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NPC Generator

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Advanced [show]


Nemeia Grief, Female Tiefling [Permalink]

Personal [hide]

Description: She is lean but muscular and dresses like a well dressed Tailor does. Her blue hair is lengthy and is close to two feet long. Her white eyes are slightly larger than normal.

Personality: She is a Tailor first and foremost. She believes firmly that knowledge should be universal. Further she is a bit of a stoner and is frequently out of it.

History: Nemeia was raised in a hard working conservative environment. Brilliant and gifted she never wanted to apply herself. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Further expansion of business; and many dire rats want her driven away

Ideals: Gifted. Flaws: Addict. Bonds: Job, Enemies. Occupation: Tailor

Voice: Aggressive tone

Attributes [hide]

Nemeia Grief, Female Tiefling Commoner 8
Medium (6'4") Tiefling, Lawful Neutral (CR 8)
Armor Class 12
Hit Points 42 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 17 (+3)13 (+1) 15 (+2)20 (+5)
Skills Arcana +4, Survival +5
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2

Possessions: 4000 sp. Amber (110 gp). White pearl (110 gp). Zircon (60 gp). Moonstone (60 gp). Fiery yellow corundum (400 gp). Tourmaline (110 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Oren Wildcloak, Male Halfling [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He dresses well, typically a more casual-formal manner. His auburn hair is thinning but still full. His eyes are green and he is always smoking a pipe.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.

Motivation: To end his boredom.

Ideals: Athletic. Flaws: Mundane. Bonds: Attractive, Job, Rich. Occupation: Armorer

Voice: Low range voice

Attributes [hide]

Oren Wildcloak, Male Halfling Cleric 14
Small (2'11") Halfling, Chaotic Evil (CR 14)
Armor Class 12
Hit Points 88 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)10 (+0) 15 (+2)14 (+2)
Skills Animal Handling +7, Persuasion +7
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +5 / 4d6+0, Ranged +6 / 4d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15655443

Possessions: 1000 pp. Chrysoprase (50 gp). Hematite (8 gp). Carnelian (50 gp). Amethyst (50 gp). Lapis lazuli (8 gp). Golden pearl (50 gp). Iolite (50 gp). Peridot (50 gp). Chrysoprase (50 gp). Hematite (8 gp). Bloodstone (50 gp). 1 Medium magic item.


Social Check DCs


Nirgel Belief, Male Tiefling [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is wearing the road beaten gear of a warrior. His silver hair is knotted and matted. His white eyes dart from person to person to random spaces in the air.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a bit of a xeno-phobe, disliking non-Tieflings.

History: Nirgel was born the youngest of three triplets. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a flail and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Doesn't want to be a Dyer and was forced into it by his family; and his relatives are trying to arrange a marriage

Ideals: Fighting. Flaws: Antagonistic, Racist. Bonds: Poor, Family, Nature. Occupation: Dyer

Voice: Timid voice

Attributes [hide]

Nirgel Belief, Male Tiefling Expert 3
Medium (5'7") Tiefling, Lawful Good (CR 3)
Armor Class 9
Hit Points 23 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 16 (+3)15 (+2) 12 (+1)16 (+3)
Skills Arcana +4, Nature +4
Senses Passive Perception 11
Languages Common, Druidic, Aquan
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 400 gp. A large tome filled with over one hundred recipes written by a former royal chef. (170 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Black velvet mask with numerous citrines (170 gp).


Social Check DCs


Orryn Garrick, Male Gnome [Permalink]

Personal [hide]

Description: This dark-skinned male wears a well pressed and immaculate suit (or dress). He is tall, broad shouldered and powerfully built. With bright auburn hair and a scraggly beard. His blue eyes are slightly larger than normal.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Sold as a small child to a brothel owner, Orryn was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Through the years after Orryn was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Orryn's father didn't care for him much, and the feeling was mutual. He has dedicated himself to building a better kind of golem.

Motivation: He is unsatisfied with his job; and obtaining odd cultural tiefling artifacts is his passion

Ideals: Joker. Flaws: Antagonistic. Bonds: Adventurer, Mentor, Job. Occupation: Engraver

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Orryn Garrick, Male Gnome Warrior 4
Small (3'7") Gnome, Neutral Good (CR 4)
Armor Class 11
Hit Points 51 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)11 (+0) 19 (+4)9 (-1) 5 (-3)10 (+0)
Skills Animal Handling -1, Investigation +1
Senses Passive Perception 7
Languages Common, Gnome
Attacks Melee -1 / 1d10-3, Ranged +2 / 1d10+0, Grapple +0

Possessions: 300 gp. Jet (80 gp).


