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Eida Brightmoon, Female Halfling [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her hair is black and curly. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her gray eyes.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: She was born in the south. Eida was born on a far southern plains where she grew up under the tutelage of her father, an expert Carpenter. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She feels the way she acts is they only way to get by in the world; and she has passion for adventuring and risk

Ideals: Entrepeneur, Impeccable. Bonds: Immigrant, Attractive, Adventurer. Occupation: Carpenter

Voice: Spanish accent

Attributes [hide]

Eida Brightmoon, Female Halfling Aristocrat 16
Small (3'2") Halfling, Neutral Evil (CR 16)
Armor Class 16
Hit Points 115 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)21 (+5) 15 (+2)13 (+1) 17 (+3)15 (+2)
Skills Investigation +6, Medicine +8
Senses Passive Perception 13
Languages Common, Halfling, Celestial
Attacks Melee +6 / 4d10+1, Ranged +10 / 4d10+5, Grapple +5

Possessions: 8000 gp. A necklace of small pink pearls (5000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Silver comb with moonstones (300 gp). Brass mug with jade inlays (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Fire opal pendant on a fine gold chain (1800 gp). Large well-done wool tapestry (100 gp). Large well-done wool tapestry (100 gp). Jeweled anklet (4000 gp). Jeweled electrum ring (6000 gp). A small bag of saffron. (100 gp). Embroidered and bejeweled glove (4000 gp). Cloth of gold vestments (160 gp). Ceremonial electrum dagger with a star ruby in the pommel (400 gp). A miniature golden chest with tiny emeralds lining the top (160 gp). Solid gold idol (800 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Golden circlet with four aquamarines (5000 gp). Silver comb with moonstones (300 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Roger Chatham, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has relatively light skin and is very physically imposing due to his abundance of muscles. He wears his hair in dreadlocks. His green eyes lackadaisically let the world flow into them.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: The child of a Priest, who enjoyed hunting, Roger was taken on many hunting expeditions. His first spouse was a Priest, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He wants to get laid; and find a way to reverse the transformation of his brother

Bonds: Rich, Nature, Family, Criminal record, Has a crush. Occupation: Mercenary

Voice: Hollow voice

Attributes [hide]

Roger Chatham, Male Human Cleric 11
Medium (6'3") Human, True Neutral (CR 11)
Armor Class 11
Hit Points 63 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)18 (+4) 11 (+0)18 (+4)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 10
Languages Common, Draconic, Infernal, Gnome, Gnoll
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265

Possessions: 2600 gp. Blue sapphire (800 gp). Alexandrite (1400 gp). Lapis lazuli (8 gp). Tourmaline (80 gp). Violet garnet (1400 gp). Sard (20 gp). Black pearl (1400 gp). Fiery yellow corundum (800 gp). Lapis lazuli (8 gp).


Social Check DCs


Dimble Daergel, Male Gnome [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He carries with him a set of axes, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. His chestnut hair is cut short. His face is scarred and worn.

Personality: He is extraordinarily eccentric. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He is untrained/undisciplined, which makes him dangerous.

Motivation: A deep hatred of illithids; and revenge

Ideals: Fighting. Flaws: Ugly, Insane. Bonds: Enemies. Occupation: Glassblower

Voice: Dutch accent

Attributes [hide]

Dimble Daergel, Male Gnome Rogue 7
Small (3'7") Gnome, Neutral Good (CR 7)
Armor Class 10
Hit Points 27 (7d6)
Speed 20 ft.
STRDEXCONINTWISCHA
2 (-4)9 (-1) 11 (+0)12 (+1) 10 (+0)8 (-1)
Skills Insight +3
Senses Passive Perception 10
Languages Common, Gnome, Elven
Attacks Melee -1 / 2d8-4, Ranged +2 / 2d8-1, Grapple -1

Possessions: 6000 sp. 1 Minor magic item.


Social Check DCs


Zephan Torment, Male Tiefling [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears tattered old clothes. His black hair is matted, messy, and big. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Born to a pair of adventurers, Zephan grew up listening to his mother's many stories. He was an adventurer many years ago and he formed a blood bond with his Half-Orc companion (his 'brother'). He is untrained/undisciplined, which makes him dangerous.

