Kite Of Shadows, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman very much looks the part of a Healer. She is muscular with a powerful set of arms. Her beige fur is smooth and relatively long. Her amber unseeing eyes seem to look past you.
Personality: She is business-like. She takes instructions and follows them to the letter. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: She was raised in a forest tribe. There was a wharf not far from home where she often wandered off to fish. She has drifted from career to career and currently works as a Healer.
Motivation: Expand her business; and to be a marshal again
Ideals: Professionalism, Joker. Flaws: Disease. Bonds: Job, Nature. Occupation: Healer
Voice: Sounds elderly
Attributes [hide]
Medium (5'3") Tabaxi, Neutral Evil (CR 5)
Armor Class 11
Hit Points 18 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 10 (+0) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 1 | 0 |
Possessions: A delicate silver chain set with a tourmaline (20 gp). Gold dragon comb with red garnet eye (1100 gp). Gold dragon comb with red garnet eye (1100 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp).
Diggory Sharps, Male Human [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His brown hair is lengthy and is close to two feet long. He wears a mask on his face.
Personality: He is a Bricklayer first and foremost. He believes firmly that knowledge should be universal. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: He was born blind and as such lacked many opportunities for work. He helped his father out around the business and became quite the natural. He's also a talented Architect, but doesn't like to broadcast it.
Motivation: Wants to work out more often; and expand his business
Ideals: Fighting, Athletic, Optimist. Flaws: Disease. Bonds: Job. Occupation: Bricklayer
Voice: Scandinavian accent
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 1)
Armor Class 9
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 8 (-1) | 10 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 160 gp.
Grai Marston, Female Half-Orc [Permalink]
Personal [hide]
Description: She is lean but muscular and wears dark leathers with embroidery. Her hair is red and very short. Her eyes are violet and catlike.
Personality: She can speak with the recently deceased. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Grai was raised in a hard working conservative environment. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Baker. She has recently gotten a pet goose that steals things from people.
Motivation: Wants to work out more often; and further expansion of business
Ideals: Gifted, Optimist, Athletic. Bonds: Job, Criminal record. Occupation: Baker
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'9") Half-Orc, Lawful Evil (CR 6)
Armor Class 11
Hit Points 32 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 13 (+1) | 10 (+0) | 19 (+4) | 8 (-1) |
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 1 | 0 | 0 | 0 |
Possessions: 2000 sp. Violet garnet (900 gp). Red spinel (70 gp).
Traulam Holimion, Female Elf [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Elf, and stands approximately 5'1". She wears a tan feathered hat and tan clothes, and her gloved hand is found clutching a shield. She wears a colorful flower in her brown hair. Her blue unseeing eyes seem to look past you.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: She was born several months after her mother was called into army service. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she feels that her past leaves her morally obligated to help
Flaws: Disease, Shy, Insane. Bonds: Attractive, Criminal record, Military. Occupation: Mayor
Voice: Speaks with a cold
Attributes [hide]
Medium (5'1") Elf, Lawful Evil (CR 3)
Armor Class 11
Hit Points 6 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 9 (-1) | 16 (+3) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Elven, Orc, Gnoll, Gnome
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 11000 cp.
Drifting Shore, Female Tabaxi [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She is perpetually draped in fineries, but all of this concealed by her earthly robes.. She keeps her yellow fur in a flapper bob. She wears crescent spectacles with a black brim.
Personality: Her tongue was cut out and she uses sign language. As long as the job gets done she does not care how it got done.
History: She is the product a well kept family trust fund and as such has never really known need. She was an athlete and attended two major summer competitions. She never won. She has built up a small fortune and can afford her own way.
Motivation: She is greedy; and wants to work out more often
Ideals: Athletic, Professionalism. Flaws: Disease. Bonds: Attractive, Rich. Occupation: Tailor
Voice: pre-pubescent
Attributes [hide]
Medium (5'2") Tabaxi, Lawful Neutral (CR 9)
Armor Class 13
Hit Points 43 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 14 (+2) | 15 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Goblin, Infernal
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 6 | 4 | 0 |
Possessions: 800 gp. Jet (50 gp).
Roondar Folkor, Male Gnome [Permalink]
Personal [hide]
Description: 3'8" and muscular, this eastern man wears a tight fitting tan shirt and pants. His brown hair is heavily combed to the left. His fierce brown eyes like to dwell on things.
Personality: He is mildly Gnome supremacist, though he does not identify as such. He uses divination through singing.
History: His parents moved while he was still in utero so he is the first generation to be born here. Roondar abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Wants to work out more often.
Ideals: Athletic, Gifted. Flaws: Racist. Bonds: Immigrant, Adventurer. Occupation: Guard
Voice: Eastern European accent
Attributes [hide]
Small (3'8") Gnome, Lawful Good (CR 4)
Armor Class 11
Hit Points 27 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 12 (+1) | 14 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Terran, Druidic
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 0 | 0 | 0 |
Possessions: 1 Minor magic item.
Ortegar Cherrycheeks, Male Halfling [Permalink]
Personal [hide]
Description: 3'1" and lanky with angular features, he is an attractive figure. He wears long strands of ruby and short red dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He wears his silver hair up in a very large beehive style do. His violet eyes dart from person to person.
Personality: He is business-like. He takes instructions and follows them to the letter. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Ortegar was born the youngest of three triplets. From his teen years he was always beautiful and desirable, so people have always doted on him. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: Wants to raise his children well.
Ideals: Professionalism. Bonds: Rich, Attractive, Adventurer, Family. Occupation: Barkeep
Voice: Raspy
Attributes [hide]
Small (3'1") Halfling, Chaotic Evil (CR 4)
Armor Class 15
Hit Points 39 (4d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 18 (+4) | 12 (+1) | 13 (+1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Infernal
Attacks Melee +1 / 1d10-1, Ranged +6 / 1d10+4, Grapple +4
Possessions: 400 gp. 1 Masterwork Common Melee.
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