Social Check DCs


Fivin Hanali, Male Elf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He wears his black hair up. His skin is flawless and his brown eyes scan people very quickly.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He plays an instrument quite well.

History: He was born in a small plains village. When money was particularly tight he was walking through alleys when he overheard a Tanner hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has never given up on his music dream.

Motivation: Wishes to resurrect an old love; and he doesn't get along with people that don't share his tastes

Ideals: Philantrophist, Artistic. Bonds: Attractive, Nature, Poor. Occupation: Tanner

Voice: Sore throat, cough

Attributes [hide]

Fivin Hanali, Male Elf Barbarian 12
Medium (5'4") Elf, Lawful Good (CR 12)
Armor Class 10
Hit Points 61 (12d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 11 (+0)13 (+1) 16 (+3)13 (+1)
Skills Arcana +5, Insight +7
Senses Passive Perception 13
Languages Common, Elven, Goblin
Attacks Melee +5 / 3d10+1, Ranged +4 / 3d10+0, Grapple +1

Possessions: 400 pp.


Social Check DCs


Seven Blossom, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has yellow fur. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born blind and as such lacked many opportunities for work. Aside from being a slave or a gladiator, there isn't much legitimate work for Tabaxis in Seven's homeland. Seven decided to take the middle way and become a bodyguard. He has dedicated himself to building a better kind of golem.

Motivation: He desires power and/or immortality; and to reunite with his old friends

Ideals: Fighting. Flaws: Disease. Bonds: Rich, Adventurer, Immigrant. Occupation: Shoemaker

Voice: Posh accent

Attributes [hide]

Seven Blossom, Male Tabaxi Paladin 19
Medium (5'10") Tabaxi, Neutral Good (CR 19)
Armor Class 11
Hit Points 129 (19d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 13 (+1)15 (+2) 11 (+0)15 (+2)
Skills Animal Handling +6, Investigation +8
Senses Passive Perception 10
Languages Common, Orc, Ignan
Attacks Melee +9 / 5d8+3, Ranged +7 / 5d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1403

Possessions: 5000 gp. Silver chalice with lapis lazuli gems (150 gp). Brass mug with jade inlays (200 gp). Silver comb with moonstones (500 gp). Carved bone or ivory statuette (50 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Fire opal pendant on a fine gold chain (600 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (150 gp). Golden circlet with four aquamarines (5000 gp). Jeweled gold crown (2000 gp). Large well-done wool tapestry (200 gp). Silver chalice with lapis lazuli gems (150 gp). Eyepatch with mock eye of sapphire and moonstone (600 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Gold and topaz bottle stopper cork (900 gp). A roughly beaten golden orb (150 gp). Eyepatch with mock eye of sapphire and moonstone (600 gp). Black velvet mask with numerous citrines (150 gp). A pair of silk slippers encrusted with tiny pearls. (150 gp). Solid gold idol (400 gp). A small bag of saffron. (50 gp). Brass mug with jade inlays (200 gp). Gold music box (2000 gp). Brass mug with jade inlays (200 gp). A necklace of small pink pearls (5000 gp). 1 Major magic item.


Social Check DCs


Ernest Kendall, Male Human [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He tends to wear a large grey jacket. His moppish blonde hair is in a traditional bowl cut. His thin eyebrows rest above his beady hazel eyes.

Personality: He is a Soapmaker first and foremost. He believes firmly that knowledge should be universal. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He is the product a well kept family trust fund and as such has never really known need. From there he went from mercenary job to mercenary job. He has set out to sabotage the competition.

Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it; and he wants to meet his childhood hero

Ideals: Impeccable. Flaws: Ugly. Bonds: Job, Rich, Adventurer, Enemies. Occupation: Soapmaker

Voice: Squeaky

Attributes [hide]

Ernest Kendall, Male Human Paladin 1
Medium (5'7") Human, Lawful Neutral (CR 1)
Armor Class 8
Hit Points 8 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 7 (-2)16 (+3) 15 (+2)17 (+3)
Skills Arcana +5, Stealth +0
Senses Passive Perception 12
Languages Common, Goblin, Aquan, Druidic
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 50 gp.


Social Check DCs

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