well kept family trust fund and as such has never really known need. In her 15th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: Wants to work out more often; and money/treasure
Ideals: Athletic. Flaws: Antagonistic, Fearful. Bonds: Attractive, Rich. Occupation: Butcher
Voice: pre-pubescent
Attributes [hide]
Medium (6'5") Half-Orc, Neutral Evil (CR 7)
Armor Class 12
Hit Points 44 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 15 (+2) | 16 (+3) | 15 (+2) | 9 (-1) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc, Druidic, Sylvan
Attacks Melee +7 / 2d8+4, Ranged +5 / 2d8+2, Grapple +4
Possessions: 200 gp.
Ozyman Brightmoon, Male Halfling [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He sports red clothing, slightly heavier than average wear. His auburn hair is kept up in a ponytail inside a deerstalker hat. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: Aggressive, abrasive, and angry, Ozyman embodies much of what other species detest in the Halflings. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: His father raised him in a mountain cabin. There was a wharf not far from home where he often wandered off to fish. After a long history of fighting, Ozyman and his spouse have recently divorced.
Motivation: Wants to work out more often; and he's repulsed by the pc
Ideals: Athletic, Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Nature. Occupation: Stableman
Voice: Pirate accent
Attributes [hide]
Small (2'11") Halfling, True Neutral (CR 5)
Armor Class 14
Hit Points 34 (5d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 9 (-1) | 7 (-2) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
Possessions: 2000 sp. 1 Full Plate. 1 Full Plate.
Shamash Grrrmmballhyst, Male Dragonborn [Permalink]
Personal [hide]
Description: This western man is abnormally tall. He prefers to wear green pants and tee shirts. His whole body is exceptionally muscular. His blue crest has been sun bleached extensively. He has several tiny emerald earrings on each ear.
Personality: Shamash is depressed about a lot of things. He tends to be a nihilist. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He has chosen to use the inheritance that was left to him frivolously. He left for the west, certain he would find work there.
Motivation: Money/treasure; and he has money and likes to spend it
Ideals: Philantrophist. Flaws: Depressed, Disease. Bonds: Immigrant, Rich. Occupation: Shipwright
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Evil (CR 19)
Armor Class 11
Hit Points 172 (19d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 15 (+2) | 13 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +5 / 5d8-1, Ranged +7 / 5d8+1, Grapple +7
Possessions: 2800 pp. Deep blue spinel (800 gp). Red-brown spinel (50 gp). Red spinel (50 gp). Rhodochrosite (11 gp). Blue quartz (11 gp). Azurite (11 gp). Aquamarine (800 gp). Deep blue spinel (800 gp). Red spinel (50 gp). Onyx (80 gp). Sardonyx (80 gp). Zircon (80 gp). Golden yellow topaz (800 gp). Alexandrite (800 gp). Star rose quartz (80 gp). Tourmaline (50 gp). Rock crystal (80 gp). Malachite (11 gp). Citrine (80 gp). Deep blue spinel (800 gp). Iolite (80 gp). Black pearl (800 gp). Deep blue spinel (800 gp). Black pearl (800 gp). 1 Medium magic item. 1 Medium magic item.
Orianna Creed, Female Tiefling [Permalink]
Personal [hide]
Description: 6'5" and muscular, this northern woman wears just a black suit. Her white hair is lengthy and is close to two feet long. Her face is covered beneath a completely black helmet.
Personality: She is very quiet and rarely speaks above a whisper. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She has chosen to use the inheritance that was left to her frivolously. She now mingles about in high society.
Motivation: She is greedy.
Ideals: Athletic, Joker. Flaws: Shy. Bonds: Rich. Occupation: Healer
Voice: Irish accent
Attributes [hide]
Medium (6'5") Tiefling, True Neutral (CR 8)
Armor Class 14
Hit Points 15 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 19 (+4) | 8 (-1) | 15 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Orc, Abyssal
Attacks Melee +6 / 2d10+3, Ranged +7 / 2d10+4, Grapple +4
Possessions: 800 gp. Silver comb with moonstones (700 gp). Old masterpiece painting (2000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Duergath Morigak, Male Dwarf [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He does not wear sleeves and tends to eschew shirts when he can avoid it. He is an epitome of beauty. His hair is white and very short. His eyes are likewise blue. His teeth are white and perfect.
Personality: He is a Jeweler first and foremost. He believes firmly that knowledge should be universal. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. While studying, he fell in love. They married and had a son. He now owns his own business.
Motivation: Further expansion of business; and expand his business
Ideals: Opinionated. Bonds: Attractive, Job, Military, In love. Occupation: Jeweler
Voice: Breathy voice
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Good (CR 3)
Armor Class 10
Hit Points 21 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 15 (+2) | 12 (+1) | 8 (-1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1500 sp. Fire opal pendant on a fine gold chain (500 gp).
Leaf In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: He is lean but muscular and wears just a pastel suit. He wears a Stetson hat to cover his moderate length white fur. His eyes are amber.
Personality: His tongue was cut out and he uses sign language. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He was raised in a white middle class family as the only child. He helped his mother out around the business and became quite the natural. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: He wants nothing more than to rejoin the army; and he's attracted to the pc
Flaws: Disease, Mundane. Bonds: Job, Has a crush, Military. Occupation: Painter
Voice: Uses sign language
Attributes [hide]
Medium (5'1") Tabaxi, Lawful Evil (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 11 (+0) | 11 (+0) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp. A life-sized copper and silver statuette of a cockatrice. (50 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp).
Rangrim Fallack, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he dresses in collared shirts and wears a proper scarf over his head. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are likewise green. His teeth are yellowed and unaligned.
Personality: Calm and collected, he is a well trained Assassin. Rangrim is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: Born to a Carter, his father struggled to pay the bills. His first spouse was a Carter, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Further expansion of business; and to unite with his sister
Flaws: Ugly. Bonds: Job, Family, Poor, Adventurer. Occupation: Assassin
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (4'4") Dwarf, True Neutral (CR 10)
Armor Class 10
Hit Points 41 (10d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 10 (+0) | 12 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Goblin
Attacks Melee +7 / 3d6+3, Ranged +4 / 3d6+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 1 | 0 | 0 |
Possessions: 1000 gp.
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