Abad Wish, Male Tiefling [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears green painted combat armor at almost all times. He keeps his long white hair kept up in a rat tail. His thin eyebrows rest above his beady white eyes.
Personality: While he acts the brute, he is far gentler than he would appear. He believes the world needs to unite to get rid of dire rats once and for all.
History: Gifted from a young age, Abad studied abroad. Brilliant and gifted he never wanted to apply himself. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Enemies. Occupation: Architect
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'0") Tiefling, Lawful Neutral (CR 12)
Armor Class 12
Hit Points 52 (12d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 10 (+0) | 17 (+3) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Terran, Infernal, Sylvan
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 0 | 1 | 1 | 1 | 0 |
Possessions: 200 pp. 1 Minor magic item. 1 Minor magic item.
Kallista Glory, Female Tiefling [Permalink]
Personal [hide]
Description: She is in excellent shape and prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She has red hair. Her face is scarred and worn.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. She has chosen to use the inheritance that was left to her frivolously. She has built up a small fortune and can afford her own way.
Motivation: She is greedy; and wants to work out more often
Ideals: Athletic. Flaws: Ugly, Shy, Antagonistic. Bonds: Rich. Occupation: Masseuse
Voice: Can't modulate volume
Attributes [hide]
Medium (4'9") Tiefling, Chaotic Good (CR 5)
Armor Class 9
Hit Points 14 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 10 (+0) | 14 (+2) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Sylvan, Halfling
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Cumpen Boondiggles, Female Gnome [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she wears a simple blue robe with pastel stripes complete with hood. She has brown hair. Her brown eyes dart around the room hyper actively observing anyone and anything.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.
History: She was born several months after her father was called into army service. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Cumpen grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Cumpen. Recently she has begun working with bootleggers and crooks.
Motivation: Wants to have a good time and be beloved; and she possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Impeccable, Optimist. Flaws: Mundane. Bonds: Military, Criminal record. Occupation: Sellsword
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Small (3'5") Gnome, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 21 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 15 (+2) | 10 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 400 sp. An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (80 gp). 1 Half-Plate.
Mamnen Rapture, Male Tiefling [Permalink]
Personal [hide]
Description: This eastern man is abnormally tall. He wears a simple burlap shirt and baggy pants. He conceals his longbow with his veritable burlap sack of a shirt. His whole body is exceptionally muscular. His hair is silver and very short. His eyes are likewise gold. His teeth are yellowed and unaligned.
Personality: He speaks before he thinks and is too direct. He works hard and plays hard.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. Mamnen was born on a far eastern mountains where he grew up under the tutelage of his mother, an expert Mercenary. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To prove his worth to the world; and he has a rivalry with the church that dominates his actions
Flaws: Ugly, Impulsive, Hedonist. Bonds: Immigrant, Religious. Occupation: Mercenary
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'0") Tiefling, True Neutral (CR 2)
Armor Class 11
Hit Points 11 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 12 (+1) | 12 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +3
Possessions: 120 gp. 1 Masterwork Common Melee.
Aramil Sibilans, Male Half-Elf [Permalink]
Personal [hide]
Description: 5'11" and muscular, this western man wears baggy violet pantaloons and a black scarf. His blonde hair is singed and shortened. His eyes are likewise amber.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, Aramil took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has built up a small fortune and can afford his own way.
Motivation: Wants to work out more often; and money/treasure
Ideals: Athletic, Gifted. Flaws: Ugly, Greedy. Bonds: Rich. Occupation: Crown-heir
Voice: Timid voice
Attributes [hide]
Medium (5'11") Half-Elf, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 12 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 8 (-1) | 7 (-2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
Possessions: Just what you see.
Silaqui Alfonso, Female Half-Elf [Permalink]
Personal [hide]
Description: A plain young-adult woman, she does not wear sleeves and tends to eschew shirts when she can avoid it. She wears her silver hair down. She tend to wears goggles to shield her eyes.
Personality: She likes to make people angry or surprised. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: She was born at the edge of vast island. Silaqui was born on a far western island where she grew up under the tutelage of her father, an expert Healer. She bought a hand crossbow and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She is terrified, and will act out of fear; and she is wracked by social anxiety
Ideals: Fighting. Flaws: Antagonistic, Fearful. Bonds: Nature, Immigrant. Occupation: Healer
Voice: Hissing voice
Attributes [hide]
Medium (5'3") Half-Elf, Lawful Neutral (CR 12)
Armor Class 11
Hit Points 27 (12d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 9 (-1) | 20 (+5) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Gnome, Celestial, Abyssal, Undercommon, Halfling
Attacks Melee +7 / 3d10+3, Ranged +5 / 3d10+1, Grapple +3
Possessions: 300 pp. Star rose quartz (60 gp).
Fistula Darby, Female Half-Orc [Permalink]
Personal [hide]
Description: An older woman who wears long strands of amber and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, she is not a threatening figure. Her blonde hair is styled in orderly dreadlocks. Her hazel eyes lackadaisically let the world flow into them.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She was an adventurer many years ago and she formed a blood bond with her Human companion (her 'brother'). During her travels, Fistula and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Fistula discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Fistula fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.
Motivation: She desires power and/or immortality; and she is greedy
Ideals: Gifted. Flaws: Sensitive, Disease. Bonds: Rich, Adventurer. Occupation: Sage
Voice: Italian accent
Attributes [hide]
Medium (4'9") Half-Orc, True Neutral (CR 7)
Armor Class 12
Hit Points 24 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 9 (-1) | 15 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc, Druidic, Draconic
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +5
Possessions: 30 pp.
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