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Advanced [show]


Wiggens Leffery, Male Gnome [Permalink]

Personal [hide]

Description: This man is renowned for his bright tan suits and hats. He is muscular with a powerful set of arms. He has wavy brown hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: A deeply religious man he believes everything happens for a reason. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Wiggens was born the youngest of three triplets. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To unite with his sister; and wants his loneliness to end

Flaws: Shy. Bonds: Attractive, Religious, Job, Family, Has a crush. Occupation: Tanner

Voice: Can't modulate volume

Attributes [hide]

Wiggens Leffery, Male Gnome Expert 4
Small (3'4") Gnome, Lawful Good (CR 4)
Armor Class 13
Hit Points 18 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 15 (+2)14 (+2) 14 (+2)11 (+0)
Skills History +4, Medicine +4
Senses Passive Perception 12
Languages Common, Gnome, Auran, Draconic
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp. Blue quartz (10 gp). Citrine (40 gp). 1 Minor magic item.


Social Check DCs


Kansif Kimberly, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears a simple burlap shirt and baggy pants. She conceals her bastard sword with her veritable burlap sack of a shirt, and she perpetually has her bastard sword ready. Her wide-brimmed hat is riddled with cuts and holes. Her amber eyes dart from person to person.

Personality: Kansif is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is used to getting what she wants. In part because she is a meticulous planner.

History: Kansif hails from a village terrorized by dire rats. In her 16th year, her parents were killed by a dire rats raid, leaving Kansif alone in the world. After a stint in an orphanage, she was adopted. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Kansif fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: A deep hatred of dire rats; and her name or reputation has been wronged in the past by dire rats, and she desires to right it

Ideals: Fighting, Extrovert, Professionalism. Flaws: Ugly. Bonds: Enemies. Occupation: Server

Voice: Pronounces difficult words wrong

Attributes [hide]

Kansif Kimberly, Female Half-Orc Wizard 17
Medium (4'7") Half-Orc, Neutral Evil (CR 17)
Armor Class 10
Hit Points -8 (17d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 4 (-3)12 (+1) 11 (+0)17 (+3)
Skills Medicine +6, Persuasion +9
Senses Passive Perception 10
Languages Common, Orc, Giant
Attacks Melee +9 / 5d4+3, Ranged +6 / 5d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15444

Possessions: 11000 gp. Finely wrought small gold bracelet (100 gp). Gold and topaz bottle stopper cork (1300 gp). A roughly beaten golden orb (60 gp). Jeweled gold crown (7000 gp). Large well-done wool tapestry (600 gp). Gold dragon comb with red garnet eye (1300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Brass mug with jade inlays (600 gp). Large well-done wool tapestry (600 gp). A life-sized copper and silver statuette of a cockatrice. (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Large well-done wool tapestry (600 gp). A roughly beaten golden orb (60 gp). A roughly beaten golden orb (60 gp). Jeweled gold crown (7000 gp). Jeweled gold crown (7000 gp). Black velvet mask with numerous citrines (60 gp). Silver comb with moonstones (1000 gp). Solid gold idol (200 gp). Golden circlet with four aquamarines (3000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1300 gp). Black velvet mask with numerous citrines (60 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (60 gp). Silver chalice with lapis lazuli gems (60 gp).


Social Check DCs


Gerald Breeden, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he typically wears grey cloth garments or leather armor. His white hair is smooth and relatively long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, Gerald took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Wishes to resurrect an old love.

Ideals: Gifted. Flaws: Insane, Cynical. Bonds: In love. Occupation: Assassin

Voice: Pirate accent

Attributes [hide]

Gerald Breeden, Male Human Monk 1
Medium (6'1") Human, Lawful Good (CR 1)
Armor Class 8
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)6 (-2) 11 (+0)10 (+0) 11 (+0)11 (+0)
Skills Nature +2, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2

Possessions: 30 gp.


