Gurdis Gorunn, Female Dwarf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She wears a brown vest and prefers white and black shirts. Her boots appear to have been at one point steel toed but are quite worn down. She has done her best to style her chestnut hair to look like a famous performer. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She hates Dwarves with a passion. As such she is filled with self loathing. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: Gurdis was born the youngest of three triplets. She always admired arcane-users and wanted to develop the talent, but never had the affinity for it. She has dedicated herself to building a better kind of golem.
Motivation: She wants to meet her childhood hero.
Ideals: Gifted. Flaws: Ugly, Racist. Bonds: Adventurer, Family. Occupation: Animal Trainer
Voice: Uses sign language
Attributes [hide]
Medium (4'1") Dwarf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 15 (+2) | 14 (+2) | 13 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven, Halfling, Orc
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 800 sp.
Eloise Feeny, Female Half-Elf [Permalink]
Personal [hide]
Description: She has a large violet mantle and cape that has been intricately interwoven into her green robe. She is physically well-built. Her silver hair is wavy and long. She wears large thick round spectacles.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She is a very good compulsive liar and kleptomaniac.
History: She was raised in a mountains tribe. Her father was very strict, and drilled into her lessons on being the perfect lady. She used her abilities to trick people and travel the world for free.
Motivation: She has money and likes to spend it; and she has comitted a past crime that haunts her to this day
Ideals: Impeccable. Flaws: Secretive. Bonds: Criminal record, Nature, Rich. Occupation: Performer
Voice: French accent
Attributes [hide]
Medium (5'5") Half-Elf, Lawful Evil (CR 2)
Armor Class 9
Hit Points 6 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 4 (-3) | 12 (+1) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Elven, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
Possessions: 360 gp. 1 Healer’s kit.
Surina Daardendrian, Female Dragonborn [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she tends to wear a large black jacket. Her crest is rusty and curly. Her gold eyes dart from person to person to random spaces in the air.
Personality: She is a hateful person. She taunts others and blames them for her problems. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: Surina lived on a farm with her mother, near the main road leading to a nearby town. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. By chance she met her sister recently and the two have been together since.
Motivation: An old rival family wants her found; and she possesses a valuable artifact that the thieves guild wishes to steal
Flaws: Antagonistic, Impulsive. Bonds: Family, Rich, Criminal record. Occupation: Servant
Voice: Sleepy voice
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Evil (CR 9)
Armor Class 11
Hit Points 26 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 12 (+1) | 13 (+1) | 16 (+3) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Auran, Giant, Gnoll
Attacks Melee +7 / 3d4+4, Ranged +4 / 3d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 4 | 0 | 0 |
Possessions: 500 gp. Aquamarine (200 gp).
Kyle Wharton, Male Human [Permalink]
Personal [hide]
Description: With white face paint in a stripe pattern across his face, he is wearing a long, brown, dusty cloak. He wears a colorful flower in his blonde hair. He is baby faced.
Personality: A skeptical and narcissistic man, Kyle's first love is himself. His second love is also himself. He does not believe in violence as a means to an end. He is a dedicated Fletcher but believes his peers are too gung-ho.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He used his abilities to travel the world and help people.
Motivation: To get a good night's sleep; and he has money and likes to spend it
Ideals: Impeccable, Pacifist, Philantrophist. Flaws: Insomniac. Bonds: Attractive, Rich. Occupation: Fletcher
Voice: Can't modulate volume
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 11)
Armor Class 10
Hit Points 65 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 11 (+0) | 16 (+3) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Celestial, Gnoll, Ignan
Attacks Melee +3 / 3d8-1, Ranged +4 / 3d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 4 | 3 | 3 | 3 | 3 | 3 | 1 |
Possessions: 2300 gp. Aquamarine (1300 gp). Alexandrite (1300 gp). Alexandrite (1300 gp). Blue quartz (11 gp). Carnelian (70 gp). Sard (70 gp). Black pearl (1300 gp).
Caeldrim Mellerelel, Male Elf [Permalink]
Personal [hide]
Description: This man wears baggy tan pantaloons and a red scarf. He has a penchant for wearing a ring with an oversized aquamarine on his right hand. He has styled his brown hair well, parting it to the right. He is very pretty but has cold, dead eyes.
Personality: He is fixated on the number 79. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is obsessed with a lost civilization.
History: He was always a brilliant, if unscrupulous mind. From his teen years he was always beautiful and desirable, so people have always doted on him. He is untrained/undisciplined, which makes him dangerous.
Motivation: To reunite with his old friends; and meet up once more with his childhood friend
Ideals: Logical. Flaws: Insane. Bonds: Rich, Attractive, Adventurer. Occupation: Sailor
Voice: Dark and ominous
Attributes [hide]
Medium (5'4") Elf, Chaotic Good (CR 2)
Armor Class 13
Hit Points 13 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 10 (+0) | 17 (+3) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Elven, Druidic, Celestial, Halfling
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 400 sp.
Everard Stratford, Male Human [Permalink]
Personal [hide]
Description: He wears silk and lounges about seductively. He has a small bristly mustache and wavy white hair. His hazel eyes dart from person to person to random spaces in the air.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: He was raised in a plains tribe. There was a wharf not far from home where he often wandered off to fish. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature sai.
Motivation: Obtaining odd cultural Dragonborn artifacts is his passion; and he has money and likes to spend it
Bonds: Attractive, Family, Nature, Adventurer, Rich. Occupation: Farmer
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'9") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 12 (+1) | 14 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Aquan, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +4
Possessions: 1000 cp.
Liftrasa Trueblood, Female Dwarf [Permalink]
Personal [hide]
Description: This northern woman is abnormally tall. She is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her whole body is exceptionally muscular. Her silver hair is kept up in a ponytail inside a deerstalker hat. Her half smiles and green eyes are beguiling and draw you in.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. The war was a terrible time for her, and Liftrasa does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: She was born in the north, but her parents moved at a very young age to the east. Liftrasa was born on a far northern mountains where she grew up under the tutelage of her father, an expert Knight. She left for the north, certain she would find work there.
Motivation: She wants nothing more than to rejoin the army; and a rival would like her out of the picture
Flaws: Terse, Depressed. Bonds: Attractive, Immigrant, Military. Occupation: Knight
Voice: Scandinavian accent
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 19 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 12 (+1) | 11 (+0) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 5000 cp. 3 Holy water.
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