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NPC Generator

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Advanced [show]


Gûndza Remington, Male Half-Orc [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a robe, a symbol of death around his neck, and a kukri on his belt. He keeps his long white hair kept up in a rat tail. His eyes are hazel and he is always smoking a pipe.

Personality: Gûndza speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born to loving parents in a slum to the south. His mother was very strict, and drilled into him lessons on being the perfect gentleman. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gûndza fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Fighting, Impeccable, Entrepeneur. Flaws: Ugly. Bonds: Poor. Occupation: Slave Trader

Voice: Pronounces difficult words wrong

Attributes [hide]

Gûndza Remington, Male Half-Orc Monk 1
Medium (5'11") Half-Orc, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)12 (+1) 15 (+2)10 (+0)
Skills Arcana +3, Stealth +3
Senses Passive Perception 12
Languages Common, Orc, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 80 gp.


Social Check DCs


Grisha Copeland, Male Half-Orc [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He dresses well, typically a more casual-formal manner. His white hair is greying along the sides and has receded to reveal a widow's peak. He wears large thick round spectacles.

Personality: He is almost excessively polite to everyone, even when angry. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Grisha was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Grisha decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He used his abilities to trick people and travel the world for free.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he has comitted a past crime that haunts him to this day

Ideals: Professionalism. Flaws: Shy, Disease. Bonds: Attractive, Criminal record. Occupation: Navigator

Voice: Speaks with squeezed throat

Attributes [hide]

Grisha Copeland, Male Half-Orc Ranger 3
Medium (5'0") Half-Orc, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 13 (+1)7 (-2) 13 (+1)13 (+1)
Skills Sleight of Hand +5
Senses Passive Perception 11
Languages Orc
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 200 gp. Rock crystal (70 gp). Red garnet (40 gp). 1 Chain shirt. 1 Half-Plate.


Social Check DCs


Hamil Underfoot, Male Halfling [Permalink]

Personal [hide]

Description: He usually wears his white robe and has his hand crossbow always slung over his shoulder. He is bristling with hidden weapons, mostly hand crossbows and whips. He has done his best to style his silver hair to look like a famous performer. His half smiles and hazel eyes are beguiling and draw you in.

Personality: He is a hateful person. He taunts others and blames them for his problems. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He was born blind and as such lacked many opportunities for work. He was taken as a slave by a traveling circus and forced to perform After a long history of fighting, Hamil and his spouse have recently divorced.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Flaws: Antagonistic, Disease. Bonds: Criminal record, Attractive, Slave. Occupation: Bounty Hunter

Voice: Hissing voice

Attributes [hide]

Hamil Underfoot, Male Halfling Expert 16
Small (2'10") Halfling, Lawful Evil (CR 16)
Armor Class 12
Hit Points 98 (16d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 17 (+3)14 (+2) 17 (+3)13 (+1)
Skills Intimidation +6, Stealth +6
Senses Passive Perception 13
Languages Common, Halfling, Terran, Gnome
Attacks Melee +3 / 4d10-2, Ranged +6 / 4d10+1, Grapple +1

Possessions: 4000 gp. Lapis lazuli (13 gp). Violet garnet (1000 gp). Moss agate (13 gp). Citrine (70 gp). Carnelian (70 gp). Malachite (13 gp). Onyx (70 gp). Amethyst (70 gp). Aquamarine (1000 gp). Brown-green garnet (70 gp). Sardonyx (70 gp). Tiger eye turquoise (13 gp). Malachite (13 gp). Azurite (13 gp). Zircon (70 gp). Aquamarine (1000 gp). Tiger eye turquoise (13 gp). Malachite (13 gp). Peridot (70 gp). 1 Medium magic item.


Social Check DCs


Sarai Jamjar, Female Halfling [Permalink]

Personal [hide]

Description: She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She has dyed her greying golden hair a little too much giving a sharp golden color. She is baby faced.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She is obsessed with finding treasure.

History: A powerful slaver made her what she is. Before the accident, she was one of the most outspoken anti-Dragonborn activists. She was mortally wounded, saved by a kind and fast-acting Dragonborn doctor. She is searching for what she claims is her rightful reward.

