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NPC Generator

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Advanced [show]


Pelt Of Shadows, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she is wearing a tight brown one piece outfit complete with pants, hood, and a cape. Her brown fur is braided into rings. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: Pelt is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. Flattery will make her almost putty in your hands.

History: She was raised in a desert tribe. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Bowyer. She then took over the family business and is one of the better Bowyer for hire.

Motivation: Money/treasure; and further expansion of business

Ideals: Extrovert. Flaws: Selfish. Bonds: Nature, Job, Rich. Occupation: Bowyer

Voice: Speaks through clenched teeth

Attributes [hide]

Pelt Of Shadows, Female Tabaxi Commoner 6
Medium (4'9") Tabaxi, Chaotic Neutral (CR 6)
Armor Class 14
Hit Points 23 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 12 (+1)8 (-1) 10 (+0)15 (+2)
Skills Athletics +5, Intimidation +5
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +7 / 2d6+4, Grapple +5

Possessions: 8000 sp.


Social Check DCs


Thervan Ariessus, Male Elf [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His white hair is drawn into a tight pony tail with a cross scrunchie. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. He is an amazing painter.

History: Thervan was born in the east. At a young age he loved to build and create. A freak accident while working with his Fortune-teller mother left him crippled. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and he has a rivalry with the church that dominates his actions

Ideals: Gifted, Persistence. Flaws: Insane, Disease. Bonds: Attractive. Occupation: Navigator

Voice: Speaks with lips pursed

Attributes [hide]

Thervan Ariessus, Male Elf Cleric 3
Medium (4'8") Elf, Lawful Good (CR 3)
Armor Class 9
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 14 (+2)15 (+2) 13 (+1)12 (+1)
Skills Religion +4
Senses Passive Perception 11
Languages Common, Elven, Celestial, Giant
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 1300 sp. Jet (70 gp).


Social Check DCs


Andraste Caphaxath, Female Elf [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She has shaved her head bald. Her half smiles and violet eyes are beguiling and draw you in.

Personality: Prone to second guessing herself, she comes off as nervous. She invites people to come help in her community garden.

History: She was raised in a white middle class family as the only child. She has chosen to use the inheritance that was left to her frivolously. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: Money/treasure; and to end her boredom

Ideals: Philantrophist. Flaws: Shy, Mundane. Bonds: Rich, Attractive. Occupation: Tanner

Voice: Sounds elderly

Attributes [hide]

Andraste Caphaxath, Female Elf Monk 3
Medium (5'5") Elf, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)14 (+2) 10 (+0)17 (+3) 12 (+1)18 (+4)
Skills Religion +5, Stealth +4
Senses Passive Perception 11
Languages Common, Elven, Ignan, Druidic, Infernal
Attacks Melee -1 / 1d8-3, Ranged +4 / 1d8+2, Grapple +2

Possessions: 10000 cp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Pikar Goodbarrel, Male Halfling [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Halfling, and stands approximately 2'11". He wears a well pressed and immaculate suit (or dress), and his gloved hand is found clutching a shortspear. His hair is greying and his face has many wrinkles. His eyes are amber and he is always smoking a pipe.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Pikar is combative with any and all who dare try his patience in the slightest.

History: Pikar was raised in a hard working conservative environment. After coming to the age of reason, Pikar took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has achieved small success as a Fortune-teller.

Motivation: Money/treasure; and he'd like to take his coworkers down a peg

Ideals: Justice, Gifted. Flaws: Cynical. Bonds: Job, Rich. Occupation: Fortune-teller

Voice: Speaks in third person

Attributes [hide]

Pikar Goodbarrel, Male Halfling Fighter 3
Small (2'11") Halfling, Lawful Evil (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 15 (+2)7 (-2) 6 (-2)4 (-3)
Skills Deception -1, Medicine +0
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Shivering Thundercloud, Male Tabaxi [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a well pressed and immaculate suit (or dress). His white fur is smooth and relatively long. He has gleaming, smiling blue eyes.

Personality: His tongue was cut out and he uses sign language. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He is the product a well kept family trust fund and as such has never really known need. After coming to the age of reason, Shivering took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is content; and he seems to be bored by most things

Ideals: Gifted. Flaws: Disease, Shy, Mundane. Bonds: Rich. Occupation: Layabout

Voice: French accent

Attributes [hide]

Shivering Thundercloud, Male Tabaxi Rogue 14
Medium (5'2") Tabaxi, Neutral Good (CR 14)
Armor Class 12
Hit Points 41 (14d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 9 (-1)17 (+3) 18 (+4)16 (+3)
Skills Insight +9, Sleight of Hand +7
Senses Passive Perception 14
Languages Common, Dwarven, Giant, Draconic
Attacks Melee +4 / 4d6-1, Ranged +7 / 4d6+2, Grapple +2

Possessions: 500 pp. 1 Medium magic item.


Social Check DCs


Sannl Strakeln, Female Dwarf [Permalink]

Personal [hide]

Description: 3'9" and lanky with angular features, she is an attractive figure. She wears a simple burlap shirt and baggy pants. She conceals her flail with her veritable burlap sack of a shirt. She wears her white hair down. Her blue eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: A powerful slaver made her what she is. Before the accident, she was one of the most outspoken anti-Dragonborn activists. She was mortally wounded, saved by a kind and fast-acting Dragonborn doctor. She got away from her former life and has fallen to alcoholism.

Motivation: Wants to raise her children well; and an old rival family wants her found

Flaws: Addict, Selfish. Bonds: Attractive, Family, Mentor. Occupation: Mercenary

Voice: Prounounces S like Z

Attributes [hide]

Sannl Strakeln, Female Dwarf Rogue 2
Medium (3'9") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 11 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 12 (+1)7 (-2) 17 (+3)7 (-2)
Skills Acrobatics +3, Persuasion +0
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +0

Possessions: 240 gp.


Social Check DCs


Duvamil Oomtrowl, Female Gnome [Permalink]

Personal [hide]

Description: This malnourished woman wears tight fitting clothing which further accentuates her frame. Her red hair is still thick. Her blue unseeing eyes seem to look past you.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She enjoys reading and quiet.

History: Duvamil was born into a poor family. Growing up, she dreamt of becoming a Barbarian, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Barbarian in service of a powerful lord somewhere. Like her father and her sister before her, after school she went straight into learning to become a Server. She tends to her Server job now, and dutifully fulfills any obligations she has.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Logical. Flaws: Disease. Bonds: Attractive, Poor, Job, Adventurer. Occupation: Server

Voice: Eastern European accent

Attributes [hide]

Duvamil Oomtrowl, Female Gnome Barbarian 4
Small (3'6") Gnome, True Neutral (CR 4)
Armor Class 15
Hit Points 24 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 12 (+1)16 (+3) 11 (+0)8 (-1)
Skills Investigation +5, Perception +2
Senses Passive Perception 12
Languages Common, Gnome, Halfling, Draconic, Terran
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4

Possessions: 20000 sp. Fiery yellow corundum (600 gp). 1 Minor magic item.


Social Check DCs

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