Mugrunden Gygazzylyshrift, Male Dragonborn [Permalink]
Personal [hide]
Description: He usually wears his black robe and has his dagger always slung over his shoulder. He keeps his red crest in a flapper bob. He has gold eyes.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He misses his home and complains about the freezing weather, even in summer.
History: Born in the south to a Gardener, Mugrunden learned a great deal about his father's area of expertise. His first spouse was a Mayor, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. By chance he met his sister recently and the two have been together since.
Motivation: He wants to meet his childhood hero; and he's looking for his big break
Ideals: Optimist. Bonds: Immigrant, Job, Family, Adventurer. Occupation: Gardener
Voice: Australian accent
Attributes [hide]
Medium (6'1") Dragonborn, Neutral Good (CR 2)
Armor Class 11
Hit Points 16 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 15 (+2) | 14 (+2) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Terran, Draconic
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 0 | 0 | 0 | 0 |
Possessions: 180 gp. 1 Buckler.
Barendd Burrowfound, Male Dwarf [Permalink]
Personal [hide]
Description: He is a husky man, who is well dressed, constantly wearing a brown suit, tan shirt, and blue tie. His black hair is long and unkept. His violet eyes have a joyful gleam in them most of the time.
Personality: Confrontational and typically high on some drug or another. He plays an instrument quite well.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His divine abilities were realized during a raid on his village. He got away from his former life and has fallen to alcoholism.
Motivation: Further expansion of business; and he wants to get laid
Ideals: Artistic, Gifted. Flaws: Ugly, Addict. Occupation: Miner
Voice: Hollow voice
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Good (CR 12)
Armor Class 12
Hit Points 120 (12d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 18 (+4) | 14 (+2) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Dwarven, Infernal, Ignan
Attacks Melee +7 / 3d10+3, Ranged +6 / 3d10+2, Grapple +3
Possessions: 4000 gp. Azurite (4 gp). Golden yellow topaz (1400 gp). Amber (110 gp). Banded agate (4 gp). Deep blue spinel (1400 gp). Amber (110 gp). Obsidian (4 gp). Obsidian (4 gp). Tourmaline (110 gp). Red-brown spinel (110 gp).
Aldous Bristol, Male Human [Permalink]
Personal [hide]
Description: This malnourished man wears a tight fitting grey shirt and pants. His chestnut hair and beard is wavy and long. He wears a mask on his face.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He has a small toy that he constantly fidgets with.
History: Sold as a small child to a necromancer, Aldous was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was an athlete and attended two major summer competitions. He never won. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He feels that his past leaves him morally obligated to help; and wants to work out more often
Ideals: Athletic. Flaws: Shy, Addict. Bonds: Poor, Mentor. Occupation: Barrister
Voice: Nasally tone
Attributes [hide]
Medium (5'5") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 13 (+1) | 13 (+1) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Auran
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 30 gp.
Gesrethe Jharthraxyn, Female Dragonborn [Permalink]
Personal [hide]
Description: Standing 6'7", this woman prefers to wear green clothing when she does not wear armor. She sports a flattop crest cut. Her gold eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She plays an instrument quite well.
History: She was born several months after her mother was called into army service. She has had some formal writing training, and achieved minor success. She guards a vault combo very seriously as well as the key needed to open it.
Motivation: Doesn't want to be a Healer and was forced into it by her family; and her relatives are trying to arrange a marriage
Ideals: Gifted, Artistic. Flaws: Addict, Secretive. Bonds: Military, Family. Occupation: Healer
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 14 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 10 (+0) | 10 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
Possessions: An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (140 gp).
Norkruuth Ophinshtalajiir, Male Dragonborn [Permalink]
Personal [hide]
Description: He is in excellent shape and is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His black crest is lengthy and is close to two feet long. His eyes are a pleasant gold.
Personality: A skeptical and narcissistic man, Norkruuth's first love is himself. His second love is also himself. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: Born in the north to a Shepherd, Norkruuth learned a great deal about his father's area of expertise. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. Due to his spouse's obsession with being a Bowyer they were divorced and he won custody of their daughter. He worked as a Shepherd, and he later adopted a second daughter.
Motivation: His relatives are trying to arrange a marriage; and find a way to reverse the transformation of his sister
Ideals: Athletic, Impeccable. Bonds: Family, Job, Debt. Occupation: Shepherd
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Neutral (CR 8)
Armor Class 10
Hit Points 67 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 14 (+2) | 12 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 |
Possessions: 40 pp. 1 Minor magic item.
Lubash Mori, Male Half-Orc [Permalink]
Personal [hide]
Description: He has a missing left leg. He wears silk and lounges about seductively. His long auburn hair reaches down to his waist. His eyes are amber and catlike.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is used to getting what he wants. In part because he is a meticulous planner.
History: Lubash was born with his mother's beautiful face. From his teen years he was always beautiful and desirable, so people have always doted on him. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To share knowledge with the world; and wants to raise his children well
Ideals: Philantrophist, Professionalism, Logical. Bonds: Attractive. Occupation: Painter
Voice: American accent
Attributes [hide]
Medium (5'8") Half-Orc, Lawful Good (CR 4)
Armor Class 9
Hit Points 31 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 13 (+1) | 14 (+2) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Orc, Gnome, Auran
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 0 | 0 | 0 |
Possessions: 600 gp. 1 Minor magic item.
Art Blossom, Female Tabaxi [Permalink]
Personal [hide]
Description: She is well dressed, constantly wearing a pastel suit, green shirt, and brown tie, and carries morningstars. Her beige fur has been sun bleached extensively. Her face is covered beneath a completely black helmet.
Personality: While she acts the brute, she is far gentler than she would appear. A friendly and beautiful Tabaxi, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.
History: Art lived on a farm with her father, near the main road leading to a nearby town. She was an adventurer many years ago and she formed a blood bond with her Gnomish companion (her 'brother'). She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: Marry her sister to traveling adventurers.
Ideals: Fighting. Bonds: Attractive, Family, Adventurer. Occupation: Animal Trainer
Voice: Shortens vowels
Attributes [hide]
Medium (5'8") Tabaxi, Chaotic Good (CR 12)
Armor Class 10
Hit Points 94 (12d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 15 (+2) | 15 (+2) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Giant, Elven
Attacks Melee +7 / 3d10+3, Ranged +4 / 3d10+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 4 | 4 | 3 | 3 | 2 | 0 |
Possessions: 1000 gp. Large well-done wool tapestry (400 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
