Shifting Of Snakes, Male Tabaxi [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'7" has a big stupid grin on his face most of the time. He wears a brown top hat and brown clothes. He wears a colorful flower in his red fur. His fair skin shows little sign of his aristocratic breeding.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents enrolled him in a Fighter school at a young age so that he could practice his martial talents. He struck the Apothecary job and began his own company from there.
Motivation: He desires power and/or immortality; and a need for knowledge about a nearby landmark
Ideals: Justice, Gifted. Flaws: Secretive. Bonds: Attractive, Job, Adventurer. Occupation: Apothecary
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'7") Tabaxi, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 16 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 12 (+1) | 13 (+1) | 15 (+2) | 18 (+4) |
Senses Passive Perception 14
Languages Common, Goblin
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +4
Possessions: 1600 sp. Silver-plated steel longsword with jet jewel in hilt (100 gp). A pair of silk slippers encrusted with tiny pearls. (150 gp). Gold and topaz bottle stopper cork (500 gp).
Rolf Halsey, Male Human [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He is typically in his Butcher uniform. His white hair, when down, is lengthy. His thin eyebrows rest above his beady hazel eyes.
Personality: Calm and collected, he is a well trained Butcher. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Born in the north his family was never financially stable. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He ran away from his former home and has been making his living as a Butcher for the past few years.
Motivation: Further expansion of business; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Ugly, Forgetful. Bonds: Job, Poor. Occupation: Butcher
Voice: Low and grunting
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 38 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 13 (+1) | 7 (-2) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 |
Possessions: 20000 cp.
Kriv Jharthraxyn, Male Dragonborn [Permalink]
Personal [hide]
Description: This eastern man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His clothes are grease stained in places. His rusty crest is knotted and matted. His gold eyes have a joyful gleam in them most of the time.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He pushes his goals aggressively. He is also a coward if confronted.
History: He was born at the edge of vast forest. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Kriv took refuge in the old dungeon and found the beat up crossbow and armor he uses now. He has recently gotten a pet goose that steals things from people.
Motivation: A rival would like him out of the picture; and seeks redemption
Flaws: Selfish, Fearful. Bonds: Poor, Immigrant, Nature, Criminal record. Occupation: Masseuse
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Evil (CR 10)
Armor Class 11
Hit Points 56 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 17 (+3) | 12 (+1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 4 | 4 |
Possessions: 2000 gp. 1 Minor magic item.
Nuraval Hammerstone, Male Dwarf [Permalink]
Personal [hide]
Description: This man likes to wear brown tank tops with yellow pants, and sports empty pouches on his belt. His hair is short and golden. His brown eyes are slightly larger than normal.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: The child of a Adventurer, who enjoyed hunting, Nuraval was taken on many hunting expeditions. Like his mother and his brother before him, after school he went straight into learning to become a Map Maker. He has worked as a Map Maker like his mother before him.
Motivation: To protect his home; and sabotage a competitor
Flaws: Shy. Bonds: In love, Nature, Job, Guardian. Occupation: Map Maker
Voice: Slurs words
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Good (CR 4)
Armor Class 12
Hit Points 6 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 9 (-1) | 13 (+1) | 13 (+1) | 4 (-3) |
Senses Passive Perception 11
Languages Common, Dwarven, Goblin
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 3 | 2 | 0 |
Possessions: 100 gp.
Bilga Ashley, Female Half-Orc [Permalink]
Personal [hide]
Description: She does not wear sleeves and tends to eschew shirts when she can avoid it, and she perpetually has her sword ready. Her hair is auburn and very short. Her face is scarred and worn.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She never wears the same outfit twice, unless she absolutely has to.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She has never given up on her writing dream.
Motivation: To end her boredom; and she's repulsed by the pc
Ideals: Fighting, Artistic. Flaws: Ugly, Antagonistic, Mundane. Occupation: Engraver
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'3") Half-Orc, Lawful Evil (CR 2)
Armor Class 10
Hit Points 13 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 11 (+0) | 13 (+1) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Orc, Ignan
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
Possessions: 220 gp. Rich purple corundum (500 gp). Red spinel (110 gp).
Saphara Pfaphnyrennish, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears rags and sports a simple walking cane. She has dyed her greying copper crest a little too much giving a sharp copper color. Her fair skin shows little sign of her aristocratic breeding.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: Sold as a small child to a slaver, Saphara was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She has recently attracted an admirer that believes she's playing hard to get.
Motivation: Her name or reputation has been wronged in the past by drow, and she desires to right it; and she wants to get laid
Ideals: Persistence. Bonds: Poor, Attractive, Has a crush, Mentor, Enemies. Occupation: Glassblower
Voice: Stutters
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Good (CR 11)
Armor Class 8
Hit Points 45 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 6 (-2) | 13 (+1) | 12 (+1) | 11 (+0) | 20 (+5) |
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +8 / 3d8+4, Ranged +2 / 3d8-2, Grapple +4
Possessions: 1500 gp. Citrine (30 gp). Freshwater pearl (14 gp). Chrysoprase (30 gp). Black opal (900 gp). Azurite (14 gp). Aquamarine (500 gp). Aquamarine (500 gp). Eye agate (14 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Yvonne Musumeci, Female Half-Elf [Permalink]
Personal [hide]
Description: Standing 4'8", this woman wears violet robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a flail, but if one is not available she will default to her hand crossbow. With bright silver hair. Her eyes are likewise amber. Her teeth are yellowed and unaligned.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. A true patriot, Yvonne would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: Yvonne was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. Her mother was very strict, and drilled into her lessons on being the perfect lady. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: She feels the way she acts is they only way to get by in the world; and she wants nothing more than to rejoin the army
Ideals: Impeccable. Flaws: Ugly. Bonds: Military, Poor. Occupation: Ruler
Voice: Switch between two voices
Attributes [hide]
Medium (4'8") Half-Elf, Chaotic Neutral (CR 6)
Armor Class 11
Hit Points 42 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 15 (+2) | 14 (+2) | 9 (-1) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Ignan, Gnome
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 400 gp. Gold dragon comb with red garnet eye (800 gp).
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