Nuraval Graybeard, Male Dwarf [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left hand, he is wearing a tight brown one piece outfit complete with pants, hood, and a cape. He keeps his long white hair kept up in a rat tail. His otherwise smooth face is marked with small tiny scars.
Personality: He loves telling others what to do and how they should feel about things. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He made a point of taking high paying jobs and getting most of it up front. He has dedicated himself to building a better kind of golem.
Motivation: He's looking for his big break; and meet up once more with his childhood friend
Ideals: Opinionated, Entrepeneur. Bonds: Rich, Adventurer. Occupation: Barrister
Voice: Eastern European accent
Attributes [hide]
Medium (3'11") Dwarf, Neutral Evil (CR 12)
Armor Class 12
Hit Points 72 (12d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 14 (+2) | 17 (+3) | 9 (-1) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +3
Possessions: 300 pp. Alexandrite (800 gp). Tourmaline (100 gp). Sard (80 gp). Deep green spinel (100 gp). Chrysoberyl (100 gp). Golden yellow topaz (800 gp). Sard (80 gp). Golden yellow topaz (800 gp). Iolite (80 gp).
Greethen Imbixtellrhyst, Male Dragonborn [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he typically wears black cloth garments or leather armor. His red crest is kept up in a ponytail inside a top hat. His eyes are gold and beady.
Personality: Stoic and calm, he prefers to meditate than take action. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He got into the Mason business at a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Mason. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Greethen fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is unsatisfied with his job.
Ideals: Disciplined, Fighting. Flaws: Ugly. Bonds: Military, Job. Occupation: Mason
Voice: Boston accent
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Evil (CR 9)
Armor Class 8
Hit Points 59 (9d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 6 (-2) | 10 (+0) | 11 (+0) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +1 / 3d4-2, Grapple +3
Possessions: 7000 sp. Brass mug with jade inlays (500 gp). Brass mug with jade inlays (500 gp). A silver and pearl hairclip (90 gp). Brass mug with jade inlays (500 gp). 1 Minor magic item. 1 Minor magic item.
Harvest Of Passion, Female Tabaxi [Permalink]
Personal [hide]
Description: With brown face paint in a stripe pattern across her face, she is generally well dressed albeit a few years behind the times. Her brown fur is heavily combed to the left. She wears large thick round spectacles.
Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: Raised by wardens she was only a novice when gnolls swooped upon their monastery and killed most of the order. Harvest abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: Many gnolls want her driven away; and she is compelled to act according to her religious beliefs
Flaws: Antagonistic. Bonds: Attractive, Adventurer, Religious, Enemies. Occupation: Miner
Voice: Strong lisp
Attributes [hide]
Medium (5'8") Tabaxi, Lawful Neutral (CR 10)
Armor Class 12
Hit Points 59 (10d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 14 (+2) | 13 (+1) | 13 (+1) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +5
Possessions: 1900 gp. Large well-done wool tapestry (200 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). Large well-done wool tapestry (200 gp). Black velvet mask with numerous citrines (30 gp). 1 Minor magic item. 1 Minor magic item.
Aelar Ilphelkiir, Male Half-Elf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He tends to wear a large violet jacket. His hair, while still mostly golden, has prominent grey streaks. His gray eyes lackadaisically let the world flow into them.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. Energy wise he seems alert and responsive.
History: Aelar was raised in a hard working conservative environment. Aelar abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He is searching for what he claims is his rightful reward.
Motivation: Meet up once more with his childhood friend; and he wants revenge against illithids
Ideals: Professionalism. Flaws: Ugly. Bonds: Job, Adventurer, Enemies. Occupation: Dilettante
Voice: German accent
Attributes [hide]
Medium (5'3") Half-Elf, True Neutral (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 14 (+2) | 13 (+1) | 6 (-2) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp. White pearl (40 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Cloud Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: He is lean but muscular and wears brown painted combat armor at almost all times. His red fur is heavily combed to the right. His hazel unseeing eyes seem to look past you.
Personality: He is fixated on the number 50. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is skeptical of what others tell him and is slow to trust.
History: He was born blind and as such lacked many opportunities for work. When Cloud reached his early adolescence his Tabaxi father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He wants nothing more than to rejoin the army; and he is not mentally stable, and does not behave rationally
Flaws: Disease, Insane, Shy. Bonds: Military. Occupation: Tanner
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'9") Tabaxi, Lawful Good (CR 10)
Armor Class 11
Hit Points 78 (10d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 12 (+1) | 14 (+2) | 17 (+3) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Undercommon, Sylvan, Draconic
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1
Possessions: 150 pp. Rhodochrosite (6 gp).
Efferil Fasharash, Male Elf [Permalink]
Personal [hide]
Description: This fat southern man has a bulbous nose and dresses like a well dressed Armorer does. His skin is also unnaturally pale. He has a long black beard with little hanging trinkets. His gray eyes lackadaisically let the world flow into them.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He also is a firm believer in the manly ideal.
History: He was raised in a plains tribe. He helped his father out around the business and became quite the natural. He became a Armorer soon after.
Motivation: Wants to open a new tavern; and expand his business
Flaws: Ugly, Insomniac, Impulsive. Bonds: Job, Nature. Occupation: Armorer
Voice: Jamaican accent
Attributes [hide]
Medium (4'8") Elf, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 11 (3d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 16 (+3) | 6 (-2) | 8 (-1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 200 gp. 1 Darkwood Buckler.
Gurdis Goblinbane, Female Dwarf [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Dwarves. Her skin is dark but she possesses many green ritualistic tattoos. She dresses in collared shirts and wears a proper scarf over her head. Her hair is black and curly. She has gleaming, smiling blue eyes.
Personality: Gurdis hangs on like a leech to those who appreciate her. It was this clingy personality that held back her poetry career. Energy wise she seems alert and responsive.
History: Gifted from a young age, Gurdis studied abroad. Her family was turned out during the war. She and her family wandered south to less war torn lands. She has never given up on her poetry dream.
Motivation: Further expansion of business; and she is unsatisfied with her job
Ideals: Artistic, Professionalism, Gifted. Flaws: PTSD. Bonds: Job. Occupation: Mason
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (4'3") Dwarf, True Neutral (CR 2)
Armor Class 13
Hit Points 14 (2d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 17 (+3) | 15 (+2) | 12 (+1) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Dwarven, Sylvan
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 150 pp.
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