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NPC Generator

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Advanced [show]


Vezera Dhyrktelonis, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears a simple black robe with grey stripes complete with hood. Her scarlet crest is unkempt and raggedy. Her gold eyes dart around the room hyper actively observing anyone and anything.

Personality: She will rave to anyone who will listen. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: She served in the navy to pay for her family's outstanding loans. A gypsy cursed her at a young age, leading to her ugly appearance. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: She wants nothing more than to rejoin the army; and she is not mentally stable, and does not behave rationally

Ideals: Justice. Flaws: Ugly, Insane. Bonds: Poor, Military. Occupation: Painter

Voice: Speaks with lips pursed

Attributes [hide]

Vezera Dhyrktelonis, Female Dragonborn Rogue 1
Medium (6'8") Dragonborn, Neutral Evil (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 14 (+2)9 (-1) 13 (+1)7 (-2)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 6000 cp.


Social Check DCs


Anne Easton, Female Human [Permalink]

Personal [hide]

Description: A moderately attractive woman, she prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her long golden hair is drawn into a two foot long braid. She has a dull look in her violet eyes.

Personality: She is not truly malevolent, but she is obsessed with music. She constantly tries to fill her life with music. She is a font of random trivia from the lore and stories she has discovered

History: Anne was born with her mother's beautiful face. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Anne's homeland. Anne decided to take the middle way and become a bodyguard. She moves from town to town, unable to find a place to settle.

Motivation: She is greedy; and she has money and likes to spend it

Ideals: Artistic, Logical, Fighting. Bonds: Rich, Attractive, Immigrant. Occupation: Mortician

Voice: Thin and wheezing

Attributes [hide]

Anne Easton, Female Human Barbarian 1
Medium (6'0") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 12 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 11 (+0)8 (-1) 9 (-1)8 (-1)
Skills Athletics +1, Performance +1
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 40 pp.


Social Check DCs


Cask Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: A 5'1" eastern man, he wears brown painted combat armor at almost all times. He has brown fur. This copper eyed easterner is not easily forgotten.

Personality: He dislikes all the random violence that takes place in the east. He has all his life been fascinated with dancing.

History: A powerful necromancer made him what he is. His mother had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Pacifist, Artistic. Bonds: Mentor, Rich. Occupation: Sage

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Cask Wind, Male Tabaxi Bard 8
Medium (5'1") Tabaxi, Neutral Good (CR 8)
Armor Class 12
Hit Points 35 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)16 (+3) 16 (+3)16 (+3)
Skills Animal Handling +6, Arcana +6
Senses Passive Perception 13
Languages Common, Auran, Goblin, Giant
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143331000

Possessions: 900 gp. Smoky quartz (40 gp). Blue quartz (15 gp). Golden yellow topaz (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ekemon Dread, Male Tiefling [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears baggy black pantaloons and a tan scarf. He keeps his dark red hair in a flapper bob. His face is covered beneath a completely black helmet.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He never wears the same outfit twice, unless he absolutely has to.

History: Ekemon was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. From there he went from mercenary job to mercenary job. He has never given up on his singing dream.

Motivation: Meet up once more with his childhood friend; and to reunite with his old friends

Ideals: Passionate, Artistic. Bonds: Poor, Adventurer. Occupation: Adventurer

Voice: Low and grunting

Attributes [hide]

Ekemon Dread, Male Tiefling Warrior 6
Medium (6'7") Tiefling, Lawful Good (CR 6)
Armor Class 12
Hit Points 34 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)14 (+2) 12 (+1)12 (+1)
Skills Athletics +3, Perception +4
Senses Passive Perception 14
Languages Common, Elven, Gnome
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +4

Possessions: 60000 cp.


Social Check DCs


Zephan Joy, Male Tiefling [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a black armored body suit, with a simple yellow line shooting up and back down. He has done his best to style his white hair to look like a famous performer. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is lazy and tries to find solutions quickly.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His father worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled father and took his father's old job. He is untrained/undisciplined, which makes him dangerous.

Motivation: He feels kind of lost in life; and he is not mentally stable, and does not behave rationally

Flaws: Insane, Mundane, Lazy, Depressed. Occupation: Courier

Voice: Uses sign language

Attributes [hide]

Zephan Joy, Male Tiefling Bard 8
Medium (5'2") Tiefling, Chaotic Neutral (CR 8)
Armor Class 10
Hit Points 39 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 12 (+1)13 (+1) 10 (+0)14 (+2)
Skills History +4, Religion +4
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123331

Possessions: 800 gp.


Social Check DCs


Thamuz Charisma, Male Tiefling [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He prefers to wear black pants and tee shirts. Beneath his clothing is a huge mess of scar tissue. His dark red hair is slicked back into a classic pompadour. This silver eyed westerner is not easily forgotten.

Personality: A deeply religious man he believes everything happens for a reason. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: Thamuz was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He has comitted a past crime that haunts him to this day.

Ideals: Justice. Bonds: Slave, Religious, Criminal record, Poor. Occupation: Navigator

Voice: Slurs words

Attributes [hide]

Thamuz Charisma, Male Tiefling Commoner 7
Medium (5'6") Tiefling, Chaotic Neutral (CR 7)
Armor Class 13
Hit Points 15 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 8 (-1)17 (+3) 14 (+2)18 (+4)
Skills Deception +7, Perception +5
Senses Passive Perception 15
Languages Common, Auran, Halfling, Ignan
Attacks Melee +2 / 2d8-1, Ranged +6 / 2d8+3, Grapple +3

Possessions: 1200 gp.


Social Check DCs


Ida Floshem, Female Half-Elf [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears a faded coat and loose pants complete with feathered hat. Her blonde hair is greying along the sides and has receded to reveal a widow's peak. Her thin eyebrows rest above her beady blue eyes.

Personality: She is very quiet and rarely speaks above a whisper. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: She was raised in a desert tribe. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. After a long history of fighting, Ida and her spouse have recently divorced.

Motivation: She's repulsed by the PC; and to protect her home

Flaws: Ugly, Shy, Antagonistic. Bonds: Mentor, Nature. Occupation: Spice Merchant

Voice: Soft and melodious

Attributes [hide]

Ida Floshem, Female Half-Elf Paladin 5
Medium (5'0") Half-Elf, Neutral Good (CR 5)
Armor Class 11
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)13 (+1) 8 (-1)15 (+2)
Skills Animal Handling +2, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Elven, Infernal
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 100 gp. 1 Holy water. 4 Acid flasks.


Social Check DCs

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