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NPC Generator

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Advanced [show]


Nimble Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He prefers to wear flannel. His whole body is exceptionally muscular. He keeps his gray fur in a pixie cut. He has several tiny amethyst earrings on each ear.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. His job bores him to no end. He has decided to make it more interesting.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Detective arts, while his father instructed him in etiquette, music and courtly manner. Nimble was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Nimble decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He feels that his past leaves him morally obligated to help; and meet up once more with his childhood friend

Flaws: Shy. Bonds: Immigrant, Rich, Adventurer, Criminal record. Occupation: Detective

Voice: Slurs words

Attributes [hide]

Nimble Grass, Male Tabaxi Adept 8
Medium (5'4") Tabaxi, Lawful Evil (CR 8)
Armor Class 13
Hit Points 43 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 13 (+1)18 (+4) 15 (+2)18 (+4)
Skills Deception +7, Investigation +7
Senses Passive Perception 12
Languages Common, Terran, Draconic, Aquan, Abyssal
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332000

Possessions: 600 gp. Solid gold idol (500 gp). Brass mug with jade inlays (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Megren Mystan, Female Dragonborn [Permalink]

Personal [hide]

Description: She is an average looking northern female in her early mid-life. She dresses like a well dressed Ruler does. Her bronze crest is thinning but still full. Her red eyes dart from person to person to random spaces in the air.

Personality: She will rave to anyone who will listen. She is a great chef.

History: She got into the Ruler business at a young age. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: She is unsatisfied with her job; and her spouse's relatives view her with great suspicion

Ideals: Gifted. Flaws: Insane. Bonds: Job, Family, Enemies. Occupation: Ruler

Voice: Uses sign language

Attributes [hide]

Megren Mystan, Female Dragonborn Cleric 4
Medium (6'2") Dragonborn, True Neutral (CR 4)
Armor Class 11
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)11 (+0) 11 (+0)15 (+2)
Skills Athletics +3, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: Fiery yellow corundum (1000 gp). Moonstone (30 gp). Rock crystal (30 gp).


Social Check DCs


Marastyr Bigtoe, Female Dwarf [Permalink]

Personal [hide]

Description: She is wearing a long, brown cloak, and carries rapiers. Her blonde hair is cut short with large spiked bangs in the front. This violet eyed northerner is not easily forgotten.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Marastyr was born on a far northern island where she grew up under the tutelage of her mother, an expert Mayor. She now spends her time doing works of charity.

Motivation: She feels threatened by others; and she is terrified, and will act out of fear

Ideals: Fighting, Opinionated, Philantrophist. Flaws: Depressed, Fearful. Bonds: Immigrant. Occupation: Mayor

Voice: Dutch accent

Attributes [hide]

Marastyr Bigtoe, Female Dwarf Druid 1
Medium (4'0") Dwarf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 11 (+0)10 (+0) 13 (+1)6 (-2)
Skills Insight +3, Performance +0
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: Just what you see.


Social Check DCs


Dûsh Middleton, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears baggy white pantaloons and a brown scarf. His hair is white and very short. He has gray eyes.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: Born in the north his family was never financially stable. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has recently gotten a pet goose that steals things from people.

Motivation: He has decided he is irredeemable.

Ideals: Athletic. Flaws: Cynical. Bonds: Immigrant, Poor, Criminal record. Occupation: Layabout

Voice: Spits words with contempt

Attributes [hide]

Dûsh Middleton, Male Half-Orc Monk 1
Medium (5'0") Half-Orc, Neutral Evil (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)11 (+0) 15 (+2)13 (+1)
Skills Deception +3, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 1000 cp. 3 Antitoxin.


Social Check DCs


Pâsh Altham, Male Half-Orc [Permalink]

Personal [hide]

Description: 5'6" and lanky with angular features, he is an attractive figure. He is dressed in a clean black cloak covering his clean studded leather. His hair is short and black. His eyes are likewise violet. His teeth are white and perfect.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Justice. Bonds: Attractive, Adventurer, Religious. Occupation: Sculptor

Voice: Speaks through clenched teeth

Attributes [hide]

Pâsh Altham, Male Half-Orc Commoner 1
Medium (5'6") Half-Orc, Lawful Good (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 9 (-1)6 (-2) 11 (+0)11 (+0)
Skills Animal Handling +2, Performance +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0

Possessions: Just what you see.


Social Check DCs


Bella Reedfellow, Female Halfling [Permalink]

Personal [hide]

Description: She is generally well dressed albeit a few years behind the times. Her brown hair is styled in orderly dreadlocks. Her green eyes dart from person to person to random spaces in the air.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: She was always a brilliant, if unscrupulous mind. Through the years after Bella was born, her father became increasingly distant from her family, instead choosing to pursue power in the east. Bella's father didn't care for her much, and the feeling was mutual. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She's repulsed by the PC; and to share knowledge with the world

Ideals: Opinionated, Logical. Flaws: Antagonistic, Insane. Bonds: Attractive. Occupation: Ploughman

Voice: Speaks with back of mouth

Attributes [hide]

Bella Reedfellow, Female Halfling Adept 5
Small (2'9") Halfling, Neutral Good (CR 5)
Armor Class 12
Hit Points 19 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 8 (-1)12 (+1) 16 (+3)17 (+3)
Skills Arcana +4, Survival +6
Senses Passive Perception 13
Languages Common, Halfling, Gnome
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14321000

Possessions: 80 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Matilda Wesley, Female Human [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears an old set of leather armor, nicked and torn by the ravages of time and battle. She keeps her black hair in a flapper bob. Her gray eyes are passionate and lively.

Personality: She hates goblins. She views them as having robbed her home of its proper glory. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. As a young child she wandered into the woods despite her mother's warnings against it. Afterwards she claimed she had encountered goblins who tried to eat her hand. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Several ex partners dislike her way of doing things and want revenge; and she wants revenge against goblins

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Enemies. Occupation: Scribe

Voice: Sounds elderly

Attributes [hide]

Matilda Wesley, Female Human Fighter 1
Medium (4'7") Human, Chaotic Good (CR 1)
Armor Class 13
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 16 (+3)11 (+0) 13 (+1)11 (+0)
Skills Persuasion +2, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 90 gp. Chrysoberyl (100 gp).


Social Check DCs

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