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NPC Generator

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Advanced [show]


Trail Treat, Male Tabaxi [Permalink]

Personal [hide]

Description: Standing 5'5", this man wears many layers of old clothing at all times. His fur is red and curly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep copper.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Trail was born into a poor family. Growing up, he dreamt of becoming a Rogue, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Rogue in service of a powerful lord somewhere. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Obtaining odd cultural Dragonborn artifacts is his passion.

Flaws: Ugly, Shy, Forgetful. Bonds: Poor, Adventurer, Military. Occupation: Dilettante

Voice: Smoker's lung

Attributes [hide]

Trail Treat, Male Tabaxi Rogue 1
Medium (5'5") Tabaxi, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 10 (+0)10 (+0) 16 (+3)5 (-3)
Skills Medicine +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 40 gp. A miniature golden chest with tiny emeralds lining the top (90 gp).


Social Check DCs


Serpent Fang, Male Tabaxi [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he does not wear sleeves and tends to eschew shirts when he can avoid it. His lavender fur, when down, is lengthy. His thin eyebrows rest above his beady copper eyes.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: The child of a Baker, who enjoyed hunting, Serpent was taken on many hunting expeditions. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has been saving his money to try and buy his brother's freedom.

Motivation: To unite with his brother.

Ideals: Joker, Justice. Flaws: Ugly. Bonds: Nature, Family. Occupation: Priest

Voice: Dark and ominous

Attributes [hide]

Serpent Fang, Male Tabaxi Aristocrat 8
Medium (6'0") Tabaxi, True Neutral (CR 8)
Armor Class 13
Hit Points 45 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 14 (+2)11 (+0) 10 (+0)9 (-1)
Skills Intimidation +2, Medicine +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3

Possessions: 1400 gp.


Social Check DCs


Salasar Jerynomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright green and grey, and wears rings and necklaces with large, colorful gems, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'1" when asserting himself. His red crest is greasy and uncared for. His gold eyes dart around the room hyper actively observing anyone and anything.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. Salasar is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He was born in a small mountains village. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He became a Baker soon after.

Motivation: Wants to open a new tavern.

Ideals: Optimist. Flaws: Ugly. Bonds: Rich, Family, Nature, Job. Occupation: Baker

Voice: Shortens vowels

Attributes [hide]

Salasar Jerynomonis, Male Dragonborn Warrior 13
Medium (6'1") Dragonborn, Lawful Good (CR 13)
Armor Class 11
Hit Points 99 (13d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)12 (+1) 15 (+2)14 (+2)
Skills Animal Handling +6, Survival +6
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +6 / 4d4+2, Ranged +5 / 4d4+1, Grapple +2

Possessions: 2000 gp. Peridot (20 gp). Alexandrite (500 gp). Jade (140 gp).


Social Check DCs


Vola Roscoe, Female Half-Orc [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she typically wears black cloth garments or leather armor. Her white hair is lengthy and is close to two feet long. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She can speak with the recently deceased. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: Vola was raised in a hard working conservative environment. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She then took over the family business and is one of the better Marshal for hire.

Motivation: Money/treasure; and she is greedy

Ideals: Gifted. Flaws: Hedonist. Bonds: Job, Adventurer, Rich. Occupation: Marshal

Voice: Irish accent

Attributes [hide]

Vola Roscoe, Female Half-Orc Warrior 7
Medium (4'11") Half-Orc, Chaotic Evil (CR 7)
Armor Class 10
Hit Points 58 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)10 (+0) 16 (+3)10 (+0)
Skills Acrobatics +3, History +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +3

Possessions: 400 gp. Smoky quartz (50 gp). Smoky quartz (50 gp). Malachite (9 gp). 1 Minor magic item.


Social Check DCs


Thomas Kent, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'3" has a big stupid grin on his face most of the time. He wears a brown coat over a yellow low-cut shirt, and a top hat upon his head. He wears his hair in dreadlocks. His skin is flawless and his amber eyes scan people very quickly.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He has chosen to use the inheritance that was left to him frivolously. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He is greedy; and he uses money and sex appeal to get what he needs

Ideals: Entrepeneur. Flaws: Shy, Disease. Bonds: Attractive, Rich. Occupation: Locksmith

Voice: Old Prospector

Attributes [hide]

Thomas Kent, Male Human Cleric 11
Medium (5'3") Human, Lawful Good (CR 11)
Armor Class 9
Hit Points 69 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)8 (-1) 12 (+1)11 (+0) 9 (-1)10 (+0)
Skills Animal Handling +3, Athletics +1
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 3d8-3, Ranged +3 / 3d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: Sard (70 gp). Rich purple corundum (700 gp). Black star sapphire (700 gp). Malachite (10 gp). Star ruby (700 gp). 1 Minor magic item.


Social Check DCs


Roywyn Garrick, Female Gnome [Permalink]

Personal [hide]

Description: This eastern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears a robe, a symbol of strength around her neck, and a ceremonial dagger on her belt. Her auburn hair is greasy and uncared for. Her eyes are likewise brown.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She takes great joy in being the best Shepherd in town.

History: The child of a Architect, who enjoyed hunting, Roywyn was taken on many hunting expeditions. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Shepherd. She has achieved small success as a Shepherd.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and expand her business

Ideals: Fighting, Opinionated. Flaws: Ugly. Bonds: Job, Nature. Occupation: Shepherd

Voice: Australian accent

Attributes [hide]

Roywyn Garrick, Female Gnome Bard 6
Small (3'5") Gnome, True Neutral (CR 6)
Armor Class 12
Hit Points 48 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 16 (+3)9 (-1) 11 (+0)11 (+0)
Skills Medicine +3, Persuasion +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 2d6-2, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Old masterpiece painting (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Valafar Tragedy, Male Tiefling [Permalink]

Personal [hide]

Description: This man is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft blue waves gently in the breeze, and sports empty pouches on his belt. His chestnut hair is lengthy. He wears a mask on his face.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He was born in the south, but his parents moved at a very young age to the west. His mother had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he feels that his past leaves him morally obligated to help

Ideals: Disciplined. Flaws: Insane. Bonds: Rich, Criminal record, Immigrant. Occupation: Navigator

Voice: Sounds elderly

Attributes [hide]

Valafar Tragedy, Male Tiefling Bard 5
Medium (6'5") Tiefling, Lawful Evil (CR 5)
Armor Class 12
Hit Points 32 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 15 (+2)15 (+2) 9 (-1)18 (+4)
Skills Animal Handling +2, Nature +5
Senses Passive Perception 9
Languages Common, Aquan, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13331000

Possessions: 1000 sp. Freshwater pearl (10 gp). Brown-green garnet (160 gp).


Social Check DCs

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