Tethren Ennui, Male Tiefling [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Tiefling, and stands approximately 6'7". He wears a tight fitting black shirt and pants, and his gloved hand is found clutching a scimitar. His hair is white and curly. He has gleaming, smiling black eyes.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is lazy, self-centered, vain, and jealous.
History: Tethren was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Before the accident, he was one of the most outspoken anti-Half-Orc activists. He was mortally wounded, saved by a kind and fast-acting Half-Orc doctor. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: An old rival family wants him found; and wants to raise his children well
Flaws: Secretive, Selfish, Racist. Bonds: Poor, Family. Occupation: Body Guard
Voice: Speaks with a cold
Attributes [hide]
Medium (6'7") Tiefling, Chaotic Evil (CR 8)
Armor Class 11
Hit Points 29 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 11 (+0) | 16 (+3) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnoll, Aquan, Infernal
Attacks Melee +2 / 2d10-1, Ranged +4 / 2d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 2 | 0 |
Possessions: 400 gp. Jet (160 gp). Hematite (13 gp). Emerald (600 gp). Obsidian (13 gp). Onyx (40 gp). Moonstone (40 gp).
Theriatis Mellerelel, Male Elf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He has a large blue mantle and cape that has been intricately interwoven into his white robe. He wears his silver hair down. His brown unseeing eyes seem to look past you.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: Theriatis was born in the south. At a young age he loved to build and create. He took every job he could get his hands on, but the opportunities for Elves in the south were limited. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC.
Ideals: Disciplined, Persistence. Flaws: Disease, Antagonistic. Bonds: Immigrant. Occupation: Soapmaker
Voice: pre-pubescent
Attributes [hide]
Medium (5'5") Elf, Chaotic Good (CR 11)
Armor Class 12
Hit Points 42 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 8 (-1) | 13 (+1) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Elven, Gnome
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 3 | 3 |
Possessions: 1100 gp.
Kite Of World, Male Tabaxi [Permalink]
Personal [hide]
Description: With brown face paint in a stripe pattern across his face, he wears rags and sports a simple walking cane. His fur is yellow and curly. His eyes are yellow.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is able to make almost anything out of random pieces of junk.
History: Gifted from a young age, Kite studied abroad. A gypsy cursed him at a young age, leading to his ugly appearance. He has worked as a Detective like his mother before him.
Motivation: He desires power and/or immortality; and he'd like to take his coworkers down a peg
Ideals: Gifted. Flaws: Selfish, Ugly. Bonds: Poor, Job, Adventurer. Occupation: Detective
Voice: Creaky witch voice
Attributes [hide]
Medium (6'9") Tabaxi, Neutral Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 14 (+2) | 16 (+3) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Giant, Abyssal, Goblin
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 110 gp.
Dariff Caebrek, Female Dwarf [Permalink]
Personal [hide]
Description: Runty and weak-looking, she likes to wear brown tank tops with tan skirt. She has wavy chestnut hair. Her face is covered beneath a completely black helmet.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: Dariff was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. She was an athlete and attended two major summer competitions. She never won. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She's looking for her big break; and she's repulsed by the pc
Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Mayor
Voice: Russian accent
Attributes [hide]
Medium (3'9") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 8 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 8 (-1) | 12 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Gnome
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 200 sp. Jasper (50 gp). Zircon (50 gp). Zircon (50 gp).
Panana Ironhide, Female Gnome [Permalink]
Personal [hide]
Description: Standing 3'5", this woman is wearing colorful clothing, dressed as a Laborer. Her auburn hair is unkempt and raggedy. She is missing an eye and her face is severely sunburned. Her one remaining eye shines amber.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is harsh and unforgiving.
History: She was born a particularly ugly child, much to the horror of her parents. One day when Panana was young, her father was sewing while trying to overcome the flu, when suddenly her father dropped to the ground dead. Her father had died from a severe disease that was unknown to the village doctor. Panana was heart-stricken from the event, and her mother started working long hours to provde for them. When her spouse passed she lost her only source of income but claims to her sons to still be retired.
Motivation: Marry her sister to traveling adventurers; and her relatives are trying to arrange a marriage
Ideals: Gifted. Flaws: Ugly, Antagonistic, PTSD. Bonds: Poor, Family. Occupation: Laborer
Voice: Sore throat, cough
Attributes [hide]
Small (3'5") Gnome, Neutral Evil (CR 4)
Armor Class 11
Hit Points 28 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 17 (+3) | 14 (+2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Gnome, Aquan, Gnoll
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
Possessions: 200 gp. 1 Minor magic item.
Valanthe Wasanthi, Female Elf [Permalink]
Personal [hide]
Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears loose pants and a collared shirt complete with sweater beneath her coat. Her red hair is still thick. Her gray eyes dart from person to person.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She disdains her fellow northerners, claiming they make her look unintelligent just for using an accent.
History: She was born in the north. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. She inherited the family business which she has now maintained for 15 years.
Motivation: Sabotage a competitor; and she possesses a valuable artifact that the thieves guild wishes to steal
Flaws: Shy. Bonds: Immigrant, Criminal record, Job. Occupation: Hunter
Voice: Scandinavian accent
Attributes [hide]
Medium (5'4") Elf, Lawful Evil (CR 2)
Armor Class 8
Hit Points 8 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 7 (-2) | 6 (-2) | 17 (+3) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Celestial, Sylvan, Abyssal
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 800 sp. 1 Masterwork Common Melee.
Vistra Rubyeye, Female Dwarf [Permalink]
Personal [hide]
Description: Her left side is far more bruised and cut up than her other. She has a large grey mantle and cape that has been intricately interwoven into her tan robe. Her hair is short and silver. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Born in the north to a Laborer, Vistra learned a great deal about her mother's area of expertise. She went to a religious school and was inspired by the priests there in charitable deeds. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To get a good night's sleep; and to be a junk dealer again
Ideals: Joker. Flaws: Ugly, Insomniac. Bonds: Job, Religious. Occupation: Laborer
Voice: Dark and ominous
Attributes [hide]
Medium (3'9") Dwarf, Chaotic Good (CR 2)
Armor Class 13
Hit Points 16 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 16 (+3) | 12 (+1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven, Sylvan
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1 Masterwork Common Melee.
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