Yurgunn Bloodkith, Female Dwarf [Permalink]
Personal [hide]
Description: She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her hair, while still mostly auburn, has prominent grey streaks. Her gray eyes lackadaisically let the world flow into them.
Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: The child of southern immigrants she idolized her father. Cursed with vampirism at a very young age, Yurgunn has worked very hard to control her curse. Some 4 years later her spouse died after the birth of her son. Heartbroken, Yurgunn never married again. Instead she focused her life to raising her son whom she trained as her father had trained her before.
Motivation: Her relatives are trying to arrange a marriage; and find a way to reverse the transformation of her brother
Flaws: Antagonistic, Disease. Bonds: In love, Immigrant, Family. Occupation: Architect
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (3'10") Dwarf, Lawful Good (CR 9)
Armor Class 11
Hit Points 42 (9d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 9 (-1) | 18 (+4) | 17 (+3) | 5 (-3) |
Senses Passive Perception 13
Languages Common, Dwarven, Druidic, Draconic, Aquan, Giant
Attacks Melee +1 / 3d4-2, Ranged +4 / 3d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 0 | 0 | 0 |
Possessions: 9000 sp. Black opal (600 gp). Chrysoberyl (40 gp). Moss agate (10 gp). Alexandrite (400 gp). Iolite (20 gp). Sard (20 gp). Aquamarine (400 gp). Star rose quartz (20 gp).
Quarethon Jharthraxyn, Male Dragonborn [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a fancy black suit. His crest is greying and his face has many wrinkles. His red eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is a logical person and will generally grow upset if things defy logic and science.
History: From birth he was tutored by a cruel and relentless mentor. A freak accident while working with his Gardener father left him crippled. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and a deep hatred of gnolls
Ideals: Logical. Flaws: Antagonistic, Disease. Bonds: Attractive, Mentor, Enemies. Occupation: Architect
Voice: Speaks in third person
Attributes [hide]
Medium (6'1") Dragonborn, True Neutral (CR 6)
Armor Class 12
Hit Points 23 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 12 (+1) | 14 (+2) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Auran, Gnoll
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 5 | 3 | 0 |
Possessions: Banded agate (11 gp). Star rose quartz (70 gp). Golden yellow topaz (500 gp).
Kite Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears just a brown suit. His gray fur is heavily combed to the left. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He hates Tabaxis with a passion. As such he is filled with self loathing. He is able to fit into much smaller and tighter spaces than normal.
History: Kite lived on a farm with his father, near the main road leading to a nearby town. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He now travels the world, in search of power and loot.
Motivation: An old rival family wants him found; and his relatives are trying to arrange a marriage
Ideals: Gifted. Flaws: Racist. Bonds: Immigrant, Family, Adventurer. Occupation: Dilettante
Voice: Relaxed voice
Attributes [hide]
Medium (5'1") Tabaxi, Lawful Evil (CR 4)
Armor Class 12
Hit Points 31 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 15 (+2) | 13 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 0 | 0 |
Possessions: 28000 sp. Moss agate (6 gp). Aquamarine (800 gp). Chalcedony (60 gp). 1 Minor magic item.
Nithther Xephyrbahnor, Male Dragonborn [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a robe, a symbol of magic around his neck, and a greatsword on his belt. His white crest is kept up in a ponytail inside a wide-brimmed hat. His ears are large.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is a font of random trivia from the lore and stories he has discovered
History: He was born to loving parents in a slum to the west. His mother was a mechanic, and taught him how to fix just about anything. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Logical, Persistence. Flaws: Ugly. Bonds: Poor. Occupation: Map Maker
Voice: Spits words with contempt
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Evil (CR 4)
Armor Class 12
Hit Points 24 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 14 (+2) | 14 (+2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Terran
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
Possessions: 200 gp.
Bryseis Patience, Female Tiefling [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She wears many layers of old clothing at all times. Her red hair is still thick. Her red unseeing eyes seem to look past you.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She uses divination through singing.
History: Born in the east her family was never financially stable. A gypsy cursed her at a young age, leading to her ugly appearance. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: Wants to work out more often; and wants to have a good time and be beloved
Ideals: Athletic, Fighting, Gifted. Flaws: Ugly, Disease. Bonds: Poor. Occupation: Mayor
Voice: Switch between two voices
Attributes [hide]
Medium (6'0") Tiefling, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 27 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 17 (+3) | 15 (+2) | 16 (+3) | 19 (+4) |
Senses Passive Perception 13
Languages Common, Celestial, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 100 gp. 1 Minor magic item.
Trail Of Stars, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman is dressed in earthy colors with a pastel and blue handkerchief worn on her left side. She is muscular with a powerful set of arms. She wears a wide-brimmed hat to cover her moderate length cinnamon fur. She is baby faced.
Personality: She acts crazy and hedonistic. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: Her mother raised her in a mountain cabin. Her father was a mechanic, and taught her how to fix just about anything. She guards a vault combo very seriously as well as the key needed to open it.
Motivation: Her religion dominates her actions; and she has a rivalry with the church that dominates her actions
Ideals: Persistence. Flaws: Hedonist, Secretive. Bonds: Nature, Religious. Occupation: Miner
Voice: Soft and melodious
Attributes [hide]
Medium (6'5") Tabaxi, Neutral Evil (CR 6)
Armor Class 12
Hit Points 27 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 11 (+0) | 11 (+0) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
Possessions: 10 pp. 1 Minor magic item.
Ranala Wildwander, Female Gnome [Permalink]
Personal [hide]
Description: She likes to wear ponchos typically of a light tan in addition to tight pants. Her blonde hair is thinning but still full. Her ears are large.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: Born to a pair of adventurers, Ranala grew up listening to her mother's many stories. There was a wharf not far from home where she often wandered off to fish. During her travels, Ranala and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Ranala discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Ranala fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.
Motivation: To reunite with her absent mother; and meet up once more with her childhood friend
Ideals: Joker. Flaws: Ugly, Disease. Bonds: Adventurer, Nature, Family. Occupation: Beggar
Voice: Sounds elderly
Attributes [hide]
Small (3'3") Gnome, Lawful Good (CR 4)
Armor Class 9
Hit Points 13 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 6 (-2) | 13 (+1) | 14 (+2) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Gnome, Orc, Celestial
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 2 | 0 | 0 |
Possessions: 7000 cp.
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