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NPC Generator

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Advanced [show]


Zedaar Ebynichtomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is wearing a long, black, dusty cloak. His green crest is slicked back into a classic pompadour. His gold eyes are slightly larger than normal.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He then took over the family business and is one of the better Barkeep for hire.

Motivation: Expand his business; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Gifted. Flaws: Mundane. Bonds: Attractive, Job, Rich, Criminal record. Occupation: Barkeep

Voice: Deep voice with rolling R's

Attributes [hide]

Zedaar Ebynichtomonis, Male Dragonborn Adept 9
Medium (6'8") Dragonborn, Chaotic Neutral (CR 9)
Armor Class 13
Hit Points 43 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 14 (+2)17 (+3) 10 (+0)13 (+1)
Skills Persuasion +4, Religion +6
Senses Passive Perception 10
Languages Common, Gnome, Infernal, Giant
Attacks Melee +6 / 3d4+3, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 1100 gp. Pink pearl (40 gp). Freshwater pearl (13 gp). Chrysoberyl (40 gp). Alexandrite (800 gp). Hematite (13 gp). Carnelian (30 gp).


Social Check DCs


Roland Netyoive, Male Half-Elf [Permalink]

Personal [hide]

Description: He dresses like a well dressed Layabout does. He is bristling with hidden weapons, mostly bows and swords. His tied-back hair is golden. He has gleaming, smiling hazel eyes.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is a great chef.

History: He got into the Layabout business at a young age. His necromantic abilities were realized during a raid on his village. He has achieved small success as a Layabout.

Motivation: Balancing his hectic life and new Layabout responsibilities is difficult; and a rival would like him out of the picture

Ideals: Gifted, Logical. Bonds: Job, Criminal record, Attractive. Occupation: Layabout

Voice: Spits words with contempt

Attributes [hide]

Roland Netyoive, Male Half-Elf Fighter 6
Medium (4'11") Half-Elf, Lawful Evil (CR 6)
Armor Class 12
Hit Points 48 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)10 (+0) 7 (-2)8 (-1)
Skills Animal Handling +1, Persuasion +2
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 300 gp. White opal (1100 gp). Obsidian (6 gp). Blue quartz (6 gp). White pearl (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Azzakh Hshhsstoroth, Male Dragonborn [Permalink]

Personal [hide]

Description: He dresses in black turtlenecks beneath a white coat with brown slacks. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears a broad hat to cover his moderate length black crest. His gold eyes lackadaisically let the world flow into them.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. Azzakh was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He used his abilities to travel the world and help people.

Motivation: He wants to get laid.

Ideals: Philantrophist. Bonds: Attractive, Has a crush, Religious. Occupation: Sculptor

Voice: Loud with bravado

Attributes [hide]

Azzakh Hshhsstoroth, Male Dragonborn Rogue 9
Medium (6'3") Dragonborn, True Neutral (CR 9)
Armor Class 10
Hit Points 38 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 11 (+0)16 (+3) 16 (+3)14 (+2)
Skills Arcana +6, Survival +6
Senses Passive Perception 13
Languages Common, Orc, Dwarven, Elven
Attacks Melee +6 / 3d4+3, Ranged +3 / 3d4+0, Grapple +3

Possessions: 5000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Azzakh Norixius, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears green leather gloves, a green jacket, and tight pants. He carries a battered bow and tarnished axe as well. He wears his rusty crest down. His red eyes have a joyful gleam in them most of the time.

Personality: He is very quiet and rarely speaks above a whisper. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born into a rich family. A freak accident while working with his Carter father left him crippled. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and he feels threatened by others

Ideals: Fighting. Flaws: Shy, Fearful, Disease. Bonds: Rich. Occupation: Hunter

Voice: Indian accent

Attributes [hide]

Azzakh Norixius, Male Dragonborn Expert 6
Medium (6'5") Dragonborn, True Neutral (CR 6)
Armor Class 12
Hit Points 32 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 16 (+3)14 (+2) 11 (+0)13 (+1)
Skills Acrobatics +5, Stealth +5
Senses Passive Perception 10
Languages Common, Auran, Dwarven
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +5

Possessions: 1 Minor magic item.


Social Check DCs


Norsko Rayden, Male Half-Orc [Permalink]

Personal [hide]

Description: 6'10" and lanky with angular features, he is an attractive figure. He wears a black tunic with brown highlights, and long tan pants that bunch up around his shoes. His hair is black and curly. His violet eyes lackadaisically let the world flow into them.

Personality: Norsko hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. He is used to getting what he wants. In part because he is a meticulous planner.

History: Norsko was raised in a hard working conservative environment. Over the years he perfected his riding and shooting skills. He became a Fortune-teller soon after.

Motivation: His name or reputation has been wronged in the past by orcs, and he desires to right it; and he wants revenge against orcs

Ideals: Artistic, Professionalism. Bonds: Attractive, Job, Nature, Enemies. Occupation: Fortune-teller

Voice: Pronounces difficult words wrong

Attributes [hide]

Norsko Rayden, Male Half-Orc Commoner 7
Medium (6'10") Half-Orc, Lawful Neutral (CR 7)
Armor Class 10
Hit Points 42 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 17 (+3)15 (+2) 17 (+3)12 (+1)
Skills Persuasion +4, Survival +6
Senses Passive Perception 13
Languages Common, Orc, Abyssal, Aquan
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1

Possessions: 900 gp. Brown-green garnet (80 gp). Banded agate (6 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Spear Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a husky woman, who wears baggy brown pantaloons and a black scarf. She has wavy lavender fur. She has several tiny ruby earrings on each ear.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She feeds upon the attention of others.

History: Born the oldest of a large religious northern family, she was no stranger to responsibility. Through the years after Spear was born, her father became increasingly distant from her family, instead choosing to pursue power in the north. Spear's father didn't care for her much, and the feeling was mutual. She now mingles about in high society.

Motivation: Her religion dominates her actions; and she's repulsed by the pc

Ideals: Gifted. Flaws: Antagonistic. Bonds: Rich, Attractive, Religious. Occupation: Tanner

Voice: Loud with bravado

Attributes [hide]

Spear Wind, Female Tabaxi Wizard 4
Medium (5'1") Tabaxi, Neutral Good (CR 4)
Armor Class 13
Hit Points 4 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 8 (-1)12 (+1) 7 (-2)9 (-1)
Skills Arcana +3, Survival +0
Senses Passive Perception 8
Languages Common, Goblin
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11432

Possessions: 500 gp.


Social Check DCs


Malquis Mystralath, Female Elf [Permalink]

Personal [hide]

Description: She wears a tan shirt, with a blue mid length skirt with blue tights and flats, usually wearing a coat over them. She has a slight overbite and is overall scrawny. She has moderate length silver hair. Her face is scarred and worn.

Personality: She is fixated on the number 76. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: From birth she was tutored by a cruel and relentless mentor. A gypsy cursed her at a young age, leading to her ugly appearance. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Find a way to reverse the transformation of her sister; and she is not mentally stable, and does not behave rationally

Flaws: Ugly, Insane. Bonds: Adventurer, Mentor, Family. Occupation: Bounty Hunter

Voice: Dark and ominous

Attributes [hide]

Malquis Mystralath, Female Elf Fighter 3
Medium (5'1") Elf, Neutral Good (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 15 (+2)14 (+2) 17 (+3)7 (-2)
Skills Deception +0, Insight +5
Senses Passive Perception 13
Languages Common, Elven, Giant, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 100 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs

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