Windy Prim Posies, Male Tabaxi [Permalink]
Personal [hide]
Description: Standing 5'0", this man wears silk and lounges about seductively. He wears his beige fur up. His eyes are likewise blue.
Personality: Calm and collected, he is a well trained Soapmaker. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: Sold as a small child to a brothel owner, Windy was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He made a point of taking high paying jobs and getting most of it up front. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He is unsatisfied with his job.
Flaws: Impulsive. Bonds: Attractive, Job, Mentor, Adventurer. Occupation: Soapmaker
Voice: Speaks with a cold
Attributes [hide]
Medium (5'0") Tabaxi, Neutral Good (CR 14)
Armor Class 10
Hit Points 88 (14d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 14 (+2) | 13 (+1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +5 / 4d6+0, Ranged +5 / 4d6+0, Grapple +5
Possessions: 1200 pp. Solid gold idol (1000 gp). Jeweled gold crown (3000 gp). Embroidered and bejeweled glove (4000 gp). Large well-done wool tapestry (300 gp). 1 Medium magic item.
Syllin Kane, Female Half-Elf [Permalink]
Personal [hide]
Description: She is typically in her Painter uniform. She has a moderate pudge and is not very fit. Her red hair is thinning but still full. She is very pretty but has cold, dead eyes.
Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Her mother raised her in a mountain cabin. When she was little, her rather wealthy family often ventured across the forest to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Syllin took refuge in the ruined castle and found the beat up hand crossbow and armor she uses now. Since then, she has sought to make the best of life.
Motivation: Wants to have a good time and be beloved; and further expansion of business
Ideals: Optimist. Flaws: Depressed. Bonds: Job, Attractive, Nature. Occupation: Painter
Voice: Italian accent
Attributes [hide]
Medium (5'4") Half-Elf, Chaotic Good (CR 4)
Armor Class 10
Hit Points 13 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 9 (-1) | 13 (+1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Goblin
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +5
Possessions: 47000 sp.
Hobart Glenfellow, Male Halfling [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a tattered pair of loose red pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His hair is greying and his face has many wrinkles. His thin eyebrows rest above his beady amber eyes.
Personality: He never swears and excessively uses polite adverbs when speaking. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Hobart was born in the west. At a young age he loved to build and create. He was taken from his home at a very young age. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: Wants to have a good time and be beloved.
Ideals: Optimist, Persistence. Flaws: Ugly. Bonds: Poor, Slave. Occupation: Healer
Voice: Smooth and feminine
Attributes [hide]
Small (3'1") Halfling, Chaotic Evil (CR 6)
Armor Class 15
Hit Points 12 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 8 (-1) | 11 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 1000 sp.
Mantus Benevolence, Male Tiefling [Permalink]
Personal [hide]
Description: This slender man stands about 5'2". He dresses in collared shirts and wears a proper scarf over his head. His chestnut hair is matted, messy, and big. His red eyes dart from person to person.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He also hits on women, regardless of circumstances.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He dropped out of school before completing his studies. He has gone from town to town working and never settling down anywhere, but has fallen for a local Mortician. He hasn't told them the truth, but wants to settle down with them.
Motivation: He's in love; and he is greedy
Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Has a crush, Rich. Occupation: Actor
Voice: German accent
Attributes [hide]
Medium (5'2") Tiefling, Neutral Good (CR 8)
Armor Class 11
Hit Points 62 (8d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 13 (+1) | 10 (+0) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +4
Possessions: 200 gp. Rich purple corundum (1600 gp). Moss agate (11 gp). Emerald (1600 gp). Star ruby (1600 gp). Chalcedony (70 gp). 1 Minor magic item. 1 Minor magic item.
Galiena Van Es, Female Half-Elf [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears light armors faded through time and improper care. Her long golden hair reaches down to her waist. Her thin eyebrows rest above her beady hazel eyes.
Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Half-Elf in existence. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: The child of western immigrants she idolized her father. A gifted student she started as a Miller, but she got bored and became a Barber. She tends to her Barber job now, and dutifully fulfills any obligations she has.
Motivation: To be a Miller again; and balancing her hectic life and new barber responsibilities is difficult
Ideals: Justice. Flaws: Ugly. Bonds: Immigrant, Job. Occupation: Barber
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'3") Half-Elf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 13 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 16 (+3) | 12 (+1) | 17 (+3) | 14 (+2) |
Senses Passive Perception 15
Languages Common, Elven, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 60 gp.
Immeral Othronus, Male Elf [Permalink]
Personal [hide]
Description: He is a mite stocky and is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has white hair. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He always tries to repair and not replace. It was this mentality that drove him into the Miner business.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Immeral abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Recently he has begun working with bootleggers and crooks.
Motivation: He is a bit of a kleptomaniac; and he's looking for his big break
Ideals: Persistence. Flaws: Addict. Bonds: Criminal record, Slave, Adventurer. Occupation: Miner
Voice: Sleepy voice
Attributes [hide]
Medium (4'9") Elf, Neutral Evil (CR 3)
Armor Class 11
Hit Points 5 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 6 (-2) | 7 (-2) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 200 gp.
Aura Treat, Male Tabaxi [Permalink]
Personal [hide]
Description: He dresses well, typically a more casual-formal manner, and carries morningstars. His orange fur is knotted and matted. His eyes are likewise copper.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He misses his home and complains about the freezing weather, even in summer.
History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents enrolled him in a Bard school at a young age so that he could practice his druidic talents. He inherited the family business which he has now maintained for 10 years.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is unsatisfied with his job
Ideals: Fighting, Gifted. Bonds: Attractive, Job, Immigrant. Occupation: Actor
Voice: Sore throat, cough
Attributes [hide]
Medium (5'1") Tabaxi, Neutral Good (CR 18)
Armor Class 12
Hit Points 123 (18d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 17 (+3) | 6 (-2) | 17 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages
Attacks Melee +9 / 5d6+3, Ranged +8 / 5d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 11000 gp. Gold dragon comb with red garnet eye (500 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (170 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Jeweled gold crown (3000 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (100 gp). Gold and ruby ring (5000 gp). Silver comb with moonstones (200 gp). Ceremonial electrum dagger with a star ruby in the pommel (500 gp). Old masterpiece painting (1100 gp). A silver and pearl hairclip (100 gp). Large well-done wool tapestry (100 gp). Fire opal pendant on a fine gold chain (1100 gp). Brass mug with jade inlays (100 gp). 1 Medium magic item.
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