Motivation: To reunite with his old friends; and he desires power and/or immortality

Ideals: Athletic. Flaws: Ugly, Insane, Antagonistic. Bonds: Adventurer. Occupation: Navigator

Voice: Whispers

Attributes [hide]

Zephan Torment, Male Tiefling Monk 7
Medium (5'9") Tiefling, Lawful Neutral (CR 7)
Armor Class 13
Hit Points 44 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)14 (+2) 3 (-4)14 (+2)
Skills Animal Handling -1, Insight -1
Senses Passive Perception 6
Languages Common, Draconic, Dwarven
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3

Possessions: 40000 cp. Fiery yellow corundum (1100 gp).


Social Check DCs


Ownka Shirley, Female Half-Orc [Permalink]

Personal [hide]

Description: This woman is dressed in a clean white cloak covering her clean studded leather, and sports empty pouches on her belt. She has dyed her greying chestnut hair a little too much giving a sharp chestnut color. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Her childhood dream was to be a Bowyer, but she was a colossal failure. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Further expansion of business.

Ideals: Joker. Flaws: Insomniac, Disease. Bonds: Job. Occupation: Slave Trader

Voice: Farmer accent

Attributes [hide]

Ownka Shirley, Female Half-Orc Druid 5
Medium (4'7") Half-Orc, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 39 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 12 (+1)6 (-2) 11 (+0)9 (-1)
Skills Nature +1, Persuasion +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 800 gp. Alexandrite (300 gp). Moss agate (6 gp).


Social Check DCs


Malquis Netyoive, Female Elf [Permalink]

Personal [hide]

Description: A plain young-adult woman, she is renowned for her bright blue dresses and hats. Her red hair is heavily combed to the right. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She likes to make people angry or surprised. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: She was born in the east, but her parents moved at a very young age to the south. Her first spouse was a Farmer, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Her spouse's relatives view her with great suspicion.

Ideals: Justice. Flaws: Antagonistic. Bonds: Family, Immigrant. Occupation: Tanner

Voice: Old thin voice

Attributes [hide]

Malquis Netyoive, Female Elf Ranger 7
Medium (5'3") Elf, Chaotic Evil (CR 7)
Armor Class 13
Hit Points 13 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 5 (-3)14 (+2) 17 (+3)8 (-1)
Skills Athletics +5, Performance +2
Senses Passive Perception 13
Languages Common, Elven, Goblin, Sylvan
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 1000 sp. 1 Minor magic item.


Social Check DCs


Tricking Moon, Female Tabaxi [Permalink]

Personal [hide]

Description: This slender woman stands about 4'7". She is well dressed, constantly wearing a pastel suit, tan shirt, and yellow tie. She keeps her beige fur in a pixie cut. This yellow eyed northerner is not easily forgotten.

Personality: A deeply religious woman she believes everything happens for a reason. She does not believe in violence as a means to an end. She is a dedicated Jeweler but believes her peers are too gung-ho.

History: Born to a Seamstress, her mother struggled to pay the bills. When money was particularly tight she was walking through alleys when she overheard a Jeweler hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has gone from town to town working and never settling down anywhere, but has fallen for a local Seamstress. She hasn't told them the truth, but wants to settle down with them.

Motivation: To reunite with her absent mother; and an old rival family wants her found

Ideals: Pacifist. Bonds: Religious, Poor, Has a crush, Family. Occupation: Jeweler

Voice: Tuts and clicks tongue

Attributes [hide]

Tricking Moon, Female Tabaxi Bard 15
Medium (4'7") Tabaxi, Chaotic Neutral (CR 15)
Armor Class 11
Hit Points 85 (15d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)11 (+0) 13 (+1)14 (+2)
Skills Athletics +6, Investigation +5
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1344

Possessions: 3000 gp. Black pearl (600 gp). Alexandrite (600 gp). Lapis lazuli (10 gp). Iolite (70 gp). Tourmaline (150 gp). Tourmaline (150 gp). Fire opal (500 gp). Deep green spinel (150 gp). Aquamarine (600 gp). Star rose quartz (70 gp). Amethyst (150 gp). Chalcedony (70 gp). Blue quartz (10 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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