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NPC Generator

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Advanced [show]


Thamior Fasharash, Male Half-Elf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he is wearing a long, yellow cloak. He keeps his auburn hair in a pixie cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born several months after his mother was called into army service. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.

Motivation: Obtaining odd cultural Dwarven artifacts is his passion; and he's looking for his big break

Ideals: Optimist, Philantrophist. Bonds: Military, Rich, Adventurer. Occupation: Priest

Voice: Sensual and smooth

Attributes [hide]

Thamior Fasharash, Male Half-Elf Rogue 2
Medium (5'0") Half-Elf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)7 (-2) 8 (-1)9 (-1)
Skills Investigation +0, Medicine +1
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 250 gp.


Social Check DCs


Ethereal Of Snakes, Male Tabaxi [Permalink]

Personal [hide]

Description: Standing 6'6", this man wears light armors faded through time and improper care. He wears his white fur up. He wears round tiny glasses practically rammed into his face.

Personality: Ethereal wants to be seen as a stoic, levelheaded, noble Expert, so he tries to act the part. He does a good job, for the most part... As long as the job gets done he does not care how it got done.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Brilliant and gifted he never wanted to apply himself. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: A need for knowledge about a nearby landmark; and he has passion for adventuring and risk

Ideals: Disciplined, Professionalism, Gifted. Bonds: Adventurer. Occupation: Ruler

Voice: Booming voice

Attributes [hide]

Ethereal Of Snakes, Male Tabaxi Expert 7
Medium (6'6") Tabaxi, Neutral Evil (CR 7)
Armor Class 13
Hit Points 38 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 13 (+1)11 (+0) 15 (+2)14 (+2)
Skills Animal Handling +5, History +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3

Possessions: 1000 gp. Black pearl (1500 gp). Rose (40 gp). Rich purple corundum (700 gp). 1 Minor magic item.


Social Check DCs


Dustin Dayton, Male Human [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with brown lining and desert motifs. His hair is always cut to a buzz. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Roofer arts, while his mother instructed him in etiquette, music and courtly manner. There was a wharf not far from home where he often wandered off to fish. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Dustin fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Money/treasure.

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Nature, Rich. Occupation: Roofer

Voice: Speaks in third person

Attributes [hide]

Dustin Dayton, Male Human Sorcerer 7
Medium (5'9") Human, Chaotic Neutral (CR 7)
Armor Class 11
Hit Points 34 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)18 (+4) 16 (+3)7 (-2)
Skills Animal Handling +6, Performance +1
Senses Passive Perception 13
Languages Common, Celestial, Undercommon, Halfling, Gnoll
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15666400000

Possessions: 1000 gp. Ceremonial electrum dagger with a star ruby in the pommel (1500 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (50 gp). A necklace of small pink pearls (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp).


Social Check DCs


Leshanna O'Leary, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She carries with her a set of sais on her belt, each one with a ruby on the hilt. Her black hair is long and unkept. She wears round tiny glasses practically rammed into her face.

Personality: She has always had a great fascination with Human culture. She is a ruthless business woman, a trait she acquired from her mother.

History: Leshanna was born the youngest of three triplets. She was taken as a slave by a traveling circus and forced to perform She has been saving her money to try and buy her brother's freedom.

Motivation: Find a way to reverse the transformation of her brother; and her spouse's relatives view her with great suspicion

Ideals: Fighting, Entrepeneur. Flaws: Ugly, Racist. Bonds: Family, Slave. Occupation: Animal Trainer

Voice: Russian accent

Attributes [hide]

Leshanna O'Leary, Female Half-Elf Barbarian 5
Medium (5'7") Half-Elf, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 27 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)11 (+0) 9 (-1)9 (-1)
Skills History +3, Persuasion +2
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Adrie Erenaeth, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman wears silk and lounges about seductively, and sports empty pouches on her belt. Her hair is blonde, silky, and of moderate length. This hazel eyed northerner is not easily forgotten.

Personality: She is very quiet and rarely speaks above a whisper. Adrie is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.

History: From birth she was tutored by a cruel and relentless mentor. She went to a religious school and was inspired by the priests there in charitable deeds. By chance she met her brother recently and the two have been together since.

Motivation: Doesn't want to be a Healer and was forced into it by her family; and to unite with her brother

Flaws: Shy. Bonds: Attractive, Family, Mentor, Religious. Occupation: Healer

Voice: Shortens vowels

Attributes [hide]

Adrie Erenaeth, Female Half-Elf Sorcerer 10
Medium (5'6") Half-Elf, Lawful Neutral (CR 10)
Armor Class 11
Hit Points 1 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 7 (-2)14 (+2) 16 (+3)14 (+2)
Skills Medicine +7, Stealth +5
Senses Passive Perception 13
Languages Common, Elven, Abyssal, Gnoll
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1466665

Possessions: 800 gp. Azurite (10 gp). Red spinel (120 gp). Aquamarine (1200 gp). Sardonyx (20 gp). Sard (20 gp). Red spinel (120 gp). Jade (120 gp). Silver pearl (120 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Fallthra Lutgehr, Female Dwarf [Permalink]

Personal [hide]

Description: Her right side is far more bruised and cut up than her other. She typically wears a sleeveless long coat of deep grey leather and dull blue iron scale mail. Her long golden hair reaches down to her waist. She wears round tiny glasses practically rammed into her face.

Personality: She hates goblins. She views them as having robbed her home of its proper glory. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: She was born to loving parents in a slum to the south. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Beggar work with an outfit from a few towns over. Beggar work suited her well, and with each successful project, she earned more gold and more respect from her peers. Days after completing her studies, news broke out that her hometown was attacked by goblins. Fallthra was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the goblins.

Motivation: Expand her business.

Flaws: Ugly. Bonds: Enemies, Job, Poor. Occupation: Beggar

Voice: Pirate accent

Attributes [hide]

Fallthra Lutgehr, Female Dwarf Fighter 1
Medium (4'2") Dwarf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 15 (+2)4 (-3) 12 (+1)14 (+2)
Skills Nature -1, Persuasion +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 2000 cp.


Social Check DCs


Antinua Amastacia, Female Elf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she is well dressed, constantly wearing a tan suit, white shirt, and red tie. With bright white hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is happy with her job as a Knight. She turns her eye from what people do, preferring to live and let live. She is able to fit into much smaller and tighter spaces than normal.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She worked as a nervous Knight and found it very stressful. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: She is not mentally stable, and does not behave rationally; and balancing her hectic life and new knight responsibilities is difficult

Ideals: Gifted. Flaws: Insane. Bonds: Job, Military. Occupation: Knight

Voice: Forgets to breathe while speaking

Attributes [hide]

Antinua Amastacia, Female Elf Aristocrat 3
Medium (4'9") Elf, Chaotic Good (CR 3)
Armor Class 13
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 13 (+1)15 (+2) 18 (+4)13 (+1)
Skills Intimidation +3, Sleight of Hand +5
Senses Passive Perception 14
Languages Common, Elven, Celestial, Halfling
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2100 sp.


Social Check DCs

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