Tawar Cholmondeley, Female Half-Orc [Permalink]
Personal [hide]
Description: A stocky lighter skinned woman, she wears silk and lounges about seductively. Her hair is always cut to a buzz. Her amber eyes are slightly larger than normal.
Personality: She has a massive crush on the younger sibling of the Apothecary who has hired her part-time. She is obsessed with finding treasure.
History: She was born blind and as such lacked many opportunities for work. She took every job she could get her hands on, but the opportunities for Half-Orcs in the east were limited. She is searching for what she claims is her rightful reward.
Motivation: She would like to get married and retire.
Flaws: Disease. Bonds: Attractive, Has a crush, Adventurer, Immigrant. Occupation: Apothecary
Voice: Whispers
Attributes [hide]
Medium (6'4") Half-Orc, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 11 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 10 (+0) | 10 (+0) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1400 sp. Malachite (5 gp). Red spinel (110 gp). Chrysoprase (60 gp). 1 Everburning torch.
Fenriz Kindness, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a shirt that is too small, which lets his gut show, with a ratty black coat over it, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'5" when asserting himself. His hair is greying and his face has many wrinkles. His gold eyes dart from person to person to random spaces in the air.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: He was born into a rich family. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Fenriz took refuge in the ruined castle and found the beat up nunchaku and armor he uses now. He now mingles about in high society.
Motivation: Money/treasure.
Ideals: Optimist, Fighting. Flaws: Ugly. Bonds: Nature, Rich. Occupation: Dilettante
Voice: Dark and ominous
Attributes [hide]
Medium (5'5") Tiefling, Chaotic Good (CR 8)
Armor Class 9
Hit Points 26 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 9 (-1) | 8 (-1) | 11 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 2d10+4, Ranged +2 / 2d10-1, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 | 0 | 0 |
Possessions: 180 pp. Black star sapphire (1500 gp). Rose (40 gp). Onyx (40 gp). Sard (40 gp). Deep blue spinel (500 gp).
Duvamil Pingun, Female Gnome [Permalink]
Personal [hide]
Description: She is a husky woman, who is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She sports a flattop hair cut. Her eyes are likewise blue.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She can't help but pocket interesting objects she comes across
History: Her father raised her in a mountain cabin. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Duvamil grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Duvamil. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature whip.
Motivation: To settle down with her crush; and to reunite with her old friends
Ideals: Optimist. Bonds: Criminal record, Nature, Adventurer, Has a crush. Occupation: Hunter
Voice: Speaks through clenched teeth
Attributes [hide]
Small (3'3") Gnome, Chaotic Neutral (CR 14)
Armor Class 11
Hit Points 51 (14d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 11 (+0) | 8 (-1) | 16 (+3) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Ignan, Aquan, Giant
Attacks Melee +3 / 4d6-2, Ranged +5 / 4d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 4000 gp. Cloth of gold vestments (150 gp). Golden circlet with four aquamarines (5000 gp). A necklace of small pink pearls (5000 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (150 gp). 1 Medium magic item.
Burana Zzzxaaxthroth, Female Dragonborn [Permalink]
Personal [hide]
Description: An older woman who is constantly adorned with expensive silk clothing, often dyed in bright black and grey, and wears rings and necklaces with large, colorful gems, she is not a threatening figure. Her crest is bronze and curly. Her red eyes dart around the room hyper actively observing anyone and anything.
Personality: While she acts the brute, she is far gentler than she would appear. She is a logical person and will generally grow upset if things defy logic and science.
History: She was born in a small desert village. She was an adventurer many years ago and she formed a blood bond with her Tiefling companion (her 'brother'). She now mingles about in high society.
Motivation: Several ex partners dislike her way of doing things and want revenge; and she wants to meet her childhood hero
Ideals: Fighting, Logical. Bonds: Rich, Nature, Adventurer, Enemies. Occupation: Junk Dealer
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'7") Dragonborn, True Neutral (CR 7)
Armor Class 11
Hit Points 34 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 14 (+2) | 12 (+1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 15
Languages Common, Draconic
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 4 | 3 |
Possessions: 12000 sp.
Frederick Marlowe, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He dresses in grey turtlenecks beneath a white coat with green slacks. His black hair is kept up in a ponytail inside a broad hat. His eyes are gray and he is always smoking a pipe.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Further he is a bit of a stoner and is frequently out of it.
History: He was born in the north. He was an athlete and attended two major summer competitions. He never won. He's since become an addict/alcoholic.
Motivation: He's repulsed by the PC; and he has decided he is irredeemable
Ideals: Athletic. Flaws: Antagonistic, Addict. Bonds: Poor, Immigrant. Occupation: Barber
Voice: Low range voice
Attributes [hide]
Medium (5'10") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 15 (+2) | 8 (-1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: Just what you see.
Marbas Destiny, Male Tiefling [Permalink]
Personal [hide]
Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He dresses in collared shirts and wears a proper scarf over his head. His blue hair is matted, messy, and big. His silver eyes are passionate and lively.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Marbas lived on a farm with his mother, near the main road leading to a nearby town. His homeland was ravaged by war and he spent much of his life rebuilding it. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Marry his sister to traveling adventurers; and he is currently in port desperately looking for someone to get him out
Flaws: Ugly, Shy, PTSD. Bonds: Slave, Family. Occupation: Guard
Voice: Italian accent
Attributes [hide]
Medium (6'9") Tiefling, Lawful Evil (CR 7)
Armor Class 13
Hit Points 49 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 16 (+3) | 13 (+1) | 8 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee +2 / 2d8-1, Ranged +6 / 2d8+3, Grapple +3
Possessions: 800 gp. Brown-green garnet (40 gp). Hematite (14 gp).
Armara Grace, Female Tiefling [Permalink]
Personal [hide]
Description: She is scrawny and has patchy red stubble. She likes to wear black tank tops with grey skirt. She has a hunchback. Her red hair is greasy and uncared for. Her eyes, though not visible through her cowl, are black.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: She comes from a rich northern family. Ostracized due to the arcane powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: Further expansion of business; and money/treasure
Ideals: Gifted, Persistence. Flaws: Ugly. Bonds: Job, Rich. Occupation: Fortune-teller
Voice: Low and grunting
Attributes [hide]
Medium (5'1") Tiefling, Chaotic Good (CR 2)
Armor Class 10
Hit Points 5 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 11 (+0) | 17 (+3) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Ignan, Draconic, Druidic
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +2
Possessions: 1500 sp. 1 Masterwork Common Ranged Weapon.
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