Cockaby Rofferton, Male Gnome [Permalink]
Personal [hide]
Description: He is renowned for his bright blue suits and hats. His skin is fair and his fingers are delicate and long. His white hair is styled in orderly dreadlocks. His gray eyes dart from person to person.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. When he's not drinking or sleeping the drinks off, he's doing music.
History: Born to a Detective, his father struggled to pay the bills. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Mason. He has drifted from career to career and currently works as a Mason.
Motivation: Nothing but the best is good enough for him; and wants to have a good time and be beloved
Ideals: Impeccable, Artistic, Optimist. Bonds: Poor, Job. Occupation: Mason
Voice: Complex vocabulary, royal
Attributes [hide]
Small (3'5") Gnome, Lawful Evil (CR 14)
Armor Class 12
Hit Points 150 (14d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 18 (+4) | 10 (+0) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +5 / 4d6+0, Ranged +6 / 4d6+1, Grapple +5
Possessions: 100 pp. Star ruby (1600 gp). Pink diamond (3000 gp).
Sarai Reedfellow, Female Halfling [Permalink]
Personal [hide]
Description: She wears a white cloak and cross-gartered blue stockings, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 2'10" when asserting herself. She wears a deerstalker hat to cover her moderate length chestnut hair. She is missing an eye and her face is severely sunburned. Her one remaining eye shines green.
Personality: She is not truly malevolent, but she is obsessed with poetry. She constantly tries to fill her life with poetry. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: She was born in a small mountains village. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She bought a morningstar and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Her religion dominates her actions; and she is compelled to act according to her religious beliefs
Ideals: Artistic. Flaws: Ugly, Hedonist. Bonds: Nature, Religious. Occupation: Dyer
Voice: Pronounces difficult words wrong
Attributes [hide]
Small (2'10") Halfling, Chaotic Good (CR 2)
Armor Class 15
Hit Points 19 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 18 (+4) | 13 (+1) | 14 (+2) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Halfling, Ignan, Goblin
Attacks Melee -1 / 1d6-3, Ranged +6 / 1d6+4, Grapple +4
Possessions: 200 sp.
Astaro Pandaemonium, Female Tiefling [Permalink]
Personal [hide]
Description: She is dressed in a clean black cloak covering her clean studded leather, and carries swords. She has done her best to style her black hair to look like a famous performer. Her gold eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: A skeptical and narcissistic woman, Astaro's first love is herself. Her second love is also herself. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Dyer arts, while her father instructed her in etiquette, music and courtly manner. As a young adult she joined a group advocating for an improvement in Tiefling conditions. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Astaro fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She has money and likes to spend it.
Ideals: Fighting, Impeccable. Flaws: Forgetful, Racist. Bonds: Rich. Occupation: Dyer
Voice: Posh accent
Attributes [hide]
Medium (5'10") Tiefling, Neutral Evil (CR 7)
Armor Class 13
Hit Points 28 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 13 (+1) | 13 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 15
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
Possessions: 600 gp. Bloodstone (30 gp). Bloodstone (30 gp).
Unvera Ironhide, Female Gnome [Permalink]
Personal [hide]
Description: This tall, slender woman prefers to wear tan clothing when she does not wear armor. She wears her blonde hair up. Her green eyes dart from person to person.
Personality: She dislikes all the random violence that takes place in the west. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: Unvera hails from a village terrorized by illithids. Her psionic abilities were realized during a raid on her village. She's also a talented Fletcher, but doesn't like to broadcast it.
Motivation: She has a crush on the local Fletcher; and balancing her hectic life and new fortune-teller responsibilities is difficult
Ideals: Pacifist, Gifted. Bonds: Enemies, Job, Has a crush. Occupation: Fortune-teller
Voice: Italian accent
Attributes [hide]
Small (3'1") Gnome, Neutral Evil (CR 3)
Armor Class 13
Hit Points 10 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 10 (+0) | 13 (+1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Gnome, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 | 0 |
Possessions: 2900 sp.
Shautha Wharton, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She wears a broad hat to hide her balding. She tend to wears goggles to shield her eyes.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: Shautha was born the youngest of three triplets. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Some 10 years later her spouse died after the birth of her daughter. Heartbroken, Shautha never married again. Instead she focused her life to raising her daughter whom she trained as her mother had trained her before.
Motivation: Wants her loneliness to end; and a need for knowledge about a nearby landmark
Flaws: Antagonistic. Bonds: Family, Adventurer, In love, Has a crush. Occupation: Masseuse
Voice: Scottish accent
Attributes [hide]
Medium (4'11") Half-Orc, Lawful Good (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 10 (+0) | 14 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Orc, Auran, Goblin
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 400 sp.
Baz Staurheim, Male Half-Orc [Permalink]
Personal [hide]
Description: This eastern man wears baggy white pantaloons and a black scarf. His clothes are grease stained in places. His black hair is still thick. He wears an eyepatch.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is obsessed with finding treasure.
History: Baz was born into a poor family. Growing up, he dreamt of becoming a Warlock, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Warlock in service of a powerful lord somewhere. Through the years after Baz was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Baz's mother didn't care for him much, and the feeling was mutual. He is searching for what he claims is his rightful reward.
Motivation: He has passion for adventuring and risk.
Flaws: Ugly, Antagonistic. Bonds: Poor, Immigrant, Adventurer. Occupation: Dilettante
Voice: Relaxed voice
Attributes [hide]
Medium (5'7") Half-Orc, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 37 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 14 (+2) | 10 (+0) | 7 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 200 gp. Chrysoberyl (80 gp). Violet garnet (700 gp). Aquamarine (700 gp). Sard (50 gp).
Torz Eastaughffe, Male Half-Orc [Permalink]
Personal [hide]
Description: This malnourished man dresses in collared shirts and wears a proper scarf over his head. He wears his chestnut hair down. His eyes are blue and catlike.
Personality: He is fixated on the number 57. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: His parents moved while he was still in utero so he is the first generation to be born here. Torz was born on a far northern mountains where he grew up under the tutelage of his mother, an expert Herbalist. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions
Ideals: Justice. Flaws: Insane. Bonds: Poor, Immigrant, Religious. Occupation: Herbalist
Voice: Hissing voice
Attributes [hide]
Medium (6'10") Half-Orc, Lawful Evil (CR 7)
Armor Class 10
Hit Points 52 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 13 (+1) | 10 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0
Possessions: 4000 sp.
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