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NPC Generator

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Advanced [show]


Three Hummingbird, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a pastel collared shirt and red pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt. His attire stands in sharp contrast to his quarterstaff, which is beautifully polished and possesses an ornate carving of a butterfly on it. His lavender fur has been sun bleached extensively. His eyes, though not visible through his cowl, are blue.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. As long as the job gets done he does not care how it got done.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He has chosen to use the inheritance that was left to him frivolously. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He has money and likes to spend it; and he wants to meet his childhood hero

Ideals: Persistence, Professionalism. Flaws: Disease. Bonds: Adventurer, Rich. Occupation: Actor

Voice: Shortens vowels

Attributes [hide]

Three Hummingbird, Male Tabaxi Bard 3
Medium (6'7") Tabaxi, Neutral Good (CR 3)
Armor Class 8
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 16 (+3)11 (+0) 14 (+2)15 (+2)
Skills Persuasion +4, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 400 gp. Jet (70 gp). Coral (70 gp). Moss agate (8 gp).


Social Check DCs


Gimble Daergel, Male Gnome [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. He has a moderate pudge and is not very fit. He keeps his chestnut hair in a flapper bob. His gray eyes have a joyful gleam in them most of the time.

Personality: Gimble hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.

History: Gimble was raised in a hard working conservative environment. In his 16th year, his parents were killed by a brigands raid, leaving Gimble alone in the world. After a stint in an orphanage, he was adopted. He has drifted from career to career and currently works as a Painter.

Motivation: To get a good night's sleep; and he wants revenge against brigands

Ideals: Artistic. Flaws: Insane, Insomniac. Bonds: Family, Job, Enemies. Occupation: Painter

Voice: Puts emphasis on the wrong words

Attributes [hide]

Gimble Daergel, Male Gnome Ranger 1
Small (3'6") Gnome, Lawful Good (CR 1)
Armor Class 14
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 13 (+1)12 (+1) 10 (+0)12 (+1)
Skills Arcana +3, Stealth +5
Senses Passive Perception 10
Languages Common, Gnome, Aquan
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 600 sp.


Social Check DCs


Oriff Silveraxe, Female Dwarf [Permalink]

Personal [hide]

Description: This woman wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, and sports empty pouches on her belt. She has moderate length silver hair. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: She was born in the south. Brilliant and gifted she never wanted to apply herself. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She's looking for her big break; and a need for knowledge about a nearby landmark

Ideals: Gifted. Flaws: Insomniac, Antagonistic. Bonds: Adventurer, Immigrant. Occupation: Interpreter

Voice: Scandinavian accent

Attributes [hide]

Oriff Silveraxe, Female Dwarf Monk 2
Medium (4'3") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 15 (+2)13 (+1) 11 (+0)14 (+2)
Skills Acrobatics +4, Perception +2
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 180 gp.


Social Check DCs


Drusilia Mellerelel, Female Elf [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking western young adult. She is well dressed, but even with her fine clothing she looks run-down. Beneath her clothing is a huge mess of scar tissue. She has wavy red hair. Her eyes are likewise gray. Her teeth are white and perfect.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: Born in the west her family was never financially stable. From her teen years she was always beautiful and desirable, so people have always doted on her. She has recently attracted an admirer that believes she's playing hard to get.

Motivation: Wants her loneliness to end.

Flaws: Sensitive. Bonds: Slave, Attractive, Has a crush, Poor. Occupation: Blacksmith

Voice: Shortens vowels

Attributes [hide]

Drusilia Mellerelel, Female Elf Druid 2
Medium (4'11") Elf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 8 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 9 (-1)16 (+3) 15 (+2)13 (+1)
Skills Athletics +2, Nature +5
Senses Passive Perception 12
Languages Common, Elven, Infernal, Halfling, Orc
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 1600 sp.


Social Check DCs


Mara Floshem, Female Half-Elf [Permalink]

Personal [hide]

Description: 5'2" and muscular, this northern woman is typically in her Butcher uniform. She wears a wide-brimmed hat to cover her moderate length brown hair. She wears large thick round spectacles.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: She was born the only child of a wealthy merchant. In her 16th year, her parents were killed by a drow raid, leaving Mara alone in the world. After a stint in an orphanage, she was adopted. Days after completing her studies, news broke out that her hometown was attacked by drow. Mara was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the drow.

Motivation: She'd like to take her coworkers down a peg; and she is unsatisfied with her job

Ideals: Athletic, Disciplined, Entrepeneur. Bonds: Job, Enemies. Occupation: Butcher

Voice: Breathy voice

Attributes [hide]

Mara Floshem, Female Half-Elf Commoner 8
Medium (5'2") Half-Elf, Chaotic Neutral (CR 8)
Armor Class 13
Hit Points 40 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 14 (+2)12 (+1) 6 (-2)11 (+0)
Skills Nature +4, Performance +3
Senses Passive Perception 8
Languages Common, Elven, Gnoll
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kilvar Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears grey painted combat armor at almost all times. His white hair has been sun bleached extensively. His blue eyes lackadaisically let the world flow into them.

Personality: He is almost excessively polite to everyone, even when angry. He pushes his goals aggressively. He is also a coward if confronted.

History: Born in the west to a Blacksmith, Kilvar learned a great deal about his mother's area of expertise. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He has drifted from career to career and currently works as a Blacksmith.

Motivation: He is wracked by social anxiety; and wants to open a new tavern

Ideals: Impeccable. Flaws: Shy, Fearful. Bonds: Job. Occupation: Blacksmith

Voice: Aggressive tone

Attributes [hide]

Kilvar Aranore, Male Dwarf Barbarian 2
Medium (4'0") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 28 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 18 (+4)11 (+0) 13 (+1)12 (+1)
Skills Persuasion +3, Religion +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3

Possessions: 3 Alchemist’s fire.


Social Check DCs


Aelar Hanali, Male Elf [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He prefers to wear flannel. His hair is silver and curly. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He comes from a rich northern family. He was an athlete and attended two major summer competitions. He never won. He tends to his Miller job now, and dutifully fulfills any obligations he has.

Motivation: He is greedy.

Ideals: Athletic, Disciplined. Flaws: Insomniac. Bonds: Job, Rich. Occupation: Miller

Voice: Cold and demanding tone

Attributes [hide]

Aelar Hanali, Male Elf Fighter 2
Medium (5'0") Elf, Neutral Good (CR 2)
Armor Class 9
Hit Points 12 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 9 (-1)10 (+0) 14 (+2)16 (+3)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0

Possessions: 100 gp.


Social Check DCs

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