Hoglik Wordsworth, Male Half-Orc [Permalink]
Personal [hide]
Description: He is in excellent shape and very much looks the part of a Navigator. His brown hair is heavily combed to the left. He wears round tiny glasses practically rammed into his face.
Personality: He likes to make people angry or surprised. He enjoys reading and quiet.
History: He was born on a small isolated farm. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Navigator work with an outfit from a few towns over. Navigator work suited him well, and with each successful project, he earned more gold and more respect from his peers. After a long history of fighting, Hoglik and his spouse have recently divorced.
Motivation: To share knowledge with the world.
Ideals: Athletic, Logical. Flaws: Antagonistic. Bonds: Job, Nature. Occupation: Navigator
Voice: Thin and wheezing
Attributes [hide]
Medium (6'0") Half-Orc, Chaotic Evil (CR 11)
Armor Class 11
Hit Points 61 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 13 (+1) | 9 (-1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 3d8+3, Ranged +5 / 3d8+1, Grapple +3
Possessions: 220 pp. Large well-done wool tapestry (600 gp).
Gimurt Trueanvil, Male Dwarf [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a morningstar, but if one is not available he will default to his axe. His black hair is singed and shortened. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.
Personality: He speaks before he thinks and is too direct. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Sold as a small child to a necromancer, Gimurt was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To prove his worth to the world.
Ideals: Extrovert. Flaws: Ugly, Impulsive. Bonds: Mentor. Occupation: Miller
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (4'5") Dwarf, Lawful Good (CR 12)
Armor Class 8
Hit Points 92 (12d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 7 (-2) | 15 (+2) | 17 (+3) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven, Elven, Terran, Orc
Attacks Melee +6 / 3d10+2, Ranged +2 / 3d10-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 1000 gp.
Ulla Oomtrowl, Female Gnome [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she wears a simple blue robe with pastel stripes complete with hood. Sporting a white mohawk this woman's hair draws a lot of attention. Her eyes are green and she is always smoking a pipe.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: She comes from a rich northern family. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. Due to her spouse's obsession with being a Spy they were divorced and she won custody of their daughter. She worked as a Navigator, and she later adopted a second daughter.
Motivation: Obtaining odd cultural Dwarven artifacts is her passion; and her relatives are trying to arrange a marriage
Ideals: Joker. Flaws: Impulsive. Bonds: Rich, Family, Adventurer. Occupation: Navigator
Voice: Low and grunting
Attributes [hide]
Small (3'4") Gnome, Neutral Evil (CR 1)
Armor Class 14
Hit Points 7 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
2 (-4) | 16 (+3) | 9 (-1) | 12 (+1) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Gnome, Terran
Attacks Melee -2 / 1d4-4, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 60 gp.
Fargrim Thrahak, Male Dwarf [Permalink]
Personal [hide]
Description: He has a missing left leg. He wears tattered old clothes. He has dyed his greying blonde hair a little too much giving a sharp blonde color. He wears crescent spectacles with a black brim.
Personality: Aggressive, abrasive, and angry, Fargrim embodies much of what other species detest in the Dwarves. He has a minor phobia of water and hates getting wet.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He is terrified, and will act out of fear; and he's repulsed by the pc
Ideals: Logical. Flaws: Ugly, Antagonistic, Fearful. Occupation: Miller
Voice: Ums and uhs a lot
Attributes [hide]
Medium (3'11") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 13 (+1) | 16 (+3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Orc, Gnome, Aquan
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 150 gp. 1 Half-Plate.
Glim Fapplestamp, Male Gnome [Permalink]
Personal [hide]
Description: This southern man wears silk and lounges about seductively. His clothes are grease stained in places. His red hair is cut jaggedly and amateurishly. He has hazel eyes and a tan hat with a grey feather.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He also hits on men, regardless of circumstances.
History: Born to a Beggar, his father struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Priest hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has drifted from career to career and currently works as a Priest.
Motivation: Further expansion of business; and sabotage a competitor
Bonds: Attractive, Poor, Immigrant, Job, Has a crush. Occupation: Priest
Voice: Hissing voice
Attributes [hide]
Small (3'8") Gnome, Chaotic Neutral (CR 2)
Armor Class 14
Hit Points 12 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 16 (+3) | 10 (+0) | 10 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +0 / 1d6-2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 1200 sp.
Wiggan Kettlewhistle, Male Halfling [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a red top hat and red clothes. He has a very tight haircut. He wears large thick round spectacles.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He was born into a rich family. His mother had invested heavily in several trade routes and wanted him to inherit them. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He has a crush on the local Bather; and seeks redemption
Ideals: Disciplined, Gifted. Bonds: Rich, Criminal record, Has a crush. Occupation: Barrister
Voice: Hissing voice
Attributes [hide]
Small (3'0") Halfling, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 5 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 11 (+0) | 8 (-1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1000 sp.
Art In Shadow, Female Tabaxi [Permalink]
Personal [hide]
Description: Runty and weak-looking, she is dressed in a clean pastel cloak covering her clean studded leather. She has done her best to style her yellow fur to look like a famous performer. Her face is scarred and worn.
Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She does not trust anyone and sleeps with one eye open.
History: Her parents moved while she was still in utero so she is the first generation to be born here. Through the years after Art was born, her father became increasingly distant from her family, instead choosing to pursue power in the west. Art's father didn't care for her much, and the feeling was mutual. She hasn't been sleeping well lately.
Motivation: She's repulsed by the PC; and she is a bit of a kleptomaniac
Flaws: Ugly, Antagonistic, Insomniac. Bonds: Poor, Immigrant. Occupation: Stableman
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'6") Tabaxi, Lawful Evil (CR 6)
Armor Class 15
Hit Points 47 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 20 (+5) | 13 (+1) | 12 (+1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 2d6+1, Ranged +8 / 2d6+5, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 0 | 0 | 0 |
Possessions: 900 gp. Hematite (6 gp).
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