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NPC Generator

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Advanced [show]


Dalaba Lingenhall, Female Gnome [Permalink]

Personal [hide]

Description: She has a missing right arm. She dresses well, typically a more casual-formal manner. Her hair is white and curly. Her brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She plays an instrument quite well.

History: Dalaba hails from a village terrorized by giants. She was an athlete and attended two major summer competitions. She never won. She has never given up on her painting dream.

Motivation: Many giants want her driven away.

Ideals: Athletic, Artistic. Bonds: Attractive, Enemies. Occupation: Priest

Voice: Squeaky

Attributes [hide]

Dalaba Lingenhall, Female Gnome Ranger 3
Small (3'1") Gnome, True Neutral (CR 3)
Armor Class 13
Hit Points 21 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)14 (+2) 16 (+3)9 (-1)
Skills Animal Handling +5, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Gnome, Terran, Aquan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: Just what you see.


Social Check DCs


Williamina Blackwood, Female Human [Permalink]

Personal [hide]

Description: Standing 5'5", this woman wears a grey vest with golden trim over her white shirt. Her red leather gloves and pants are well-kept, and her grey boots flare out at the collars. She has shaved her head bald. She is baby faced.

Personality: Deceptive and manipulative this southern gal figured out how to best use her charms to convince people to do what she wants. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.

History: Williamina was born into a poor family. Growing up, she dreamt of becoming a Wizard, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Wizard in service of a powerful lord somewhere. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. Recently she has begun working with bootleggers and crooks.

Motivation: She desires power and/or immortality.

Ideals: Justice. Bonds: Attractive, Criminal record, Poor, Adventurer. Occupation: Baker

Voice: Soft and mumbly

Attributes [hide]

Williamina Blackwood, Female Human Wizard 1
Medium (5'5") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 10 (+0)11 (+0) 14 (+2)14 (+2)
Skills Insight +4, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Jheri Hashphronyxadyn, Female Dragonborn [Permalink]

Personal [hide]

Description: This younger middle-aged woman is generally well dressed albeit a few years behind the times, and a wedding ring on her left hand. Her long white crest is drawn into a two foot long braid. Her eyes are red.

Personality: She likes to make people angry or surprised. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. She dropped out of school before completing her studies. After a long history of fighting, Jheri and her spouse have recently divorced.

Motivation: She's repulsed by the PC; and her religion dominates her actions

Ideals: Logical. Flaws: Antagonistic. Bonds: Attractive, In love, Religious. Occupation: Baker

Voice: Uses sign language

Attributes [hide]

Jheri Hashphronyxadyn, Female Dragonborn Aristocrat 7
Medium (6'1") Dragonborn, Neutral Evil (CR 7)
Armor Class 12
Hit Points 30 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 12 (+1)15 (+2) 17 (+3)12 (+1)
Skills Persuasion +4, Survival +6
Senses Passive Perception 13
Languages Common, Ignan, Aquan
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3

Possessions: Just what you see.


Social Check DCs


Ermina Othronus, Female Half-Elf [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left hand, she wears silk and lounges about seductively. Her hair is black and curly. She has a tattooed face.

Personality: Ermina is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: When she was but 6 years old her parents immigrated from the north. She took every job she could get her hands on, but the opportunities for Half-Elves in the north were limited. She left for the north, certain she would find work there.

Motivation: Wants to work out more often; and she wants nothing more than to rejoin the army

Ideals: Extrovert. Bonds: Attractive, Military, Immigrant. Occupation: Tanner

Voice: Scratchy, weak

Attributes [hide]

Ermina Othronus, Female Half-Elf Aristocrat 12
Medium (5'9") Half-Elf, Neutral Good (CR 12)
Armor Class 13
Hit Points 115 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)16 (+3) 18 (+4)19 (+4) 12 (+1)8 (-1)
Skills Perception +5, Survival +5
Senses Passive Perception 15
Languages Common, Elven, Orc, Aquan, Dwarven, Abyssal
Attacks Melee +1 / 3d10-3, Ranged +7 / 3d10+3, Grapple +3

Possessions: 35000 sp. Citrine (20 gp). Aquamarine (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tûmûg Carlisle, Male Half-Orc [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a weathered and beat up set of banded mail beneath an oversized white coat. His hair is short and blonde. His eyes are likewise hazel.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: Tûmûg was born the youngest of three triplets. Cursed with unlife at a very young age, Tûmûg has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He wants to get laid; and an old rival family wants him found

Flaws: Shy, Disease. Bonds: Family, Has a crush. Occupation: Crown-heir

Voice: Mumbles to self between sentences

Attributes [hide]

Tûmûg Carlisle, Male Half-Orc Rogue 7
Medium (6'8") Half-Orc, Lawful Good (CR 7)
Armor Class 9
Hit Points 37 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 15 (+2)7 (-2) 11 (+0)12 (+1)
Skills Sleight of Hand +2, Survival +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +2

Possessions: 7000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Jezebeth Bedlam, Female Tiefling [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft violet waves gently in the breeze. She wears a colorful flower in her red hair. She wears a mask on her face.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She always tries to repair and not replace. It was this mentality that drove her into the Guard business.

History: She was born in the west, but her parents moved at a very young age to the north. She took every job she could get her hands on, but the opportunities for Tieflings in the west were limited. She now mingles about in high society.

Motivation: She uses money and sex appeal to get what she needs.

Ideals: Impeccable, Persistence. Bonds: Rich, Attractive, Immigrant. Occupation: Guard

Voice: Soft and mumbly

Attributes [hide]

Jezebeth Bedlam, Female Tiefling Aristocrat 2
Medium (6'0") Tiefling, Neutral Good (CR 2)
Armor Class 7
Hit Points 11 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)5 (-3) 13 (+1)10 (+0) 17 (+3)17 (+3)
Skills Deception +5, Medicine +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d6+2, Ranged -1 / 1d6-3, Grapple +2

Possessions: 320 gp.


Social Check DCs


Harvest Candle, Female Tabaxi [Permalink]

Personal [hide]

Description: A moderately attractive woman, she is well dressed, but even with her fine clothing she looks run-down. Her lavender fur is smooth and relatively long. Her yellow eyes dart from person to person.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. From her teen years she was always beautiful and desirable, so people have always doted on her. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She has money and likes to spend it.

Flaws: Emotional, Disease. Bonds: Attractive, Criminal record, Rich. Occupation: Guard

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Harvest Candle, Female Tabaxi Aristocrat 2
Medium (6'5") Tabaxi, Neutral Evil (CR 2)
Armor Class 12
Hit Points 10 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 8 (-1)12 (+1) 12 (+1)13 (+1)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 140 gp.


Social Check DCs

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