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NPC Generator

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Advanced [show]


Muggrish Beckwith, Male Half-Orc [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears dull black sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed trident, just in case. His brown hair is heavily combed to the right. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Muggrish is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is a font of random trivia from the lore and stories he has discovered

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Marshal arts, while his mother instructed him in etiquette, music and courtly manner. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Extrovert, Logical. Flaws: Insomniac. Bonds: Rich. Occupation: Marshal

Voice: Old Prospector

Attributes [hide]

Muggrish Beckwith, Male Half-Orc Aristocrat 7
Medium (6'6") Half-Orc, Lawful Evil (CR 7)
Armor Class 13
Hit Points 56 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 15 (+2)10 (+0) 12 (+1)16 (+3)
Skills Athletics +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +4

Possessions: 80000 cp. Blue quartz (7 gp). Aquamarine (1200 gp).


Social Check DCs


Godfrey Middleton, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a custom-built plate barding that's adorned with grey lining and desert motifs. His brown hair and beard is wavy and long. His brown eyes peer out from beneath his deerstalker grey hat.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Godfrey was born into a poor family. Growing up, he dreamt of becoming a Bard, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Bard in service of a powerful lord somewhere. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He used his abilities to travel the world and help people.

Motivation: A need for knowledge about a nearby landmark; and meet up once more with his childhood friend

Ideals: Passionate, Philantrophist. Bonds: Poor, Adventurer, Criminal record. Occupation: Shepherd

Voice: High pitched, excited

Attributes [hide]

Godfrey Middleton, Male Human Bard 1
Medium (5'10") Human, Neutral Evil (CR 1)
Armor Class 9
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 16 (+3)13 (+1) 10 (+0)12 (+1)
Skills Acrobatics +1, Medicine +2
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112000

Possessions: 60 gp. 1 Banded mail.


Social Check DCs


Guy Gyula, Male Half-Elf [Permalink]

Personal [hide]

Description: This man likes to wear darkened spectacles and heavy clothing, no matter the weather. He has a penchant for wearing a ring with an oversized amethyst on his left hand. He has brown hair. His half smiles and violet eyes are beguiling and draw you in.

Personality: He hates Half-Elves with a passion. As such he is filled with self loathing. He loves his children and doesn't want them to worry about him. He loves to share his singing with anyone who is interested.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Guard arts, while his mother instructed him in etiquette, music and courtly manner. Before the accident, he was one of the most outspoken anti-Half-Elven activists. He was mortally wounded, saved by a kind and fast-acting Half-Elven doctor. Due to his spouse's obsession with being a Engraver they were divorced and he won custody of their son. He worked as a Guard, and he later adopted a second son.

Motivation: Money/treasure; and doesn't want to be a guard and was forced into it by his family

Ideals: Artistic. Flaws: Racist. Bonds: Rich, Attractive, Family. Occupation: Guard

Voice: Australian accent

Attributes [hide]

Guy Gyula, Male Half-Elf Paladin 5
Medium (5'6") Half-Elf, Chaotic Good (CR 5)
Armor Class 10
Hit Points 58 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 18 (+4)8 (-1) 16 (+3)16 (+3)
Skills Deception +6
Senses Passive Perception 13
Languages Elven
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 1000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Flask In Shadow, Male Tabaxi [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'4" when asserting himself. His long beige fur is drawn into a two foot long braid. He wears round tiny glasses practically rammed into his face.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is a font of random trivia from the lore and stories he has discovered

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Blacksmith father left him crippled. He ran away from his former home and has been making his living as a Miller for the past few years.

Motivation: To get a good night's sleep; and expand his business

Ideals: Fighting, Logical. Flaws: Disease, Insomniac. Bonds: Job. Occupation: Miller

Voice: Draws out vowels

Attributes [hide]

Flask In Shadow, Male Tabaxi Cleric 14
Medium (5'4") Tabaxi, True Neutral (CR 14)
Armor Class 13
Hit Points 122 (14d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 16 (+3)12 (+1) 15 (+2)13 (+1)
Skills Acrobatics +8, Intimidation +6
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +7 / 4d6+2, Ranged +8 / 4d6+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15655443

Possessions: 5000 gp. Alexandrite (700 gp). Tiger eye turquoise (7 gp). Azurite (7 gp). Clear bright green emerald (8000 gp). Deep blue spinel (700 gp). Star rose quartz (40 gp). Carnelian (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hork Tyndall, Male Half-Orc [Permalink]

Personal [hide]

Description: This late middle aged man wears just a white suit and is in decent physical shape. His moppish silver hair is in a traditional bowl cut. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: Prone to second guessing himself, he comes off as nervous. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born the only child of a wealthy merchant. As a young adult he joined a group advocating for an improvement in Half-Orc conditions. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He has a crush on the local Bather; and wants his loneliness to end

Ideals: Entrepeneur. Flaws: Shy, Racist. Bonds: Guardian, Has a crush. Occupation: Bowyer

Voice: Aggressive tone

Attributes [hide]

Hork Tyndall, Male Half-Orc Monk 9
Medium (5'6") Half-Orc, Neutral Evil (CR 9)
Armor Class 9
Hit Points 70 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 16 (+3)8 (-1) 14 (+2)13 (+1)
Skills Athletics +4, Intimidation +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 3d4+1, Ranged +2 / 3d4-1, Grapple +4

Possessions: 1000 gp. 1 Minor magic item.


Social Check DCs


Smoking Of Passion, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears baggy brown pantaloons and a black scarf. She is physically well-built. She wears her black fur down. Her blue eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: Abrasive and pushy, she has a hard time making friends. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: She was born to loving parents in a slum to the west. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. After a long history of fighting, Smoking and her spouse have recently divorced.

Motivation: She has a rivalry with the Church that dominates her actions; and she's repulsed by the pc

Flaws: Addict, Antagonistic, Forgetful. Bonds: Poor, Religious. Occupation: Mayor

Voice: Sleepy voice

Attributes [hide]

Smoking Of Passion, Female Tabaxi Rogue 3
Medium (5'3") Tabaxi, Lawful Evil (CR 3)
Armor Class 13
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 12 (+1)13 (+1) 13 (+1)8 (-1)
Skills Sleight of Hand +5, Survival +3
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp. Jade (120 gp). Silver pearl (120 gp). White pearl (120 gp).


Social Check DCs


Duvamil Miggledy, Female Gnome [Permalink]

Personal [hide]

Description: A plain young-adult woman, she is well dressed, constantly wearing a blue suit, tan shirt, and yellow tie. She has auburn hair. Her half smiles and brown eyes are beguiling and draw you in.

Personality: She dislikes all the random violence that takes place in the north. She has a minor phobia of water and hates getting wet.

History: The child of northern immigrants she idolized her mother. She took every job she could get her hands on, but the opportunities for Gnomes in the north were limited. She moves from town to town, unable to find a place to settle.

Motivation: She feels threatened by others; and she loathes her own lifestyle

Ideals: Pacifist. Flaws: Fearful, Depressed. Bonds: Attractive, Immigrant. Occupation: Farmer

Voice: Old Prospector

Attributes [hide]

Duvamil Miggledy, Female Gnome Commoner 4
Small (3'6") Gnome, Neutral Evil (CR 4)
Armor Class 12
Hit Points 26 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 17 (+3)15 (+2) 13 (+1)12 (+1)
Skills Acrobatics +3, Perception +3
Senses Passive Perception 13
Languages Common, Gnome, Aquan, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +3

Possessions: 600 gp. Blue sapphire (900 gp). 1 Minor magic item.


Social Check DCs

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