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NPC Generator

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Advanced [show]


Rael Fahrend, Male Half-Elf [Permalink]

Personal [hide]

Description: The dark-skinned man stands 4'11" and is generally well dressed albeit a few years behind the times. His golden hair is drawn into a tight pony tail with a skull scrunchie. He has a dull look in his blue eyes.

Personality: He loves telling others what to do and how they should feel about things. He believes the world needs to unite to get rid of goblins once and for all.

History: He was born blind and as such lacked many opportunities for work. He made a point of taking high paying jobs and getting most of it up front. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Someone believes him a fraud; and his name or reputation has been wronged in the past by goblins, and he desires to right it

Ideals: Opinionated. Flaws: Disease. Bonds: Attractive, Enemies, Adventurer. Occupation: Unemployed

Voice: Sighs a lot, exhausted

Attributes [hide]

Rael Fahrend, Male Half-Elf Ranger 5
Medium (4'11") Half-Elf, Neutral Good (CR 5)
Armor Class 12
Hit Points 35 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)8 (-1) 16 (+3)10 (+0)
Skills Insight +6, Intimidation +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 400 gp.


Social Check DCs


River Of Snakes, Female Tabaxi [Permalink]

Personal [hide]

Description: 5'4" and lanky with angular features, she is an attractive figure. She is wearing colorful clothing, dressed as a Miner. She wears a colorful flower in her black fur. Her eyes, though not visible through her cowl, are yellow.

Personality: She hates brigands. She views them as having robbed her home of its proper glory. She misses her home and complains about the freezing weather, even in summer.

History: She was born in the north. She was taken as a slave by a traveling circus and forced to perform She has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: Regain custody of her son; and she is currently in port desperately looking for someone to get her out

Bonds: Attractive, Enemies, Immigrant, Slave, Family. Occupation: Miner

Voice: Tuts and clicks tongue

Attributes [hide]

River Of Snakes, Female Tabaxi Ranger 10
Medium (5'4") Tabaxi, Lawful Neutral (CR 10)
Armor Class 12
Hit Points 42 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 11 (+0)12 (+1) 14 (+2)18 (+4)
Skills Perception +6, Stealth +6
Senses Passive Perception 16
Languages Common, Sylvan
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401100

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thamuz Severity, Male Tiefling [Permalink]

Personal [hide]

Description: This man wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a flail, but if one is not available he will default to his whip, and sports empty pouches on his belt. He has moderate length brown hair. His eyes are gold and beady.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. His job bores him to no end. He has decided to make it more interesting.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he has passion for adventuring and risk

Ideals: Gifted. Flaws: Ugly. Bonds: Adventurer, Criminal record. Occupation: Sculptor

Voice: Dutch accent

Attributes [hide]

Thamuz Severity, Male Tiefling Barbarian 4
Medium (5'4") Tiefling, True Neutral (CR 4)
Armor Class 12
Hit Points 46 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 16 (+3)11 (+0) 12 (+1)19 (+4)
Skills Perception +3, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Rinn Xistsrith, Female Elf [Permalink]

Personal [hide]

Description: She is wearing a perfectly clean shirt and pair of pants. Her long red hair reaches down to her waist. Her skin is flawless and her green eyes scan people very quickly.

Personality: She is mildly Elf supremacist, though she does not identify as such. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Born to a pair of adventurers, Rinn grew up listening to her father's many stories. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Mayor. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She desires power and/or immortality.

Ideals: Optimist. Flaws: Racist. Bonds: Attractive, Adventurer, Job. Occupation: Mayor

Voice: Italian accent

Attributes [hide]

Rinn Xistsrith, Female Elf Warrior 3
Medium (4'9") Elf, Chaotic Good (CR 3)
Armor Class 14
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 13 (+1)12 (+1) 9 (-1)9 (-1)
Skills History +3, Sleight of Hand +6
Senses Passive Perception 9
Languages Common, Elven, Giant
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 200 gp.


Social Check DCs


Nuraval Caebrek, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a custom-built plate barding that's adorned with grey lining and desert motifs. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. His eyes, though not visible through his cowl, are green.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He does suffer from mild PTSD, and the sight of drow may trigger it at times.

History: Born to a pair of adventurers, Nuraval grew up listening to his mother's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: Revenge; and balancing his hectic life and new fortune-teller responsibilities is difficult

Flaws: Sensitive. Bonds: Enemies, Adventurer, Job. Occupation: Fortune-teller

Voice: Shortens vowels

Attributes [hide]

Nuraval Caebrek, Male Dwarf Adept 2
Medium (4'5") Dwarf, Chaotic Good (CR 2)
Armor Class 8
Hit Points 17 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 18 (+4)12 (+1) 10 (+0)6 (-2)
Skills Insight +2, Medicine +2
Senses Passive Perception 10
Languages Common, Dwarven, Sylvan
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 140 pp.


Social Check DCs


Gale Treat, Female Tabaxi [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears tight fighting clothing, which leaves very little to the imagination. She has no fur. She wears an eyepatch.

Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She also is a firm believer in the womanly ideal.

History: Gale was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Gale liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She bought a mace and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to protect her home

Ideals: Fighting. Flaws: Ugly, Impulsive. Bonds: Poor, Nature. Occupation: Farmer

Voice: Stutters

Attributes [hide]

Gale Treat, Female Tabaxi Ranger 3
Medium (5'11") Tabaxi, Lawful Good (CR 3)
Armor Class 13
Hit Points 10 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 10 (+0)10 (+0) 10 (+0)9 (-1)
Skills Animal Handling +2, Arcana +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: Just what you see.


Social Check DCs


Shedinn Xephyrbahnor, Male Dragonborn [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears a tight fitting black shirt and pants. He keeps his long scarlet crest kept up in a rat tail. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Shedinn was born into a poor family. Growing up, he dreamt of becoming a Bard, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Bard in service of a powerful lord somewhere. He was an adventurer many years ago and he formed a blood bond with his Half-Elven companion (his 'brother'). He now travels the world, in search of power and loot.

Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural half-elven artifacts is his passion

Ideals: Joker. Flaws: Insomniac, Shy. Bonds: Poor, Adventurer. Occupation: Ruler

Voice: growls and snarls, animalistic

Attributes [hide]

Shedinn Xephyrbahnor, Male Dragonborn Bard 5
Medium (6'8") Dragonborn, Lawful Evil (CR 5)
Armor Class 10
Hit Points 12 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)10 (+0) 9 (-1)8 (-1) 17 (+3)13 (+1)
Skills Athletics +8, Survival +6
Senses Passive Perception 13
Languages Common
Attacks Melee +8 / 2d4+5, Ranged +3 / 2d4+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 5000 sp. Aquamarine (900 gp). Silver pearl (120 gp). Moss agate (16 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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