Neega Bradshaw, Female Half-Orc [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she is dressed in earthy colors with a white and grey handkerchief worn on her right side. Her black hair has been sun bleached extensively. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: A child with a great deal of singing talent her parents made sure she got the chance to thrive. She has had some formal singing training, and achieved minor success. She inherited the family business which she has now maintained for 4 years.
Motivation: Wants a kiss; and she would like to get married and retire
Ideals: Optimist, Joker, Artistic. Bonds: Job, Has a crush. Occupation: Ruler
Voice: Shortens vowels
Attributes [hide]
Medium (4'11") Half-Orc, Chaotic Neutral (CR 11)
Armor Class 13
Hit Points 64 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 13 (+1) | 14 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc, Terran, Dwarven
Attacks Melee +8 / 3d8+4, Ranged +7 / 3d8+3, Grapple +4
Possessions: 1200 gp. Carnelian (80 gp). Coral (140 gp). Alexandrite (500 gp). Jet (140 gp). Rich purple corundum (1600 gp). Rhodochrosite (16 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Leaf Of World, Female Tabaxi [Permalink]
Personal [hide]
Description: This western woman wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her clothes are grease stained in places. Her black fur is thinning but still full. She is baby faced.
Personality: Leaf is depressed about a lot of things. She tends to be a nihilist. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: She is a Maurezhi in disguise. Leaf abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: She wants to meet her childhood hero; and she has a rivalry with the church that dominates her actions
Flaws: Depressed. Bonds: Adventurer, Poor, Immigrant, Religious. Occupation: Soapmaker
Voice: Old Prospector
Attributes [hide]
Medium (6'4") Tabaxi, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 29 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 10 (+0) | 13 (+1) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
Possessions: 20 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Beast Of Clay, Female Tabaxi [Permalink]
Personal [hide]
Description: This younger middle-aged woman wears a tattered pair of loose pastel pants, a matching torn shirt, and a visible pair of similar condition same color briefs, and a wedding ring on her right hand. Her gray fur is long and unkept. Her amber eyes lackadaisically let the world flow into them.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: Born to a poor family in the city she treasured whatever gifts she got. A gypsy cursed her at a young age, leading to her ugly appearance. Some 7 years later her spouse died after the birth of her son. Heartbroken, Beast never married again. Instead she focused her life to raising her son whom she trained as her father had trained her before.
Motivation: To reunite with her absent father; and wishes to resurrect an old love
Ideals: Joker. Flaws: Ugly, Forgetful. Bonds: Poor, In love. Occupation: Ruler
Voice: Aggressive tone
Attributes [hide]
Medium (5'1") Tabaxi, Neutral Good (CR 3)
Armor Class 10
Hit Points 20 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 14 (+2) | 8 (-1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 15000 cp.
Cairn Loathe, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears professional attire. His hair is cut close to his head. His eyes are likewise silver.
Personality: He has a massive crush on the younger sibling of the Doctor who has hired him part-time. He would rather hide behind his crafts than deal with other people.
History: Born in the west to a Doctor, Cairn learned a great deal about his mother's area of expertise. He helped his mother out around the business and became quite the natural. He has never given up on his music dream.
Motivation: Wants a kiss.
Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Has a crush, Job. Occupation: Doctor
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'8") Tiefling, Neutral Evil (CR 7)
Armor Class 12
Hit Points 42 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 10 (+0) | 13 (+1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.
Mara Mystralath, Female Elf [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her head has been shaved. Her brown unseeing eyes seem to look past you.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Mara is combative with any and all who dare try her patience in the slightest.
History: She was raised in a white middle class family as the only child. Like her father and her sister before her, after school she went straight into learning to become a Herbalist. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: An old rival family wants her found; and wants to raise her children well
Ideals: Justice. Flaws: Ugly, Disease, Mundane. Bonds: Job, Family. Occupation: Herbalist
Voice: Dutch accent
Attributes [hide]
Medium (5'4") Elf, Chaotic Good (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 13 (+1) | 13 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 800 sp.
Kairon Doubt, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he dresses in black turtlenecks beneath a tan coat with blue slacks. His hair is silver and curly. His eyes are likewise white.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is a logical person and will generally grow upset if things defy logic and science.
History: A powerful necromancer made him what he is. He worked as a nervous Barkeep and found it very stressful. He then took over the family business and is one of the better Barkeep for hire.
Motivation: Wants to open a new tavern; and nothing but the best is good enough for him
Ideals: Joker, Logical, Impeccable. Bonds: Mentor, Job. Occupation: Barkeep
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'7") Tiefling, Lawful Evil (CR 8)
Armor Class 11
Hit Points 54 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 15 (+2) | 10 (+0) | 18 (+4) | 12 (+1) |
Senses Passive Perception 17
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 4 | 3 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 10000 sp. Silver-plated steel longsword with jet jewel in hilt (100 gp).
Herleva Westbrook, Female Human [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She wears tight fighting clothing, which leaves very little to the imagination. Her auburn hair is knotted and matted. She has gleaming, smiling violet eyes.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She is a great chef.
History: Herleva was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Cursed with vampirism at a very young age, Herleva has worked very hard to control her curse. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: Wants to have a good time and be beloved; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Optimist, Gifted. Flaws: Disease. Bonds: Poor. Occupation: Masseuse
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'5") Human, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 43 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 11 (+0) | 15 (+2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Auran
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
Possessions: 120 pp.
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Their contribution stands as a beacon of hope for all adventurers!