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NPC Generator

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Advanced [show]


Yebe Gummen, Female Gnome [Permalink]

Personal [hide]

Description: This slender woman stands about 3'3". She typically wears blue cloth garments or leather armor. With wild silver hair. Her ears are large.

Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She was taken from her home at a very young age. She used her abilities to trick people and travel the world for free.

Motivation: She has comitted a past crime that haunts her to this day; and she is being blackmailed/forced/etc and this influences her actions

Flaws: Ugly. Bonds: Criminal record, Slave, Rich, Immigrant. Occupation: Glassblower

Voice: Speaks with lips pursed

Attributes [hide]

Yebe Gummen, Female Gnome Paladin 9
Small (3'3") Gnome, Lawful Evil (CR 9)
Armor Class 12
Hit Points 82 (9d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 18 (+4)9 (-1) 16 (+3)15 (+2)
Skills Medicine +6, Nature +2
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 170 pp. 1 Minor magic item.


Social Check DCs


Mara Netyoive, Female Elf [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears an old set of leather armor, nicked and torn by the ravages of time and battle. She wears her black hair down. Her eyes are likewise gray. Her teeth are yellowed and unaligned.

Personality: Calm and collected, she is a well trained Bricklayer. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: Mara was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. She was an adventurer many years ago and she formed a blood bond with her Elven companion (her 'brother'). She has dedicated herself to building a better world.

Motivation: She wants to meet her childhood hero; and expand her business

Flaws: Ugly. Bonds: Job, Adventurer, Poor. Occupation: Bricklayer

Voice: Prounounces S like Z

Attributes [hide]

Mara Netyoive, Female Elf Druid 3
Medium (4'11") Elf, True Neutral (CR 3)
Armor Class 10
Hit Points 11 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 9 (-1)11 (+0) 12 (+1)13 (+1)
Skills Investigation +2, Perception +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 300 gp.


Social Check DCs


Oppleby Offund, Male Gnome [Permalink]

Personal [hide]

Description: He wears tan trousers with white and black striped suspenders. He wears various colorful collared shirts. He carries with him a set of shields on his belt, each one with a aquamarine on the hilt. His chestnut hair is still thick. He has gleaming, smiling gray eyes.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He also is a firm believer in the manly ideal.

History: Oppleby hails from a village terrorized by dire rats. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: A rival would like him out of the picture; and many dire rats want him driven away

Ideals: Fighting, Joker. Flaws: Impulsive. Bonds: Enemies, Criminal record. Occupation: Merchant

Voice: Pronounces O like U

Attributes [hide]

Oppleby Offund, Male Gnome Fighter 4
Small (3'3") Gnome, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 29 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)14 (+2) 6 (-2)14 (+2)
Skills Medicine +0, Performance +4
Senses Passive Perception 8
Languages Common, Gnome, Elven, Goblin
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp. 1 Spyglass.


Social Check DCs


Siffress Musgraben, Female Gnome [Permalink]

Personal [hide]

Description: A middle-aged woman, she is typically in her Jeweler uniform, and is pretty ugly. Her black hair is cut jaggedly and amateurishly. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: Siffress was raised in a hard working conservative environment. She helped her mother out around the business and became quite the natural. She then took over the family business and is one of the better Jeweler for hire.

Motivation: To be a Locksmith again; and balancing her hectic life and new jeweler responsibilities is difficult

Ideals: Justice, Impeccable. Flaws: Ugly, Insomniac. Bonds: Job. Occupation: Jeweler

Voice: Forgets to breathe while speaking

Attributes [hide]

Siffress Musgraben, Female Gnome Paladin 6
Small (3'1") Gnome, True Neutral (CR 6)
Armor Class 14
Hit Points 56 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)7 (-2) 12 (+1)12 (+1)
Skills Animal Handling +4, Arcana +1
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 200 gp. Freshwater pearl (5 gp).


Social Check DCs


Dazzazn Bhenkumbyrznaax, Male Dragonborn [Permalink]

Personal [hide]

Description: He is wearing a long, green, dusty cloak, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'2" when asserting himself. His blue crest is braided into rings. He is very pretty but has cold, dead eyes.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Dazzazn hails from a village terrorized by giants. Because his father participated in the massacre of their homeland, giants burned their ranch to the ground and forced them out. He was preparing to flee to the west, but the outbreak of war prevented him and his mother from journeying west to reunite his family. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: Wants a kiss; and he's in love

Ideals: Optimist, Extrovert. Bonds: Attractive, Enemies, Immigrant, Has a crush. Occupation: Mason

Voice: Low rumbling, strings words together

Attributes [hide]

Dazzazn Bhenkumbyrznaax, Male Dragonborn Commoner 7
Medium (6'2") Dragonborn, True Neutral (CR 7)
Armor Class 12
Hit Points 7 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)15 (+2) 7 (-2)17 (+3) 13 (+1)18 (+4)
Skills Deception +7, Performance +7
Senses Passive Perception 11
Languages Common, Ignan, Giant, Infernal
Attacks Melee +8 / 2d8+5, Ranged +5 / 2d8+2, Grapple +5

Possessions: Just what you see.


Social Check DCs


Mormo Liberty, Male Tiefling [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears suspenders and green workpants. His shirt is black, and he wears a heavy green leather apron most of the time. His blue hair is smooth and relatively long. His eyes are white and catlike.

Personality: While he acts the brute, he is far gentler than he would appear. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born on a small isolated farm. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Barber. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Mormo fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Expand his business; and wants to raise his children well

Ideals: Fighting. Bonds: Job, Nature, Family. Occupation: Barber

Voice: Cold and demanding tone

Attributes [hide]

Mormo Liberty, Male Tiefling Wizard 2
Medium (5'9") Tiefling, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 16 (+3)16 (+3) 16 (+3)13 (+1)
Skills Insight +5, Persuasion +3
Senses Passive Perception 13
Languages Common, Aquan, Orc, Goblin
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134200000

Possessions: 270 gp.


Social Check DCs


Harbek Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it, and carries monstrous two handed axes. His hair is silver, silky, and of moderate length. He wears round tiny glasses practically rammed into his face.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He works hard and plays hard.

History: Born to a pair of adventurers, Harbek grew up listening to his mother's many stories. Through the years after Harbek was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Harbek's mother didn't care for him much, and the feeling was mutual. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He has passion for adventuring and risk; and he's repulsed by the pc

Ideals: Fighting. Flaws: Antagonistic, Hedonist. Bonds: Attractive, Adventurer. Occupation: Carpenter

Voice: Low rumbling, strings words together

Attributes [hide]

Harbek Rumnaheim, Male Dwarf Commoner 2
Medium (4'0") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)14 (+2) 12 (+1)12 (+1)
Skills Arcana +4, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll, Gnome
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 700 sp.


Social Check DCs

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