Marastyr Caebrek, Female Dwarf [Permalink]
Personal [hide]
Description: She wears a well pressed and immaculate suit (or dress). Her blonde hair is slicked back into a classic pompadour. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She would rather hide behind her crafts than deal with other people.
History: Marastyr was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. While she appears to be a normal Dwarf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She is untrained/undisciplined, which makes her dangerous.
Motivation: She is not mentally stable, and does not behave rationally; and she wants nothing more than to rejoin the army
Ideals: Artistic. Flaws: Insane, Shy. Bonds: Attractive, Poor. Occupation: Mortician
Voice: Raspy
Attributes [hide]
Medium (3'10") Dwarf, Lawful Evil (CR 8)
Armor Class 9
Hit Points 53 (8d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 17 (+3) | 13 (+1) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven, Auran
Attacks Melee +4 / 2d10+1, Ranged +2 / 2d10-1, Grapple +1
Possessions: 180 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Cory Graeme, Male Human [Permalink]
Personal [hide]
Description: 6'4" and lanky with angular features, he is an attractive figure. He dresses in collared shirts and wears a proper scarf over his head. With a patchy chestnut beard and wild chestnut hair. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: Cory lived on a farm with his mother, near the main road leading to a nearby town. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. Since then, he has sought to make the best of life.
Motivation: He is compelled to act according to his religious beliefs; and to unite with his brother
Ideals: Optimist. Flaws: Addict. Bonds: Attractive, Religious, Family. Occupation: Healer
Voice: Switch between two voices
Attributes [hide]
Medium (6'4") Human, Chaotic Evil (CR 5)
Armor Class 9
Hit Points 37 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 11 (+0) | 13 (+1) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
Possessions: 30000 cp.
Torgga Bigtoe, Female Dwarf [Permalink]
Personal [hide]
Description: Her right side is far more bruised and cut up than her other. She prefers to wear grey pants and tee shirts. Her chestnut hair is greying along the sides and has receded to reveal a widow's peak. Her eyes are brown.
Personality: This woman loves poetry and to teach people poetry more than just about anything. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-sister.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Through the years after Torgga was born, her mother became increasingly distant from her family, instead choosing to pursue power in the west. Torgga's mother didn't care for her much, and the feeling was mutual. She has since lost track of the people in her past.
Motivation: Marry her sister to traveling adventurers; and wants to raise her children well
Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Family, Immigrant. Occupation: Map Maker
Voice: Australian accent
Attributes [hide]
Medium (4'2") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 21 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 15 (+2) | 14 (+2) | 17 (+3) | 4 (-3) |
Senses Passive Perception 13
Languages Common, Dwarven, Undercommon, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 1400 sp. 1 Half-Plate.
Serpent Timber, Female Tabaxi [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Tabaxi, and stands approximately 5'8". She wears tight fitting clothing which further accentuates her frame, and her gloved hand is found clutching a whip. Her lavender fur has been sun bleached extensively. She is very pretty but has cold, dead eyes.
Personality: She is business-like. She takes instructions and follows them to the letter. She is an amazing painter.
History: She comes from a rich eastern family. Serpent abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She is searching for what she claims is her rightful reward.
Motivation: Marry her brother to traveling adventurers; and to unite with her brother
Ideals: Professionalism, Gifted. Bonds: Attractive, Rich, Adventurer, Family. Occupation: Fortune-teller
Voice: French accent
Attributes [hide]
Medium (5'8") Tabaxi, Chaotic Good (CR 1)
Armor Class 13
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 6 (-2) | 15 (+2) | 12 (+1) | 17 (+3) |
Senses Passive Perception 14
Languages Common, Undercommon, Terran
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 200 sp. 1 Darkwood Shield.
Nutae Xiloscient, Male Elf [Permalink]
Personal [hide]
Description: He wears tight fitting clothing which further accentuates his frame. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His auburn hair is still thick. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: This man loves dancing and to teach people dancing more than just about anything. Animals are drawn to him, and he is able to talk to them.
History: He was born into a rich family. He has chosen to use the inheritance that was left to him frivolously. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He is greedy; and he uses money and sex appeal to get what he needs
Ideals: Artistic, Gifted. Flaws: Insomniac. Bonds: Attractive, Rich. Occupation: Miller
Voice: Timid voice
Attributes [hide]
Medium (5'0") Elf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 15 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 15 (+2) | 14 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Draconic, Gnome
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 80 gp.
Ethereal Paws, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a pastel cloak and cross-gartered blue stockings. She has done her best to style her white fur to look like a famous performer. She has hazel eyes and a pastel hat with a blue feather.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She is a big fan of imagination and believes people should spend more time reading and writing.
History: Her father raised her in a mountain cabin. Cursed with a spirit at a very young age, Ethereal has worked very hard to control her curse. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She is content; and to find somewhere to settle down
Ideals: Joker, Logical. Flaws: Disease, Mundane. Bonds: Nature. Occupation: Bricklayer
Voice: Sore throat, cough
Attributes [hide]
Medium (6'2") Tabaxi, Chaotic Good (CR 4)
Armor Class 12
Hit Points 21 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 12 (+1) | 12 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 |
Possessions: 100 gp. Gold and topaz bottle stopper cork (1200 gp).
Qualen Murnig, Male Gnome [Permalink]
Personal [hide]
Description: This malnourished man wears light armors faded through time and improper care. His brown hair is unkempt and raggedy. His eyes are a pleasant blue.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He was born to loving parents in a slum to the west. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. After a long history of fighting, Qualen and his spouse have recently divorced.
Motivation: He wants nothing more than to rejoin the army; and he's in love
Flaws: Ugly, Antagonistic. Bonds: Poor, Military. Occupation: Merchant
Voice: Spits words with contempt
Attributes [hide]
Small (3'5") Gnome, True Neutral (CR 7)
Armor Class 11
Hit Points 56 (7d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 11 (+0) | 16 (+3) | 12 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Celestial
Attacks Melee +0 / 2d8-3, Ranged +3 / 2d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 |
Possessions: 100 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
