Forcas Ecstasy, Male Tiefling [Permalink]
Personal [hide]
Description: This late middle aged man prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman and is in decent physical shape. He has moderate length blue hair. His eyes are likewise white. His teeth are white and perfect.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Forcas was born in the south. At a young age he loved to build and create. He has chosen to use the inheritance that was left to him frivolously. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: Wants to have a good time and be beloved; and money/treasure
Ideals: Opinionated, Optimist, Persistence. Bonds: Rich, Attractive. Occupation: Cartwright
Voice: Voice breaks
Attributes [hide]
Medium (6'4") Tiefling, Neutral Good (CR 3)
Armor Class 9
Hit Points 14 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 10 (+0) | 14 (+2) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Sylvan, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 3000 cp.
Lilith Beauty, Female Tiefling [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her broad hat is riddled with cuts and holes. Her white eyes dart around the room hyper actively observing anyone and anything.
Personality: Eccentric and domineering, Lilith will drive conversation. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: She was raised by priests from a young age. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. By chance she met her sister recently and the two have been together since.
Motivation: She is compelled to act according to her religious beliefs; and an old rival family wants her found
Ideals: Extrovert. Flaws: Ugly. Bonds: Family, Religious, Mentor. Occupation: Fortune-teller
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (4'8") Tiefling, True Neutral (CR 8)
Armor Class 8
Hit Points 34 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 7 (-2) | 8 (-1) | 10 (+0) | 10 (+0) | 19 (+4) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +1 / 2d10-2, Grapple +0
Possessions: 8000 sp. A pair of silk slippers encrusted with tiny pearls. (150 gp). Brass mug with jade inlays (600 gp). Fire opal pendant on a fine gold chain (2400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Alice Zhanini, Female Half-Elf [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She likes to wear ponchos typically of a light violet in addition to tight pants. With bright chestnut hair. Her skin is flawless and her hazel eyes scan people very quickly.
Personality: She is calm most of the time but flees social interaction. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: She was always a brilliant, if unscrupulous mind. When she was little, her rather wealthy family often ventured across the plains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Alice took refuge in the large cave and found the beat up kukri and armor she uses now. She bought a kukri and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She is not mentally stable, and does not behave rationally.
Ideals: Fighting, Logical. Flaws: Shy, Insane. Bonds: Attractive, Nature. Occupation: Unemployed
Voice: Speaks in third person
Attributes [hide]
Medium (5'8") Half-Elf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 14 (+2) | 13 (+1) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Halfling
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 | 0 |
Possessions: 6000 cp.
Artin Deepdelver, Female Dwarf [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She is wearing the road beaten gear of a warrior. She keeps her silver hair in a pixie cut. Her hazel eyes dart from person to person to random spaces in the air.
Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. Artin enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: She was born at the edge of vast forest. From there she went from mercenary job to mercenary job. She has dedicated herself to building a better trade route.
Motivation: She wants to meet her childhood hero; and meet up once more with her childhood friend
Ideals: Fighting. Flaws: Ugly, Hedonist. Bonds: Immigrant, Nature, Adventurer. Occupation: Ploughman
Voice: Thin and wheezing
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 11 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 13 (+1) | 11 (+0) | 15 (+2) | 4 (-3) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 | 0 |
Possessions: Pink pearl (140 gp). Coral (140 gp). Golden pearl (140 gp).
Eloise Shelly, Female Human [Permalink]
Personal [hide]
Description: With brown face paint in a stripe pattern across her face, she wears an old set of leather armor, nicked and torn by the ravages of time and battle. She has no hair. Her fierce green eyes like to dwell on things.
Personality: She has always had a great fascination with Halfling culture. She plays an instrument quite well.
History: She served in the navy to pay for her family's outstanding loans. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She was recently attacked on the road and savagely beaten by bandits.
Motivation: A strong sense of loyalty to Halfling people; and halfling compassion
Ideals: Artistic. Flaws: Ugly, Racist. Bonds: Military. Occupation: Armorer
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'10") Human, Chaotic Neutral (CR 6)
Armor Class 10
Hit Points 20 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 9 (-1) | 12 (+1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
Possessions: 200 gp. 1 Minor magic item.
Manfred Palomarez, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'9" and dresses well, wearing brown shirts, loose pants, and blazers most of the time. His right hand appears badly burned and disfigured. He has done his best to style his brown hair to look like a famous performer. His eyes are brown and he is always smoking a pipe.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Born to a Assassin, his mother struggled to pay the bills. His mother was very strict, and drilled into him lessons on being the perfect gentleman. His addictions have taken their toll on his wallet, and he has found himself with a great deal of debt owed.
Motivation: Nothing but the best is good enough for him.
Ideals: Impeccable. Flaws: Impulsive. Bonds: Attractive, Poor. Occupation: Performer
Voice: Timid voice
Attributes [hide]
Medium (5'9") Human, Chaotic Neutral (CR 11)
Armor Class 11
Hit Points 27 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 10 (+0) | 17 (+3) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Druidic, Draconic, Orc
Attacks Melee +7 / 3d8+3, Ranged +5 / 3d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 | 6 | 4 | 0 | 0 |
Possessions: 1000 gp. Gold cup set with emeralds (5000 gp). Sapphire pendant on gold chain (1400 gp). Fire opal pendant on a fine gold chain (1500 gp). Solid gold idol (800 gp).
Pyntle Maekkelferce, Female Gnome [Permalink]
Personal [hide]
Description: She is in excellent shape and wears long strands of jet and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her black hair is greying along the sides and has receded to reveal a widow's peak. Her skin is flawless and her hazel eyes scan people very quickly.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She does not trust anyone and sleeps with one eye open.
History: The child of a Sculptor, who enjoyed hunting, Pyntle was taken on many hunting expeditions. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She now mingles about in high society.
Motivation: Wants to work out more often.
Ideals: Athletic. Flaws: Insomniac. Bonds: Rich, Attractive, Nature. Occupation: Interpreter
Voice: Scottish accent
Attributes [hide]
Small (3'3") Gnome, Neutral Evil (CR 4)
Armor Class 11
Hit Points 18 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 15 (+2) | 10 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
Possessions: 600 gp. Malachite (7 gp). 1 Minor magic item.
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