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NPC Generator

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Advanced [show]


Habor Anguish, Male Tiefling [Permalink]

Personal [hide]

Description: He is a husky man, who is well dressed, constantly wearing a black suit, tan shirt, and black tie. His blue hair is lengthy and is close to two feet long. His black eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born to a poor family in the city he treasured whatever gifts he got. Habor was born on a far southern island where he grew up under the tutelage of his mother, an expert Junk Dealer. He's since become an addict/alcoholic.

Motivation: To find somewhere to settle down; and he's repulsed by the pc

Ideals: Justice. Flaws: Addict, Antagonistic. Bonds: Poor, Immigrant. Occupation: Junk Dealer

Voice: Dutch accent

Attributes [hide]

Habor Anguish, Male Tiefling Aristocrat 8
Medium (5'5") Tiefling, Chaotic Neutral (CR 8)
Armor Class 13
Hit Points 49 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 13 (+1)9 (-1) 14 (+2)19 (+4)
Skills Animal Handling +5, Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3

Possessions: 1400 gp. Solid gold idol (500 gp). Large well-done wool tapestry (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Silaqui Arnuanna, Female Elf [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears a weathered and beat up set of banded mail beneath an oversized blue coat. Her hair is golden, silky, and of moderate length. She has a dull look in her blue eyes.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: She was born in the east. She took every job she could get her hands on, but the opportunities for Elves in the east were limited. She moves from town to town, unable to find a place to settle.

Motivation: To settle down with her crush; and to reunite with her old friends

Ideals: Justice, Extrovert. Bonds: Attractive, Immigrant. Occupation: Guard

Voice: Spanish accent

Attributes [hide]

Silaqui Arnuanna, Female Elf Wizard 6
Medium (5'4") Elf, Neutral Evil (CR 6)
Armor Class 10
Hit Points 15 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 10 (+0)14 (+2) 14 (+2)14 (+2)
Skills Persuasion +5, Religion +5
Senses Passive Perception 12
Languages Common, Elven, Auran, Goblin
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343320

Possessions: 5000 sp.


Social Check DCs


Hugolina Hadleigh, Female Human [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears a simple burlap shirt and baggy pants. She conceals her ceremonial dagger with her veritable burlap sack of a shirt. With bright white hair. She wears round tiny glasses practically rammed into her face.

Personality: Hugolina wants to be seen as a stoic, levelheaded, noble Sorcerer, so she tries to act the part. She does a good job, for the most part... To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Raised by wardens she was only a novice when dire rats swooped upon their monastery and killed most of the order. In her 11th year, her parents were killed by a dire rats raid, leaving Hugolina alone in the world. After a stint in an orphanage, she was adopted. She has achieved small success as a Herbalist.

Motivation: Revenge.

Ideals: Disciplined. Bonds: Enemies, Religious, Job. Occupation: Herbalist

Voice: High pitched, excited

Attributes [hide]

Hugolina Hadleigh, Female Human Sorcerer 1
Medium (5'3") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 9 (-1)9 (-1) 10 (+0)4 (-3)
Skills Animal Handling +2, Intimidation -1
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 5000 cp. Rhodochrosite (15 gp).


Social Check DCs


Ar-Kaius Kenley, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears a black small hat and black clothes. His hair is long and silver with streaks of brown, and is pulled back with small black clips. His beard is brown, braided, and well cared for. He wears a mask on his face.

Personality: Aggressive, abrasive, and angry, Ar-Kaius embodies much of what other species detest in the Half-Orcs. When he's not drinking or sleeping the drinks off, he's doing dancing.

History: Born in the west to a Apothecary, Ar-Kaius learned a great deal about his father's area of expertise. Like his father and his sister before him, after school he went straight into learning to become a Apothecary. He has recently gotten a pet goose that steals things from people.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and nothing but the best is good enough for him

Ideals: Athletic, Artistic, Impeccable. Flaws: Antagonistic. Bonds: Job, Criminal record. Occupation: Apothecary

Voice: Prounounces S like Z

Attributes [hide]

Ar-Kaius Kenley, Male Half-Orc Cleric 7
Medium (5'6") Half-Orc, Lawful Evil (CR 7)
Armor Class 9
Hit Points 10 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 7 (-2)10 (+0) 12 (+1)14 (+2)
Skills Performance +5, Persuasion +5
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +2 / 2d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12643

Possessions: 30 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aura Wing, Female Tabaxi [Permalink]

Personal [hide]

Description: She is armored in gleaming platemail with gilded edges. A flowing pastel cape and mantle trimmed with soft red waves gently in the breeze. She carries with her a set of scythes, each one with a aquamarine on the hilt. She only wears one on her belt and the other on her back. Her gray fur is lengthy. She has hazel eyes.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She is skeptical of what others tell her and is slow to trust.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She was taken from her home at a very young age. She has built up a small fortune and can afford her own way.

Motivation: Money/treasure.

Ideals: Fighting, Joker. Flaws: Shy. Bonds: Rich, Slave. Occupation: Doctor

Voice: Scratchy, weak

Attributes [hide]

Aura Wing, Female Tabaxi Adept 2
Medium (5'1") Tabaxi, Lawful Good (CR 2)
Armor Class 13
Hit Points 10 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 8 (-1)14 (+2) 11 (+0)15 (+2)
Skills Nature +4, Performance +4
Senses Passive Perception 10
Languages Common, Celestial, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 200 gp. Moonstone (50 gp). Obsidian (11 gp). 3 Acid flasks.


Social Check DCs


Gormogord Shadowquick, Male Halfling [Permalink]

Personal [hide]

Description: He is a mite stocky and has a large red mantle and cape that has been intricately interwoven into his white robe. He wears a feathered hat to hide his balding. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is able to fit into much smaller and tighter spaces than normal.

History: He was raised in a desert tribe. His father took him hunting and taught him how to get in the mind of other creatures. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Ideals: Gifted, Logical. Flaws: Insane, Antagonistic. Bonds: Nature. Occupation: Server

Voice: Tuts and clicks tongue

Attributes [hide]

Gormogord Shadowquick, Male Halfling Sorcerer 3
Small (3'0") Halfling, Chaotic Good (CR 3)
Armor Class 12
Hit Points 7 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 10 (+0)12 (+1) 7 (-2)9 (-1)
Skills Insight +0, Persuasion +1
Senses Passive Perception 8
Languages Common, Halfling, Druidic
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 400 gp.


Social Check DCs


Tod Littlefoot, Male Halfling [Permalink]

Personal [hide]

Description: A middle-aged man, he wears many layers of old clothing at all times, and is pretty ugly. His blonde hair is cut short. His blue eyes dart from person to person to random spaces in the air.

Personality: He hates gnolls. He views them as having robbed his home of its proper glory. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was always a brilliant, if unscrupulous mind. He found a children's book about a Halfling Monk who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: He has passion for adventuring and risk.

Ideals: Logical. Flaws: Ugly, Insane. Bonds: Poor, Enemies, Adventurer. Occupation: Fletcher

Voice: Mousy voice

Attributes [hide]

Tod Littlefoot, Male Halfling Monk 14
Small (3'3") Halfling, Chaotic Good (CR 14)
Armor Class 14
Hit Points 44 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 6 (-2)9 (-1) 18 (+4)17 (+3)
Skills Athletics +5, Insight +9
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +5 / 4d6+0, Ranged +8 / 4d6+3, Grapple +9

Possessions: 1000 gp. Golden yellow topaz (1200 gp). Tiger eye turquoise (9 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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