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NPC Generator

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Advanced [show]


Hecat Power, Female Tiefling [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears a green collared shirt and blue skirt. She accessorizes with a brown scarf around the waist and a strap diagonally across her shirt. Her black hair is heavily combed to the left. Her red eyes dart around the room hyper actively observing anyone and anything.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: She was raised in a desert tribe. Her first spouse was a Bellfounder, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She has since lost track of the people in her past.

Motivation: Retire the richest woman in the south; and she's repulsed by the pc

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Enemies, Nature, Family. Occupation: Doctor

Voice: Puts emphasis on the wrong words

Attributes [hide]

Hecat Power, Female Tiefling Druid 3
Medium (5'7") Tiefling, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 14 (+2)10 (+0) 11 (+0)7 (-2)
Skills Animal Handling +2, Sleight of Hand +1
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 400 gp. 2 Antitoxin. 6 Acid flasks.


Social Check DCs


Zephan Rescue, Male Tiefling [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is black and curly. He has a tattooed face.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He would rather hide behind his crafts than deal with other people.

History: Zephan was born with his father's beautiful face. He has had some formal music training, and achieved minor success. He has never given up on his music dream.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants to get laid

Ideals: Fighting, Artistic. Flaws: Shy. Bonds: Attractive. Occupation: Blacksmith

Voice: Aggressive tone

Attributes [hide]

Zephan Rescue, Male Tiefling Ranger 11
Medium (5'8") Tiefling, Lawful Good (CR 11)
Armor Class 10
Hit Points 48 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 9 (-1)12 (+1) 15 (+2)10 (+0)
Skills Deception +4, Stealth +4
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +7 / 3d8+3, Ranged +4 / 3d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401100

Possessions: 2900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ellyjoybell Quillsharpener, Female Gnome [Permalink]

Personal [hide]

Description: She wears light armors faded through time and improper care. Her white hair is cut short. Her skin is flawless and her violet eyes scan people very quickly.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She pushes her goals aggressively. She is also a coward if confronted.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Like her father and her brother before her, after school she went straight into learning to become a Bricklayer. She has set out to sabotage the competition.

Motivation: Further expansion of business; and she is terrified, and will act out of fear

Flaws: Fearful. Bonds: Attractive, Job, Military. Occupation: Bricklayer

Voice: German accent

Attributes [hide]

Ellyjoybell Quillsharpener, Female Gnome Aristocrat 5
Small (3'5") Gnome, Lawful Evil (CR 5)
Armor Class 13
Hit Points 44 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 16 (+3)14 (+2) 11 (+0)11 (+0)
Skills Deception +3, Nature +5
Senses Passive Perception 10
Languages Common, Gnome, Terran, Druidic
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 2000 sp.


Social Check DCs


Chad Tealeaf, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. He carries with him a set of crossbows on his belt, each one with a topaz on the hilt. He has moderate length white hair. His otherwise smooth face is marked with small tiny scars.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He enjoys reading and quiet.

History: Chad hails from a village terrorized by illithids. He dropped out of school to support his sick mother, and resented it. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Wants to raise his children well; and a deep hatred of illithids

Ideals: Fighting, Logical. Flaws: Ugly. Bonds: Poor, Enemies, Family. Occupation: Guard

Voice: Speaks through clenched teeth

Attributes [hide]

Chad Tealeaf, Male Half-Elf Expert 1
Medium (5'11") Half-Elf, Lawful Good (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 10 (+0)14 (+2) 13 (+1)15 (+2)
Skills Sleight of Hand +2, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Celestial, Druidic
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 40 gp. 1 Banded mail.


Social Check DCs


Ohr Melancon, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has no hair. This gray eyed southerner is not easily forgotten.

Personality: Cocky and sure of himself, he believes he is the best Mortician born in the past three hundred years. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born at the edge of vast mountains. He helped his father out around the business and became quite the natural. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He'd like to take his coworkers down a peg; and expand his business

Flaws: Ugly. Bonds: Adventurer, Job, Rich, Nature. Occupation: Mortician

Voice: Indian accent

Attributes [hide]

Ohr Melancon, Male Half-Orc Druid 1
Medium (5'4") Half-Orc, Chaotic Good (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 9 (-1)7 (-2) 15 (+2)10 (+0)
Skills Persuasion +2, Stealth +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 110 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Flak Wentworth, Male Half-Orc [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears long strands of ruby and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His silver hair is still thick. His eyes are violet and beady.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Assassin. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He's repulsed by the PC; and wants to open a new tavern

Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Rich, Job. Occupation: Assassin

Voice: Rhymes sentences (sorry)

Attributes [hide]

Flak Wentworth, Male Half-Orc Fighter 4
Medium (5'4") Half-Orc, Chaotic Good (CR 4)
Armor Class 12
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)8 (-1) 13 (+1)9 (-1)
Skills Arcana +1, Perception +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 1 Minor magic item.


Social Check DCs


Manea Abstract, Female Tiefling [Permalink]

Personal [hide]

Description: She wears tight fitting clothing which further accentuates her frame, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'3" when asserting herself. She sports a flattop hair cut. Her eyes, though not visible through her cowl, are gold.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: She was born to loving parents in a slum to the west. She was an apprentice working in her mother's forge. She has achieved small success as a Blacksmith.

Motivation: She loathes her own lifestyle; and she doesn't get along with people that don't share her tastes

Ideals: Impeccable. Flaws: Shy, Depressed. Bonds: Attractive, Poor, Job. Occupation: Blacksmith

Voice: Rolls R's

Attributes [hide]

Manea Abstract, Female Tiefling Druid 2
Medium (5'3") Tiefling, Lawful Evil (CR 2)
Armor Class 13
Hit Points 19 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 14 (+2)11 (+0) 15 (+2)13 (+1)
Skills Investigation +2, Sleight of Hand +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 50 pp.


Social Check DCs

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