Thamuz Dread, Male Tiefling [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right leg, he is dressed in earthy colors with a black and grey handkerchief worn on his right side. His dark red hair is matted, messy, and big. His eyes are silver and beady.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He also hits on women, regardless of circumstances.
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His family was turned out during the war. He and his family wandered north to less war torn lands. He has gone from town to town working and never settling down anywhere, but has fallen for a local Priest. He hasn't told them the truth, but wants to settle down with them.
Motivation: He has a crush on the local Priest; and wants his loneliness to end
Ideals: Impeccable, Gifted. Flaws: Ugly, PTSD. Bonds: Has a crush. Occupation: Detective
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'6") Tiefling, Lawful Good (CR 3)
Armor Class 11
Hit Points 16 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 12 (+1) | 16 (+3) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Druidic, Ignan, Terran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 | 0 |
Possessions: Just what you see.
Flask Running, Female Tabaxi [Permalink]
Personal [hide]
Description: 4'8" and lanky with angular features, she is an attractive figure. She wears suspenders and brown workpants. Her shirt is pastel, and she wears a heavy brown leather apron most of the time. Her brown fur is thinning but still full. Her hazel eyes peer out from beneath her top brown hat.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She would rather hide behind her crafts than deal with other people.
History: Her parents moved while she was still in utero so she is the first generation to be born here. A few years later when the east was not economically sound they moved to her current location. She moves from town to town, unable to find a place to settle.
Motivation: She has a rivalry with the Church that dominates her actions; and wishes to resurrect an old love
Ideals: Artistic. Flaws: Cynical, Shy. Bonds: Attractive, Immigrant. Occupation: Junk Dealer
Voice: Boston accent
Attributes [hide]
Medium (4'8") Tabaxi, Chaotic Good (CR 4)
Armor Class 10
Hit Points 47 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 15 (+2) | 14 (+2) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Sylvan, Druidic
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +2
Possessions: 50 pp. Obsidian (16 gp). Peridot (60 gp). Iolite (60 gp). Black star sapphire (800 gp). 1 Minor magic item.
Nurkara Lutgehr, Female Dwarf [Permalink]
Personal [hide]
Description: 3'9" and lanky with angular features, she is an attractive figure. She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Sporting a red mohawk this woman's hair draws a lot of attention. Her blue eyes dart around the room hyper actively observing anyone and anything.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She also has developed a complete distrust of the Merchant profession.
History: She was born into a rich family. She struck it rich when she found rare goods in large quantities. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: Balancing her hectic life and new Bookbinder responsibilities is difficult.
Flaws: Antagonistic, Depressed. Bonds: Attractive, Job, Rich. Occupation: Bookbinder
Voice: Gruff and masculine
Attributes [hide]
Medium (3'9") Dwarf, Neutral Evil (CR 9)
Armor Class 10
Hit Points 81 (9d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 11 (+0) | 20 (+5) | 12 (+1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Dwarven, Elven
Attacks Melee +1 / 3d4-2, Ranged +3 / 3d4+0, Grapple +0
Possessions: 190 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Frug Umbodoben, Male Gnome [Permalink]
Personal [hide]
Description: He does not wear sleeves and tends to eschew shirts when he can avoid it, and he perpetually has his shortbow ready. His hair is greying and his face has many wrinkles. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.
Personality: He is mildly Gnome supremacist, though he does not identify as such. He is a very good compulsive liar and kleptomaniac.
History: Sold as a small child to a wizard, Frug was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. As a very small child his family refused to pay dues to a local crime lord, who ordered them killed. His mother, a somewhat powerful mage sought to protect him and cast a teleportation spell that whisked him away. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He has decided he is irredeemable; and to unite with his sister
Ideals: Fighting. Flaws: Racist. Bonds: Criminal record, Mentor, Family. Occupation: Interpreter
Voice: Can't modulate volume
Attributes [hide]
Small (3'2") Gnome, Lawful Evil (CR 4)
Armor Class 13
Hit Points 47 (4d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 17 (+3) | 11 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 300 gp.
Vepar Dare, Female Tiefling [Permalink]
Personal [hide]
Description: She prefers to wear green pants and tee shirts. Her attire stands in sharp contrast to her shortspear, which is beautifully polished and possesses an ornate carving of a skull on it. She has red hair. Her eyes, though not visible through her cowl, are red.
Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Vepar was born with her father's beautiful face. She has chosen to use the inheritance that was left to her frivolously. She now travels the world, in search of power and loot.
Motivation: She wants to meet her childhood hero; and she has a crush on the local unemployed
Ideals: Joker. Bonds: Attractive, Rich, Adventurer, Has a crush. Occupation: Interpreter
Voice: Creaky witch voice
Attributes [hide]
Medium (6'4") Tiefling, Chaotic Good (CR 1)
Armor Class 11
Hit Points 14 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 15 (+2) | 14 (+2) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Druidic, Elven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 5000 cp.
Dain Torunn, Male Dwarf [Permalink]
Personal [hide]
Description: He stands about 4'2" and is constantly adorned with expensive silk clothing, often dyed in bright grey and black, and wears rings and necklaces with large, colorful gems. His right leg appears badly burned and disfigured. His long red hair reaches down to his waist. He has a tattooed face.
Personality: He dislikes all the random violence that takes place in the west. He loves his children and doesn't want them to worry about him. He loves to share his singing with anyone who is interested.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: Wants to raise his children well; and find a way to reverse the transformation of his brother
Ideals: Pacifist, Artistic, Gifted. Bonds: Rich, Family. Occupation: Miller
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (4'2") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 15 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 14 (+2) | 15 (+2) | 12 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon, Terran
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 250 gp.
Tanglar Branson, Male Half-Orc [Permalink]
Personal [hide]
Description: The dark-skinned man stands 6'1" and prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His brown hair is greying along the sides and has receded to reveal a widow's peak. He has a tattooed face.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His father had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.
Motivation: He has money and likes to spend it.
Ideals: Philantrophist. Flaws: Antagonistic, Impulsive, Mundane. Bonds: Rich. Occupation: Stableman
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'1") Half-Orc, Chaotic Good (CR 5)
Armor Class 12
Hit Points 41 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 17 (+3) | 8 (-1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 |
Possessions: 30000 cp. Obsidian (4 gp). Alexandrite (1400 gp). Moss agate (4 gp). Onyx (50 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