Motivation: A strong sense of loyalty to Dragonborn people; and obtaining odd cultural dragonborn artifacts is her passion

Ideals: Passionate. Flaws: Racist. Bonds: Rich, Adventurer, Mentor. Occupation: Dyer

Voice: Scratchy, weak

Attributes [hide]

Sarai Jamjar, Female Halfling Commoner 16
Small (3'0") Halfling, Lawful Neutral (CR 16)
Armor Class 15
Hit Points 56 (16d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 12 (+1)9 (-1) 17 (+3)17 (+3)
Skills Arcana +4, Perception +8
Senses Passive Perception 18
Languages Common, Halfling
Attacks Melee +7 / 4d10+2, Ranged +9 / 4d10+4, Grapple +4

Possessions: 5000 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (90 gp). Silver comb with moonstones (900 gp). Gold and topaz bottle stopper cork (400 gp). Embroidered and bejeweled glove (4000 gp). Ceremonial electrum dagger with a star ruby in the pommel (400 gp). Jeweled electrum ring (5000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Golden circlet with four aquamarines (5000 gp). Fire opal pendant on a fine gold chain (1300 gp). Solid gold idol (700 gp). A life-sized copper and silver statuette of a cockatrice. (70 gp). Cloth of gold vestments (90 gp). A necklace of small pink pearls (5000 gp). Gold and topaz bottle stopper cork (400 gp). Gold and topaz bottle stopper cork (400 gp). Carved bone or ivory statuette (70 gp). Silver comb with moonstones (900 gp).


Social Check DCs


Spring Mirror, Female Tabaxi [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She is wearing a long, pastel, dusty cloak. Her brown fur is braided into rings. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: A skeptical and narcissistic woman, Spring's first love is herself. Her second love is also herself. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: She was born a particularly ugly child, much to the horror of her parents. She went to a religious school and was inspired by the priests there in charitable deeds. She's also a talented Priest, but doesn't like to broadcast it.

Motivation: She wants nothing more than to rejoin the army; and she'd like to take her coworkers down a peg

Ideals: Impeccable. Flaws: Ugly, Impulsive. Bonds: Religious, Job, Military. Occupation: Detective

Voice: Mumbles to self between sentences

Attributes [hide]

Spring Mirror, Female Tabaxi Expert 4
Medium (6'2") Tabaxi, Chaotic Good (CR 4)
Armor Class 10
Hit Points 13 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 11 (+0)15 (+2) 14 (+2)17 (+3)
Skills History +4
Senses Passive Perception 12
Languages Common, Auran, Gnoll
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Dynamic Of Ivory, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she very much looks the part of a Spy. She has moderate length red fur. Her yellow eyes have a joyful gleam in them most of the time.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She can't help but pocket interesting objects she comes across

History: She got into the Spy business at a young age. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She tends to her Spy job now, and dutifully fulfills any obligations she has.

Motivation: Wants to open a new tavern; and she wants random interesting trinkets and junk, hates to throw anything away

Ideals: Optimist. Flaws: Greedy. Bonds: Job, Criminal record. Occupation: Spy

Voice: Jamaican accent

Attributes [hide]

Dynamic Of Ivory, Female Tabaxi Barbarian 5
Medium (6'3") Tabaxi, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 27 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 8 (-1)15 (+2) 12 (+1)14 (+2)
Skills Investigation +5, Perception +4
Senses Passive Perception 14
Languages Common, Aquan, Giant
Attacks Melee +1 / 2d4-2, Ranged +6 / 2d4+3, Grapple +3

Possessions: 700 gp. Silver-plated steel longsword with jet jewel in hilt (100 gp). Cloth of gold vestments (40 gp).


Social Check DCs


Lewis Amakiir, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is very fat, and wears a violet vest and prefers black and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. He has a very tight haircut. His gray eyes are passionate and lively.

Personality: He has a massive crush on the younger sibling of the Performer who has hired him part-time. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Sold as a small child to a wizard, Lewis was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to settle down with his crush

Ideals: Logical, Fighting. Flaws: Ugly. Bonds: Has a crush, Mentor. Occupation: Performer

Voice: Spanish accent

Attributes [hide]

Lewis Amakiir, Male Half-Elf Rogue 12
Medium (4'10") Half-Elf, Chaotic Evil (CR 12)
Armor Class 13
Hit Points 22 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 9 (-1)10 (+0) 18 (+4)14 (+2)
Skills Intimidation +6, Medicine +8
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +7 / 3d10+3, Ranged +7 / 3d10+3, Grapple +3

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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