Anthony Tatum, Male Human [Permalink]
Personal [hide]
Description: He wears a faded coat and loose pants complete with broad hat. He has a slight overbite and is overall scrawny. He wears his red hair down. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.
Personality: Cocky and sure of himself, he believes he is the best Mayor born in the past three hundred years. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. A freak accident while working with his Laborer mother left him crippled. He now owns his own business.
Motivation: Meet up once more with his childhood friend; and he'd like to take his coworkers down a peg
Ideals: Artistic. Flaws: Ugly, Disease. Bonds: Job, Adventurer. Occupation: Mayor
Voice: Sounds elderly
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 32 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 13 (+1) | 12 (+1) | 18 (+4) | 17 (+3) |
Senses Passive Perception 14
Languages Common, Undercommon
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
Possessions: 10000 sp. Jasper (50 gp). Zircon (50 gp). Azurite (11 gp).
Dagger Of Shadows, Female Tabaxi [Permalink]
Personal [hide]
Description: This slender woman stands about 5'8". She is armored in gleaming platemail with gilded edges. A flowing pastel cape and mantle trimmed with soft blue waves gently in the breeze. She has wavy lavender fur. She tend to wears goggles to shield her eyes.
Personality: Abrasive and pushy, she has a hard time making friends. Animals are drawn to her, and she is able to talk to them.
History: She got into the Apothecary business at a young age. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She tends to her Apothecary job now, and dutifully fulfills any obligations she has.
Motivation: Doesn't want to be a Apothecary and was forced into it by her family; and sabotage a competitor
Ideals: Gifted. Flaws: Antagonistic. Bonds: Rich, Job, Family. Occupation: Apothecary
Voice: Timid voice
Attributes [hide]
Medium (5'8") Tabaxi, Chaotic Good (CR 5)
Armor Class 10
Hit Points 16 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 9 (-1) | 9 (-1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 3000 sp.
Myathethil Caerdonel, Female Elf [Permalink]
Personal [hide]
Description: This late middle aged woman wears long strands of sapphire and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths and is in decent physical shape. She wears a wide-brimmed hat to hide her balding. She has blue eyes and a tan hat with a yellow feather.
Personality: Confrontational and typically high on some drug or another. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She was taken as a slave by a traveling circus and forced to perform She is untrained/undisciplined, which makes her dangerous.
Motivation: She is not mentally stable, and does not behave rationally; and she has money and likes to spend it
Ideals: Logical. Flaws: Addict, Insane. Bonds: Rich, Slave. Occupation: Priest
Voice: Rolls R's
Attributes [hide]
Medium (4'9") Elf, Neutral Good (CR 2)
Armor Class 12
Hit Points 16 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 9 (-1) | 10 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 1900 sp.
Jarana Lutgehr, Female Dwarf [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She wears an old set of leather armor, nicked and torn by the ravages of time and battle. She has styled her blonde hair well, parting it to the right. Her gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She does not trust anyone and sleeps with one eye open.
History: She was born to loving parents in a slum to the south. When money was particularly tight she was walking through alleys when she overheard a Miner hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She hasn't been sleeping well lately.
Motivation: To get a good night's sleep; and she is wracked by social anxiety
Ideals: Joker. Flaws: Insomniac. Bonds: Attractive, Poor. Occupation: Miner
Voice: Indian accent
Attributes [hide]
Medium (4'2") Dwarf, Neutral Evil (CR 2)
Armor Class 14
Hit Points 15 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 18 (+4) | 17 (+3) | 11 (+0) | 15 (+2) | 5 (-3) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +6 / 1d6+4, Grapple +4
Possessions: 1700 sp.
Symma Quillsharpener, Female Gnome [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She is wearing a long, tan cloak. Sporting a brown mohawk this woman's hair draws a lot of attention. Her hazel eyes are passionate and lively.
Personality: Stoic and calm, she prefers to meditate than take action. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: Symma was raised in a hard working conservative environment. Her father was a soldier and died while she was still young. Symma was left her father's suit of armor and trained in its use and care. She has since married many spouses, only to have them die. She claims to not be responsible.
Motivation: She is unsatisfied with her job; and obtaining odd cultural human artifacts is her passion
Ideals: Disciplined. Bonds: In love, Job, Military, Adventurer. Occupation: Painter
Voice: Creaky witch voice
Attributes [hide]
Small (3'4") Gnome, Lawful Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 13 (+1) | 18 (+4) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Gnome, Goblin, Sylvan, Celestial, Aquan
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 160 gp. Golden yellow topaz (300 gp).
Reirak Holderhek, Male Dwarf [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears a well pressed and immaculate suit (or dress). He keeps his red hair in a flapper bob. His eyes are likewise amber.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: Born in the south his family was never financially stable. There was a wharf not far from home where he often wandered off to fish. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC.
Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Poor, Nature. Occupation: Mayor
Voice: Voice breaks
Attributes [hide]
Medium (3'11") Dwarf, Neutral Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 12 (+1) | 16 (+3) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Infernal, Draconic, Gnome
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +5
Possessions: 30 pp.
Merihim Clever, Male Tiefling [Permalink]
Personal [hide]
Description: This tall, slender man wears a lot of dark rich colors, with gold accents. He has wavy chestnut hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He does not trust anyone and sleeps with one eye open.
History: Born in the east his family was never financially stable. He has had some formal singing training, and achieved minor success. Since then, he has sought to make the best of life.
Motivation: He has comitted a past crime that haunts him to this day; and wants to have a good time and be beloved
Ideals: Optimist, Artistic. Flaws: Insomniac. Bonds: Attractive, Poor. Occupation: Bellfounder
Voice: Spanish accent
Attributes [hide]
Medium (6'2") Tiefling, Neutral Good (CR 9)
Armor Class 12
Hit Points 58 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 15 (+2) | 19 (+4) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Undercommon, Dwarven, Auran, Infernal
Attacks Melee +1 / 3d4-2, Ranged +5 / 3d4+2, Grapple +2
Possessions: 4000 sp. Lapis lazuli (6 gp). Black opal (600 gp). Lapis lazuli (6 gp). Pink pearl (90 gp). 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!