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NPC Generator

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Advanced [show]


Azaki Erenaeth, Male Elf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears tan leather gloves, a tan jacket, and tight pants. His hair is silver and curly. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. He misses his home and complains about the freezing weather, even in summer.

History: Gifted from a young age, Azaki studied abroad. His arcane abilities were realized during a raid on his village. He was granted arcane powers by his dying sister.

Motivation: His religion dominates his actions.

Ideals: Artistic, Gifted. Flaws: Ugly. Bonds: Immigrant, Religious. Occupation: Apothecary

Voice: Speaks with lips pursed

Attributes [hide]

Azaki Erenaeth, Male Elf Monk 3
Medium (4'8") Elf, Neutral Evil (CR 3)
Armor Class 13
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 10 (+0)10 (+0) 17 (+3)12 (+1)
Skills Athletics +2, History +2
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. Large well-done wool tapestry (100 gp).


Social Check DCs


Burgell Albaratie, Male Gnome [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He keeps his white hair in a pixie cut. He has hazel eyes and a tan hat with a black feather.

Personality: Aggressive, abrasive, and angry, Burgell embodies much of what other species detest in the Gnomes. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He comes from a rich western family. He was an apprentice working in his mother's forge. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Expand his business.

Ideals: Athletic, Logical. Flaws: Antagonistic. Bonds: Rich, Job. Occupation: Banker

Voice: Tuts and clicks tongue

Attributes [hide]

Burgell Albaratie, Male Gnome Rogue 3
Small (3'2") Gnome, Lawful Good (CR 3)
Armor Class 13
Hit Points 28 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 18 (+4)13 (+1) 4 (-3)13 (+1)
Skills Medicine -1, Perception -1
Senses Passive Perception 9
Languages Common, Gnome, Abyssal
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Joan Langdon, Female Human [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. With wild auburn hair. She has a tattooed face.

Personality: She is fixated on the number 6. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: Her father raised her in a mountain cabin. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She is not mentally stable, and does not behave rationally; and retire the richest woman in the east

Ideals: Entrepeneur. Flaws: Insane, Antagonistic. Bonds: Mentor, Nature. Occupation: Layabout

Voice: Booming voice

Attributes [hide]

Joan Langdon, Female Human Sorcerer 1
Medium (5'7") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)16 (+3) 14 (+2)12 (+1)
Skills Acrobatics +3, Medicine +4
Senses Passive Perception 12
Languages Common, Dwarven, Sylvan, Ignan
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 100 gp.


Social Check DCs


Dalgal Burrowfound, Male Dwarf [Permalink]

Personal [hide]

Description: This late middle aged man is wearing colorful clothing, dressed as a Shoemaker and is in decent physical shape. His wide-brimmed hat is riddled with cuts and holes. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is able to make almost anything out of random pieces of junk.

History: He was raised in a forest tribe. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He hasn't been sleeping well lately.

Motivation: Elven compassion; and to get a good night's sleep

Ideals: Philantrophist, Gifted. Flaws: Ugly, Insomniac, Racist. Bonds: Nature. Occupation: Shoemaker

Voice: Puts emphasis on the wrong words

Attributes [hide]

Dalgal Burrowfound, Male Dwarf Aristocrat 2
Medium (4'5") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 17 (+3)9 (-1) 10 (+0)11 (+0)
Skills Acrobatics +4, Perception +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 380 gp.


Social Check DCs


Ethereal Peak, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. He carries with him a set of rapiers, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. His cinnamon fur is kept up in a ponytail inside a feathered hat. His yellow eyes peer out from beneath his feathered pastel hat.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Born in the south his family was never financially stable. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has since lost track of the people in his past.

Motivation: Doesn't want to be a Fletcher and was forced into it by his family; and regain custody of his daughter

Ideals: Fighting, Optimist. Bonds: Attractive, Enemies, Poor, Family. Occupation: Fletcher

Voice: Posh accent

Attributes [hide]

Ethereal Peak, Male Tabaxi Warrior 9
Medium (6'1") Tabaxi, Chaotic Good (CR 9)
Armor Class 10
Hit Points 76 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)13 (+1) 13 (+1)13 (+1)
Skills Acrobatics +3, History +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 3d4+0, Ranged +3 / 3d4+0, Grapple +4

Possessions: 1200 gp. Rock crystal (50 gp). Obsidian (4 gp). Silver pearl (120 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Zook Turen, Male Gnome [Permalink]

Personal [hide]

Description: He wears a tan shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them. He is physically well-built. His chestnut hair is greasy and uncared for. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Barber mother left him crippled. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To get a good night's sleep; and to share knowledge with the world

Ideals: Logical. Flaws: Ugly, Insane, Disease, Insomniac. Occupation: Jeweler

Voice: Uses sign language

Attributes [hide]

Zook Turen, Male Gnome Expert 4
Small (3'2") Gnome, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 25 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 12 (+1)13 (+1) 10 (+0)11 (+0)
Skills Arcana +3, Religion +3
Senses Passive Perception 10
Languages Common, Gnome, Druidic
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0

Possessions: 1 Minor magic item.


Social Check DCs


Kasdeya Poetry, Female Tiefling [Permalink]

Personal [hide]

Description: This late middle aged woman wears a green shirt with thin yellow vertical stripes and tan pants and is in decent physical shape. She wears a deerstalker hat to cover her moderate length dark red hair. She has a dull look in her red eyes.

Personality: Kasdeya speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: Born in the east her family was never financially stable. When money was particularly tight she was walking through alleys when she overheard a Barber hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has gone from town to town working and never settling down anywhere, but has fallen for a local Tailor. She hasn't told them the truth, but wants to settle down with them.

Motivation: She has passion for adventuring and risk; and to settle down with her crush

Ideals: Impeccable. Bonds: Adventurer, Poor, Has a crush. Occupation: Barber

Voice: Thin and wheezing

Attributes [hide]

Kasdeya Poetry, Female Tiefling Druid 3
Medium (4'9") Tiefling, Neutral Evil (CR 3)
Armor Class 12
Hit Points 30 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 17 (+3)11 (+0) 9 (-1)18 (+4)
Skills Deception +6, Insight +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs

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