Social Check DCs


Three Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a brown vest with golden trim over his white shirt. His blue leather gloves and pants are well-kept, and his brown boots flare out at the collars. His fur is cut close to his head. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He also is a firm believer in the manly ideal.

History: Three was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. After a long history of fighting, Three and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and to prove his worth to the world

Ideals: Gifted. Flaws: Impulsive, Antagonistic. Bonds: Poor. Occupation: Tailor

Voice: Whispers

Attributes [hide]

Three Paws, Male Tabaxi Wizard 1
Medium (5'6") Tabaxi, Lawful Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 12 (+1)10 (+0) 16 (+3)7 (-2)
Skills Intimidation +0, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 40 gp. Coral (60 gp).


Social Check DCs


Caeldrim Teinithra, Male Elf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is wearing a tight tan one piece outfit complete with pants, hood, and a cape. His silver hair is slicked back into a classic pompadour. This gray eyed southerner is not easily forgotten.

Personality: Aggressive, abrasive, and angry, Caeldrim embodies much of what other species detest in the Elves. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Caeldrim hails from a village terrorized by drow. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. After a long history of fighting, Caeldrim and his spouse have recently divorced.

Motivation: He feels the way he acts is they only way to get by in the world; and he is unsatisfied with his job

Ideals: Justice, Impeccable. Flaws: Antagonistic. Bonds: Enemies, Job. Occupation: Doctor

Voice: Low rumbling, strings words together

Attributes [hide]

Caeldrim Teinithra, Male Elf Rogue 3
Medium (5'0") Elf, Lawful Evil (CR 3)
Armor Class 11
Hit Points 21 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)7 (-2) 11 (+0)9 (-1)
Skills Acrobatics +3, Deception +1
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. 1 Half-Plate. 1 Masterwork Heavy steel shield.


Social Check DCs


Kiirith Beryntolthropal, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a black costume with the symbols of the four houses of cards on his torso. His crest is cut close to his head. His eyes are likewise red. His teeth are white and perfect.

Personality: This man loves writing and to teach people writing more than just about anything. He does not believe in violence as a means to an end. He is a dedicated Baker but believes his peers are too gung-ho.

History: When he was but 8 years old his parents immigrated from the east. Kiirith abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature crossbow.

Motivation: Meet up once more with his childhood friend; and he has passion for adventuring and risk

Ideals: Artistic, Pacifist. Bonds: Attractive, Immigrant, Adventurer. Occupation: Baker

Voice: Speaks with squeezed throat

Attributes [hide]

Kiirith Beryntolthropal, Male Dragonborn Aristocrat 9
Medium (6'4") Dragonborn, Lawful Neutral (CR 9)
Armor Class 8
Hit Points 65 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)7 (-2) 15 (+2)13 (+1) 15 (+2)12 (+1)
Skills Deception +4, Stealth +1
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +7 / 3d4+4, Ranged +1 / 3d4-2, Grapple +4

Possessions: 800 gp. Smoky quartz (30 gp). Chrysoberyl (150 gp).


Social Check DCs


Oppleby Humplebumple, Male Gnome [Permalink]

Personal [hide]

Description: He wears just a tan suit. He is physically well-built. He has a very tight haircut. His eyes are a pleasant brown.

Personality: He is very quiet and rarely speaks above a whisper. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Oppleby was born into a poor family. Growing up, he dreamt of becoming a Expert, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Expert in service of a powerful lord somewhere. Oppleby abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better world.

Motivation: He wants revenge against goblins; and a deep hatred of goblins

Flaws: Shy, Insane. Bonds: Poor, Adventurer, Enemies. Occupation: Fletcher

Voice: Stutters

Attributes [hide]

Oppleby Humplebumple, Male Gnome Expert 4
Small (3'7") Gnome, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 18 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 12 (+1)9 (-1) 13 (+1)12 (+1)
Skills Athletics +2, Persuasion +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +3

Possessions: 4000 cp.


Social Check DCs

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