Portia Tealeaf, Female Halfling [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She wears a red vest and prefers pastel and brown shirts. Her boots appear to have been at one point steel toed but are quite worn down. She wears a top hat to hide her balding. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She has always had a great fascination with Elven culture. She is a font of random trivia from the lore and stories she has discovered
History: Portia was born the youngest of three triplets. She dropped out of school before completing her studies. By chance she met her sister recently and the two have been together since.
Motivation: Regain custody of her daughter; and doesn't want to be a mercenary and was forced into it by her family
Ideals: Logical. Flaws: Ugly, Racist. Bonds: Family, Slave. Occupation: Mercenary
Voice: Hard of hearing, loud
Attributes [hide]
Small (3'1") Halfling, Chaotic Good (CR 6)
Armor Class 14
Hit Points 27 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 16 (+3) | 13 (+1) | 12 (+1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Halfling, Undercommon
Attacks Melee +1 / 2d6-2, Ranged +6 / 2d6+3, Grapple +3
Possessions: 1 Minor magic item.
Zepar Mayhem, Male Tiefling [Permalink]
Personal [hide]
Description: This man has a large green mantle and cape that has been intricately interwoven into his blue robe. He is muscular with a powerful set of arms. His brown hair is greasy and uncared for. He is baby faced.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: He is a Slaad in disguise. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: His religion dominates his actions; and he wants to meet his childhood hero
Flaws: Ugly, Sensitive. Bonds: Criminal record, Adventurer, Religious. Occupation: Marshal
Voice: Old thin voice
Attributes [hide]
Medium (5'5") Tiefling, Lawful Evil (CR 7)
Armor Class 12
Hit Points 38 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 8 (-1) | 12 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +2
Possessions: 30 pp.
Elizabeth Digby, Female Human [Permalink]
Personal [hide]
Description: She wears brown painted combat armor at almost all times. She carries with her a set of shields, each one with a amber on the hilt. She only wears one on her belt and the other on her back. She wears a colorful flower in her white hair. She has green eyes and a brown hat with a black feather.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She is frequently practicing swordplay.
History: She was born several months after her mother was called into army service. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Elizabeth fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Disciplined. Bonds: Attractive, Military. Occupation: Locksmith
Voice: Relaxed voice
Attributes [hide]
Medium (5'1") Human, Lawful Evil (CR 9)
Armor Class 11
Hit Points 51 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 11 (+0) | 12 (+1) | 13 (+1) | 19 (+4) |
Senses Passive Perception 14
Languages Common, Abyssal
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1
Possessions: 500 gp. Lapis lazuli (5 gp). Rose (60 gp). Carnelian (60 gp). Jasper (60 gp). Red-brown spinel (160 gp). Citrine (60 gp). Rock crystal (60 gp). Red-brown spinel (160 gp).
Mormo Violence, Male Tiefling [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears light armors faded through time and improper care. His brown hair is singed and shortened. He has a tattooed face.
Personality: Mormo is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He has a habit of throwing himself into exceedingly dangerous situations.
History: He was born in the west. Mormo was born on a far western island where he grew up under the tutelage of his mother, an expert Engraver. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To prove his worth to the world; and he's repulsed by the pc
Ideals: Extrovert. Flaws: Ugly, Impulsive. Bonds: Immigrant. Occupation: Engraver
Voice: Loud with bravado
Attributes [hide]
Medium (5'4") Tiefling, Lawful Neutral (CR 8)
Armor Class 11
Hit Points 38 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 8 (-1) | 15 (+2) | 10 (+0) | 19 (+4) |
Senses Passive Perception 10
Languages Common, Undercommon, Orc
Attacks Melee +2 / 2d10-1, Ranged +4 / 2d10+1, Grapple +1
Possessions: 1100 gp. Amber (100 gp). Chrysoprase (20 gp). Eye agate (6 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Halimath Amastacia, Male Half-Elf [Permalink]
Personal [hide]
Description: This man is very fat, and is typically in his Miller uniform. His black hair has been sun bleached extensively. His eyes are likewise gray.
Personality: While he acts the brute, he is far gentler than he would appear. He has a minor phobia of water and hates getting wet.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Half-Elves became a terror of the countryside. He struck the Miller job and began his own company from there.
Motivation: To be a Bellfounder again; and he is unsatisfied with his job
Ideals: Fighting, Gifted. Flaws: Ugly, Fearful. Bonds: Job. Occupation: Miller
Voice: Stutters
Attributes [hide]
Medium (5'5") Half-Elf, Lawful Neutral (CR 9)
Armor Class 13
Hit Points 34 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 13 (+1) | 7 (-2) | 8 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 3d4+0, Ranged +6 / 3d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 2000 gp. Malachite (7 gp). Sard (50 gp).
Ishte Temperance, Female Tiefling [Permalink]
Personal [hide]
Description: This malnourished woman wears an old set of leather armor, nicked and torn by the ravages of time and battle. She keeps her long silver hair kept up in a rat tail. Her gold eyes dart around the room hyper actively observing anyone and anything.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Her parents moved while she was still in utero so she is the first generation to be born here. A few years later when the south was not economically sound they moved to her current location. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: To find somewhere to settle down; and she is content
Ideals: Logical. Flaws: Mundane. Bonds: Poor, Immigrant. Occupation: Tailor
Voice: Shortens vowels
Attributes [hide]
Medium (5'8") Tiefling, Lawful Neutral (CR 14)
Armor Class 11
Hit Points 53 (14d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 11 (+0) | 9 (-1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 4d6+2, Ranged +6 / 4d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 500 pp. Blue star sapphire (500 gp). Chalcedony (40 gp). Lapis lazuli (10 gp). Peridot (40 gp). Jet (110 gp). Jasper (40 gp). Rose (40 gp). 1 Medium magic item.
Mardnab Gimlen, Female Gnome [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She is generally shirtless and showing off her tattooed chest. She has a long silver ponytail with little hanging trinkets. She has a tattooed face.
Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. When she's not drinking or sleeping the drinks off, she's doing singing.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. When money was particularly tight she was walking through alleys when she overheard a Locksmith hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has never given up on her singing dream.
Motivation: Her spouse's relatives view her with great suspicion; and marry her sister to traveling adventurers
Ideals: Artistic. Flaws: Ugly, Mundane. Bonds: Poor, Family. Occupation: Locksmith
Voice: Jittery and nervous
Attributes [hide]
Small (3'2") Gnome, Neutral Good (CR 8)
Armor Class 14
Hit Points 50 (8d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 14 (+2) | 15 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Auran, Ignan
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +5
Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
