Eva Wallace, Female Human [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she typically wears a sleeveless long coat of deep brown leather and dull white iron scale mail. She wears her hair in dreadlocks. She has amber eyes.
Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She feeds upon the attention of others.
History: Eva was born with her father's beautiful face. Eva was born on a far eastern plains where she grew up under the tutelage of her father, an expert Stableman. She hasn't been sleeping well lately.
Motivation: Many giants want her driven away; and a deep hatred of giants
Ideals: Optimist. Flaws: Insomniac. Bonds: Attractive, Immigrant, Enemies. Occupation: Stableman
Voice: Speaks in third person
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 17 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 8 (-1) | 13 (+1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: Just what you see.
Geva Darby, Female Human [Permalink]
Personal [hide]
Description: This slender woman stands about 5'3". She wears baggy brown pantaloons and a grey scarf. Her tied-back hair is white. She tend to wears goggles to shield her eyes.
Personality: Eccentric and domineering, Geva will drive conversation. Geva is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.
History: Geva was born the youngest of three triplets. She worked as a nervous Bounty Hunter and found it very stressful. She has since married many spouses, only to have them die. She claims to not be responsible.
Motivation: A strong sense of loyalty to Dwarven people; and dwarven compassion
Ideals: Extrovert. Flaws: Racist. Bonds: Family, Job, In love. Occupation: Bounty Hunter
Voice: Thin and wheezing
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 13 (+1) | 9 (-1) | 9 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 70 gp. Silver comb with moonstones (300 gp).
Arnold Ray, Male Half-Elf [Permalink]
Personal [hide]
Description: He has a missing right arm. He prefers to wear yellow clothing when he does not wear armor. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. When he's not drinking or sleeping the drinks off, he's doing dancing.
History: Arnold lived on a farm with his mother, near the main road leading to a nearby town. He has had some formal dancing training, and achieved minor success. He used his abilities to trick people and travel the world for free.
Motivation: He's looking for his big break; and his spouse's relatives view him with great suspicion
Ideals: Disciplined, Artistic. Bonds: Family, Criminal record, Adventurer. Occupation: Server
Voice: French accent
Attributes [hide]
Medium (5'9") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 40 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 15 (+2) | 16 (+3) | 14 (+2) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Elven, Gnome, Giant, Infernal
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 50 pp. Ceremonial electrum dagger with a star ruby in the pommel (300 gp). Fire opal pendant on a fine gold chain (1300 gp). A small bag of saffron. (20 gp). Eyepatch with mock eye of sapphire and moonstone (1300 gp).
Gimble Cobblelob, Male Gnome [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he likes to wear ponchos typically of a light tan in addition to tight pants. His red hair is singed and shortened. His eyes are amber.
Personality: Overbrimming with self-confidence, Gimble isn't afraid of most anything. He has a strong dislike to people who do not believe in Gnomish unity. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Gimble lived on a farm with his father, near the main road leading to a nearby town. He was taken as a slave by a traveling circus and forced to perform He now travels the world, in search of power and loot.
Motivation: Meet up once more with his childhood friend; and wants to raise his children well
Ideals: Impeccable. Flaws: Ugly. Bonds: Adventurer, Family, Slave. Occupation: Bounty Hunter
Voice: Speaks with back of mouth
Attributes [hide]
Small (3'7") Gnome, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 31 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 14 (+2) | 15 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Giant, Ignan
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 19000 sp. 1 Minor magic item.
Olunt Rakankrak, Male Dwarf [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He wears loose pants and a collared shirt complete with sweater beneath his coat. He keeps his red hair in a flapper bob. He wears round tiny glasses practically rammed into his face.
Personality: Aggressive, abrasive, and angry, Olunt embodies much of what other species detest in the Dwarves. He always tries to repair and not replace. It was this mentality that drove him into the Fisher business.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Fisher arts, while his father instructed him in etiquette, music and courtly manner. Cursed with lycanthropy at a very young age, Olunt has worked very hard to control his curse. He has built up a small fortune and can afford his own way.
Motivation: He is greedy; and money/treasure
Ideals: Persistence. Flaws: Ugly, Antagonistic, Disease. Bonds: Rich. Occupation: Fisher
Voice: Rolls R's
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Neutral (CR 10)
Armor Class 12
Hit Points 76 (10d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 15 (+2) | 12 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Gnome
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +3
Possessions: Cloth of gold vestments (40 gp).
Burgell Shadowcloak, Male Gnome [Permalink]
Personal [hide]
Description: He wears a tan coat over a pastel low-cut shirt, and a Stetson hat upon his head, and he perpetually has his whip ready. His moppish golden hair is in a traditional bowl cut. His brown eyes dart around the room hyper actively observing anyone and anything.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Gnome in existence. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.
History: He was born to a pair of big game hunters, but was frequently ill as a child. After coming to the age of reason, Burgell took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He moves from town to town, unable to find a place to settle.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Justice, Gifted. Flaws: Disease. Bonds: Immigrant. Occupation: Sellsword
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Small (3'6") Gnome, Lawful Evil (CR 4)
Armor Class 13
Hit Points 21 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 15 (+2) | 13 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Gnome, Sylvan
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 | 3 | 0 |
Possessions: 300 gp.
Seere Sage, Female Tiefling [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She wears a green vest and prefers white and brown shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her purple hair is lengthy and is close to two feet long. Her red eyes peer out from beneath her wide-brimmed green hat.
Personality: She has always had a great fascination with Dragonborn culture. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: When she was but 5 years old her parents immigrated from the north. From there she went from mercenary job to mercenary job. She became a Banker soon after.
Motivation: Balancing her hectic life and new Banker responsibilities is difficult; and wants to open a new tavern
Flaws: Ugly, Racist. Bonds: Job, Immigrant, Adventurer. Occupation: Banker
Voice: Aggressive tone
Attributes [hide]
Medium (5'0") Tiefling, Chaotic Good (CR 5)
Armor Class 13
Hit Points 29 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 15 (+2) | 16 (+3) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Draconic, Gnome, Celestial
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 1 | 0 | 0 | 0 |
Possessions: 800 gp. 1 Masterwork Thieves’ tools.
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Their contribution stands as a beacon of hope for all adventurers!
