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NPC Generator

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Advanced [show]


Mehen Bhenkumbyrznaax, Male Dragonborn [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears black leather gloves, a black jacket, and tight pants. He wears his copper crest up. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Dragonborn in existence. He cannot resist a sob story and will often dote over anyone who has one.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His martial abilities were realized during a raid on his village. He was granted martial powers by his dying brother.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Justice, Philantrophist, Gifted. Flaws: Insane. Occupation: Detective

Voice: Dark and ominous

Attributes [hide]

Mehen Bhenkumbyrznaax, Male Dragonborn Cleric 9
Medium (6'8") Dragonborn, Neutral Evil (CR 9)
Armor Class 12
Hit Points 12 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 5 (-3)15 (+2) 11 (+0)8 (-1)
Skills Religion +5
Senses Passive Perception 10
Languages Common, Gnoll, Dwarven
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: 1700 gp. Violet garnet (1500 gp). Chrysoberyl (140 gp). Violet garnet (1500 gp). Amethyst (140 gp). Sard (30 gp).


Social Check DCs


Jocelyn Milton, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He is portly but not overly obese. He keeps his red hair in a pixie cut. He has gray eyes and a grey hat with a brown feather.

Personality: He is overprotective of those who hire his services. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: From birth he was tutored by a cruel and relentless mentor. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and to clean up the streets

Ideals: Justice. Bonds: Rich, Guardian, Mentor, Debt. Occupation: Laborer

Voice: Slow speaker

Attributes [hide]

Jocelyn Milton, Male Human Monk 1
Medium (5'11") Human, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 11 (+0)11 (+0) 15 (+2)12 (+1)
Skills Medicine +4, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2

Possessions: 20 pp. Jet (120 gp).


Social Check DCs


Gardain Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is dressed in an above average manner. His auburn hair is lengthy and is close to two feet long. He has several tiny aquamarine earrings on each ear.

Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Born to a pair of adventurers, Gardain grew up listening to his mother's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To reunite with his old friends.

Ideals: Entrepeneur. Bonds: Attractive, Rich, Enemies, Adventurer. Occupation: Bellfounder

Voice: Slow speaker

Attributes [hide]

Gardain Daerdahk, Male Dwarf Fighter 4
Medium (4'4") Dwarf, True Neutral (CR 4)
Armor Class 11
Hit Points 27 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)9 (-1) 13 (+1)15 (+2)
Skills Insight +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: Jet (110 gp). Deep blue spinel (700 gp). 1 Minor magic item.


Social Check DCs


Tod Swiftwhistle, Male Halfling [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a red coat over a green low-cut shirt, and a broad hat upon his head. His auburn hair and beard is wavy and long. His eyes are a pleasant gray.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has drifted from career to career and currently works as a Bounty Hunter.

Motivation: Regain custody of his daughter; and marry his brother to traveling adventurers

Ideals: Gifted. Bonds: Job, Has a crush, Nature, Family. Occupation: Bounty Hunter

Voice: Switch between two voices

Attributes [hide]

Tod Swiftwhistle, Male Halfling Monk 2
Small (3'2") Halfling, Lawful Evil (CR 2)
Armor Class 12
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)16 (+3) 12 (+1)16 (+3)
Skills Nature +5, Survival +3
Senses Passive Perception 11
Languages Common, Halfling, Giant, Aquan, Celestial
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: Gold dragon comb with red garnet eye (600 gp). 1 Bullseye lantern.


Social Check DCs


Lorm Harley, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is wearing the road beaten gear of a warrior. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. He is baby faced.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born in a small plains village. After coming to the age of reason, Lorm took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and a rival would like him out of the picture

Ideals: Fighting, Gifted, Justice. Bonds: Nature, Criminal record. Occupation: Bowyer

Voice: Slow speaker

Attributes [hide]

Lorm Harley, Male Half-Orc Barbarian 6
Medium (6'9") Half-Orc, True Neutral (CR 6)
Armor Class 10
Hit Points 54 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 10 (+0)10 (+0) 11 (+0)10 (+0)
Skills Athletics +4, Investigation +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +3

Possessions: 1000 gp.


Social Check DCs


Rosamund Sutherland, Female Human [Permalink]

Personal [hide]

Description: This light-skinned female is dressed in a clean brown cloak covering her clean studded leather. She is tall, broad shouldered and powerfully built. Her hair is auburn, silky, and of moderate length. This green eyed westerner is not easily forgotten.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: She is the product a well kept family trust fund and as such has never really known need. She moved from fad to fad and when she turned 15 she discovered painting. She has never given up on her painting dream.

Motivation: Money/treasure; and wants to have a good time and be beloved

Ideals: Optimist, Opinionated, Artistic. Bonds: Attractive, Rich. Occupation: Stableman

Voice: Uses lots of figures of speech

Attributes [hide]

Rosamund Sutherland, Female Human Barbarian 4
Medium (4'7") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 31 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)5 (-3) 9 (-1)12 (+1)
Skills Acrobatics +5, Insight +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +1

Possessions: 600 gp.


Social Check DCs


Bendoo Marston, Female Half-Orc [Permalink]

Personal [hide]

Description: She is lean but muscular and is wearing a tight black one piece outfit complete with pants, hood, and a cape. She wears a broad hat to hide her balding. Her violet eyes dart around the room hyper actively observing anyone and anything.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She has a small toy that she constantly fidgets with.

History: Gifted from a young age, Bendoo studied abroad. Brilliant and gifted she never wanted to apply herself. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: Several ex partners dislike her way of doing things and want revenge; and she wants revenge against orcs

Ideals: Gifted. Flaws: Greedy, Addict, Secretive. Bonds: Enemies. Occupation: Painter

Voice: Puts emphasis on the wrong words

Attributes [hide]

Bendoo Marston, Female Half-Orc Wizard 7
Medium (6'4") Half-Orc, Lawful Neutral (CR 7)
Armor Class 9
Hit Points 43 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 17 (+3)9 (-1) 10 (+0)11 (+0)
Skills Medicine +3, Religion +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 2d8+0, Ranged +2 / 2d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 200 gp.


Social Check DCs

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