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NPC Generator

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Advanced [show]


Balam Art, Male Tiefling [Permalink]

Personal [hide]

Description: He stands about 6'10" and dresses in green turtlenecks beneath a brown coat with yellow slacks. His left hand appears badly burned and disfigured. He keeps his silver hair in a flapper bob. His ears are large.

Personality: He has always had a great fascination with Tabaxi culture. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Tabaxi compassion; and his name or reputation has been wronged in the past by illithids, and he desires to right it

Flaws: Ugly, Racist. Bonds: Enemies, Mentor. Occupation: Armorer

Voice: Relaxed voice

Attributes [hide]

Balam Art, Male Tiefling Warrior 10
Medium (6'10") Tiefling, Chaotic Neutral (CR 10)
Armor Class 10
Hit Points 80 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 15 (+2)16 (+3) 15 (+2)14 (+2)
Skills History +7, Nature +7
Senses Passive Perception 12
Languages Common, Infernal, Dwarven, Draconic
Attacks Melee +4 / 3d6+0, Ranged +4 / 3d6+0, Grapple +0

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Orsik Burrowfound, Male Dwarf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears loose pants and a collared shirt complete with sweater beneath his coat. His auburn hair is long and unkept. His otherwise smooth face is marked with small tiny scars.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He is the product a well kept family trust fund and as such has never really known need. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and money/treasure

Flaws: Ugly, Disease, Fearful. Bonds: Immigrant, Rich. Occupation: Miller

Voice: Posh accent

Attributes [hide]

Orsik Burrowfound, Male Dwarf Commoner 2
Medium (4'1") Dwarf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 12 (+1)16 (+3) 18 (+4)12 (+1)
Skills Insight +6, Survival +6
Senses Passive Perception 14
Languages Common, Dwarven, Celestial, Goblin, Druidic
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


River In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He has a missing right arm. He very much looks the part of a Ploughman. His cinnamon fur is matted, messy, and big. He wears large thick round spectacles.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born to a pair of adventurers, River grew up listening to his father's many stories. A gifted student he started as a Shepherd, but he got bored and became a Ploughman. He inherited the family business which he has now maintained for 8 years.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he's looking for his big break

Flaws: Ugly, Greedy. Bonds: Job, Adventurer. Occupation: Ploughman

Voice: Speaks with a cold

Attributes [hide]

River In the Wind, Male Tabaxi Expert 1
Medium (6'3") Tabaxi, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 12 (+1)11 (+0) 15 (+2)13 (+1)
Skills History +2, Sleight of Hand +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3

Possessions: 160 gp.


Social Check DCs


Agnes Ariessus, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her chestnut hair has been sun bleached extensively. Her fierce hazel eyes like to dwell on things.

Personality: She is business-like. She takes instructions and follows them to the letter. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: Agnes was raised in a hard working conservative environment. A gifted student she started as a Painter, but she got bored and became a Cook. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She has a rivalry with the Church that dominates her actions; and she made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it

Ideals: Professionalism. Flaws: Shy. Bonds: Religious, Job, Debt. Occupation: Cook

Voice: Prounounces S like Z

Attributes [hide]

Agnes Ariessus, Female Half-Elf Monk 4
Medium (5'5") Half-Elf, Lawful Good (CR 4)
Armor Class 12
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 12 (+1)12 (+1) 12 (+1)15 (+2)
Skills Deception +4, Nature +3
Senses Passive Perception 11
Languages Common, Elven, Undercommon
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: Sard (50 gp). Black pearl (600 gp). Citrine (50 gp).


Social Check DCs


Kasdeya Respect, Female Tiefling [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears a lot of dark rich colors, with gold accents. Her hair is short and brown. She is baby faced.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She is frequently practicing swordplay.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. Ostracized due to the psionic powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: To end her boredom; and to find somewhere to settle down

Ideals: Gifted. Flaws: Secretive, Mundane. Bonds: Attractive, Military. Occupation: Cartwright

Voice: Irish accent

Attributes [hide]

Kasdeya Respect, Female Tiefling Warrior 1
Medium (5'2") Tiefling, Neutral Evil (CR 1)
Armor Class 14
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 16 (+3)15 (+2) 15 (+2)15 (+2)
Skills Athletics +3, Persuasion +4
Senses Passive Perception 12
Languages Common, Ignan, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4

Possessions: 50 gp. Rhodochrosite (11 gp). 1 Good lock.


Social Check DCs


Vorka Roscoe, Female Half-Orc [Permalink]

Personal [hide]

Description: This woman wears just a white suit, and sports empty pouches on her belt. Her black hair is unkempt and raggedy. Her brown eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. A true patriot, Vorka would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: She was born several months after her father was called into army service. When Vorka reached her early adolescence her Half-Orc father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She doesn't get along with people that don't share her tastes; and she wants nothing more than to rejoin the army

Flaws: Ugly, Addict, Cynical. Bonds: Poor, Military. Occupation: Laborer

Voice: Can't modulate volume

Attributes [hide]

Vorka Roscoe, Female Half-Orc Rogue 10
Medium (4'9") Half-Orc, Chaotic Evil (CR 10)
Armor Class 9
Hit Points 40 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 13 (+1)8 (-1) 16 (+3)13 (+1)
Skills Acrobatics +3, Medicine +7
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 3d6+0, Ranged +3 / 3d6-1, Grapple +7

Possessions: 220 pp. A necklace of small pink pearls (5000 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (60 gp). Silver comb with moonstones (400 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (60 gp).


Social Check DCs


Peter Blumenthal, Male Half-Elf [Permalink]

Personal [hide]

Description: He has a missing right leg. He is dressed in a clean yellow cloak covering his clean studded leather. His silver hair is cut short. His gray eyes peer out from beneath his feathered yellow hat.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with unlife at a very young age, Peter has worked very hard to control his curse. He hasn't been sleeping well lately.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Impeccable. Flaws: Shy, Disease, Insomniac. Occupation: Ploughman

Voice: Uses sign language

Attributes [hide]

Peter Blumenthal, Male Half-Elf Ranger 5
Medium (5'8") Half-Elf, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 38 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 15 (+2)12 (+1) 12 (+1)9 (-1)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 11
Languages Common, Elven, Ignan
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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