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NPC Generator

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Advanced [show]


Dagnal Holderhek, Female Dwarf [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She prefers to wear grey pants and tee shirts. Her hair, while still mostly auburn, has prominent grey streaks. She has green eyes.

Personality: She likes to make people angry or surprised. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: She was born in a small mountains village. In her 11th year, her parents were killed by a drow raid, leaving Dagnal alone in the world. After a stint in an orphanage, she was adopted. She bought a dagger and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She doesn't get along with people that don't share her tastes; and she feels threatened by others

Ideals: Impeccable. Flaws: Antagonistic, Fearful. Bonds: Nature, Enemies. Occupation: Spice Merchant

Voice: Rhymes sentences (sorry)

Attributes [hide]

Dagnal Holderhek, Female Dwarf Commoner 2
Medium (4'0") Dwarf, Lawful Good (CR 2)
Armor Class 7
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)5 (-3) 17 (+3)7 (-2) 12 (+1)11 (+0)
Skills Athletics +2, Stealth -1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged -1 / 1d6-3, Grapple -1

Possessions: 290 gp. Tiger eye turquoise (7 gp). Aquamarine (600 gp). Violet garnet (600 gp). 1 Masterwork Artisan’s tools.


Social Check DCs


Aasathra Jharthraxyn, Female Dragonborn [Permalink]

Personal [hide]

Description: She is a mite stocky and wears a shirt that is too small, which lets her gut show, with a ratty black coat over it. She has done her best to style her blue crest to look like a famous performer. She has gleaming, smiling gold eyes.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: She was born to a criminal king-pin and mafia family She was taken from her home at a very young age. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: A rival would like her out of the picture.

Ideals: Fighting. Flaws: Ugly, Secretive. Bonds: Criminal record, Slave. Occupation: Cartwright

Voice: Russian accent

Attributes [hide]

Aasathra Jharthraxyn, Female Dragonborn Warrior 1
Medium (6'3") Dragonborn, Lawful Evil (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 12 (+1)10 (+0) 14 (+2)17 (+3)
Skills Athletics +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +4

Possessions: 600 sp.


Social Check DCs


Koth Fawcett, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Half-Orcs. His skin is light but he possesses many brown ritualistic tattoos. He wears a faded coat and loose pants complete with top hat. He wears his hair in dreadlocks. His otherwise smooth face is marked with small tiny scars.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He also hits on women, regardless of circumstances.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Jeweler hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he wants revenge against gnolls

Flaws: Shy. Bonds: Has a crush, Poor, Criminal record, Enemies. Occupation: Jeweler

Voice: Spits words with contempt

Attributes [hide]

Koth Fawcett, Male Half-Orc Aristocrat 10
Medium (5'1") Half-Orc, Chaotic Neutral (CR 10)
Armor Class 12
Hit Points 63 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 15 (+2)9 (-1) 7 (-2)13 (+1)
Skills Athletics +7, Deception +5
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +5

Possessions: 1200 gp. Citrine (20 gp). Alexandrite (400 gp). Blue star sapphire (1100 gp). Eye agate (7 gp). Alexandrite (400 gp). White pearl (80 gp). Tourmaline (80 gp). Peridot (20 gp).


Social Check DCs


Erdan Thorton, Male Half-Elf [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He carries with him a set of maces, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. He wears a wide-brimmed hat to cover his moderate length blonde hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born in the west to a Laborer, Erdan learned a great deal about his mother's area of expertise. He was an apprentice working in his mother's forge. He now owns his own business.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he'd like to take his coworkers down a peg

Ideals: Fighting. Flaws: Insomniac, Impulsive. Bonds: Rich, Job. Occupation: Laborer

Voice: Indian accent

Attributes [hide]

Erdan Thorton, Male Half-Elf Monk 8
Medium (4'9") Half-Elf, Lawful Neutral (CR 8)
Armor Class 10
Hit Points 43 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 12 (+1)13 (+1) 17 (+3)13 (+1)
Skills Arcana +4, Religion +4
Senses Passive Perception 13
Languages Common, Elven, Dwarven
Attacks Melee +2 / 2d10-1, Ranged +3 / 2d10+0, Grapple +0

Possessions: 180 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Eldon Sympony, Male Gnome [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has black hair. His green eyes peer out from beneath his top blue hat.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was raised in a mountains tribe. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Doesn't want to be a Masseuse and was forced into it by his family; and wants to open a new tavern

Bonds: Attractive, Religious, Nature, Job, Family. Occupation: Masseuse

Voice: growls and snarls, animalistic

Attributes [hide]

Eldon Sympony, Male Gnome Commoner 9
Small (3'2") Gnome, Neutral Evil (CR 9)
Armor Class 13
Hit Points 50 (9d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 17 (+3)12 (+1) 18 (+4)10 (+0)
Skills Insight +7, Religion +4
Senses Passive Perception 14
Languages Common, Gnome, Abyssal
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2

Possessions: 1800 gp. Golden circlet with four aquamarines (3000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Brass mug with jade inlays (600 gp). 1 Minor magic item.


Social Check DCs


Shadow In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He has a large brown mantle and cape that has been intricately interwoven into his grey robe. He wears his black fur down. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Calm and collected, he is a well trained Masseuse. He pushes his goals aggressively. He is also a coward if confronted.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He worked as a nervous Masseuse and found it very stressful. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To be a Interpreter again; and expand his business

Ideals: Gifted. Flaws: Ugly, Addict, Fearful. Bonds: Job. Occupation: Masseuse

Voice: Laughs frequently while speaking

Attributes [hide]

Shadow In the Wind, Male Tabaxi Druid 4
Medium (5'0") Tabaxi, True Neutral (CR 4)
Armor Class 13
Hit Points 35 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 14 (+2)13 (+1) 14 (+2)15 (+2)
Skills Intimidation +4, Performance +4
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 500 gp.


Social Check DCs


Fargrim Strakeln, Male Dwarf [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. His attire stands in sharp contrast to his flail, which is beautifully polished and possesses an ornate carving of a card on it. His chestnut hair is lengthy and is close to two feet long. His amber eyes dart from person to person.

Personality: Fargrim is depressed about a lot of things. He tends to be a nihilist. When he's not drinking or sleeping the drinks off, he's doing singing.

History: Born to a pair of adventurers, Fargrim grew up listening to his father's many stories. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Further expansion of business; and an old rival family wants him found

Ideals: Artistic. Flaws: Depressed. Bonds: Adventurer, Family, Job. Occupation: Sculptor

Voice: Sensual and smooth

Attributes [hide]

Fargrim Strakeln, Male Dwarf Barbarian 6
Medium (4'4") Dwarf, Neutral Good (CR 6)
Armor Class 8
Hit Points 59 (6d12)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)6 (-2) 17 (+3)15 (+2) 13 (+1)13 (+1)
Skills Intimidation +4, Medicine +4
Senses Passive Perception 11
Languages Common, Dwarven, Ignan, Draconic
Attacks Melee +1 / 2d6-2, Ranged +1 / 2d6-2, Grapple -2

Possessions: 100 gp. Red spinel (50 gp). Golden yellow topaz (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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