Bathin Grief, Male Tiefling [Permalink]
Personal [hide]
Description: He is well dressed, constantly wearing a black suit, brown shirt, and white tie. He has no hair. He wears round tiny glasses practically rammed into his face.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. Further he is a bit of a stoner and is frequently out of it.
History: A powerful wizard made him what he is. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has since lost track of the people in his past.
Motivation: His spouse's relatives view him with great suspicion; and to reunite with his absent father
Flaws: Ugly, Shy, Addict. Bonds: Mentor, Family. Occupation: Spice Merchant
Voice: Boston accent
Attributes [hide]
Medium (5'6") Tiefling, True Neutral (CR 8)
Armor Class 13
Hit Points 33 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 14 (+2) | 17 (+3) | 12 (+1) | 18 (+4) |
Senses Passive Perception 14
Languages Common, Celestial, Gnome, Auran
Attacks Melee +2 / 2d10-1, Ranged +6 / 2d10+3, Grapple +3
Possessions: 4000 sp. Rock crystal (70 gp). Alexandrite (400 gp). Malachite (12 gp). Black star sapphire (800 gp). 1 Minor magic item. 1 Minor magic item.
Ovina Helcral, Female Dwarf [Permalink]
Personal [hide]
Description: She is a pot bellied western woman with a big hulking figure and broad shoulders. She prefers to wear brown pants and tee shirts. Her blonde hair is wavy and long. Her eyes are likewise gray.
Personality: Confrontational and typically high on some drug or another. She is afraid of women and trembles around them
History: Raised by wardens she was only a novice when drow swooped upon their monastery and killed most of the order. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.
Motivation: Someone believes her a fraud; and wants to work out more often
Ideals: Athletic. Flaws: Addict, Shy. Bonds: Religious, Enemies. Occupation: Herbalist
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Good (CR 6)
Armor Class 9
Hit Points 41 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 17 (+3) | 14 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Elven, Celestial
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: 60000 cp. 1 Banded mail. 1 Chain shirt. 1 Half-Plate. 1 Full Plate.
Sora Nemmonis, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She is physically well-built. Her red crest is lengthy. Her eyes are a pleasant gold.
Personality: She is overprotective of those who hire her services. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: She was born in a small mountains village. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She bought a shortbow and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Retire the richest woman in the north.
Ideals: Entrepeneur. Flaws: Impulsive. Bonds: Guardian, Nature, Religious. Occupation: Ploughman
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Evil (CR 9)
Armor Class 9
Hit Points 17 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 6 (-2) | 10 (+0) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +2 / 3d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 1100 gp. White opal (800 gp). Freshwater pearl (5 gp). Lapis lazuli (5 gp). Blue sapphire (800 gp). Blue star sapphire (800 gp). Jade (100 gp). Black opal (800 gp). Violet garnet (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Pennie Kettlewhistle, Female Halfling [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears just a white suit. She keeps her long brown hair kept up in a rat tail. She tend to wears goggles to shield her eyes.
Personality: Always inclined to offer people food she seems plenty friendly. She is obsessed with her god.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Through the years after Pennie was born, her father became increasingly distant from her family, instead choosing to pursue power in the west. Pennie's father didn't care for her much, and the feeling was mutual. She moves from town to town, unable to find a place to settle.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and her religion dominates her actions
Ideals: Philantrophist, Fighting. Flaws: Antagonistic. Bonds: Immigrant, Religious. Occupation: Ruler
Voice: Rhymes sentences (sorry)
Attributes [hide]
Small (2'11") Halfling, Lawful Neutral (CR 16)
Armor Class 14
Hit Points 118 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 17 (+3) | 15 (+2) | 12 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Sylvan
Attacks Melee +3 / 4d10-2, Ranged +8 / 4d10+3, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 1000 pp. A roughly beaten golden orb (140 gp). A roughly beaten golden orb (140 gp). Jeweled anklet (1000 gp). Fire opal pendant on a fine gold chain (400 gp). Embroidered silk and velvet mantle with numerous moonstones (700 gp). Silver comb with moonstones (700 gp). Sapphire pendant on gold chain (700 gp). Silver comb with moonstones (700 gp). A roughly beaten golden orb (140 gp). Ceremonial electrum dagger with a star ruby in the pommel (1400 gp). Carved bone or ivory statuette (60 gp). Brass mug with jade inlays (200 gp). 1 Medium magic item.
Loopmottin Pilwicken, Female Gnome [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She does not wear sleeves and tends to eschew shirts when she can avoid it. Her black hair, when down, is lengthy. She wears crescent spectacles with a black brim.
Personality: She is irascible and easily irritated. Flattery will make her almost putty in your hands.
History: She was born on a small isolated farm. There was a wharf not far from home where she often wandered off to fish. She has since lost track of the people in her past.
Motivation: Further expansion of business; and marry her brother to traveling adventurers
Flaws: Antagonistic, Selfish. Bonds: Nature, Family, Job. Occupation: Sellsword
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Small (3'3") Gnome, True Neutral (CR 4)
Armor Class 12
Hit Points 13 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 12 (+1) | 15 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Aquan, Celestial
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +4
Possessions: 37000 sp. Azurite (11 gp). Silver pearl (110 gp). Deep green spinel (110 gp). 1 Minor magic item.
Susannah Ridley, Female Human [Permalink]
Personal [hide]
Description: She likes to wear ponchos typically of a light brown in addition to tight pants. Her skin is fair and her fingers are delicate and long. Her black hair, when down, is lengthy. Her amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Susannah is combative with any and all who dare try her patience in the slightest.
History: She got into the Mercenary business at a young age. A gifted student she started as a Bookbinder, but she got bored and became a Mercenary. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To protect her home; and sabotage a competitor
Ideals: Justice. Flaws: Shy, Ugly. Bonds: Job, Guardian. Occupation: Mercenary
Voice: Gruff and masculine
Attributes [hide]
Medium (4'8") Human, Lawful Evil (CR 11)
Armor Class 13
Hit Points 47 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 11 (+0) | 15 (+2) | 6 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Ignan, Halfling
Attacks Melee +7 / 3d8+3, Ranged +7 / 3d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 2000 gp.
Elysande Reid, Female Human [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She wears a robe, a symbol of strength around her neck, and a longbow on her belt. Her brown hair is styled in orderly dreadlocks. Her violet eyes dart from person to person to random spaces in the air.
Personality: Overbrimming with self-confidence, Elysande isn't afraid of most anything. She has a strong dislike to people who do not believe in Human unity. She is harsh and unforgiving.
History: She was born in the west. Her father had invested heavily in several trade routes and wanted her to inherit them. She left for the west, certain she would find work there.
Motivation: Nothing but the best is good enough for her; and she has money and likes to spend it
Ideals: Fighting, Impeccable. Flaws: Antagonistic. Bonds: Immigrant, Rich. Occupation: Adventurer
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 27 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 14 (+2) | 11 (+0) | 12 (+1) | 16 (+3) |
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
