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NPC Generator

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Advanced [show]


Menny Sympony, Female Gnome [Permalink]

Personal [hide]

Description: She wears a tan armored body suit, with a simple brown line shooting up and back down. Her hair is cut close to her head. Her face is scarred and worn.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Bellfounder arts, while her father instructed her in etiquette, music and courtly manner. A freak accident while working with her Carter mother left her crippled. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: Regain custody of her daughter.

Flaws: Ugly, Disease. Bonds: Rich, Family. Occupation: Bellfounder

Voice: Draws out vowels

Attributes [hide]

Menny Sympony, Female Gnome Monk 3
Small (3'0") Gnome, Lawful Good (CR 3)
Armor Class 11
Hit Points 24 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)11 (+0) 12 (+1)11 (+0)
Skills Religion +2, Survival +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 2600 sp.


Social Check DCs


Mary Clinton, Female Human [Permalink]

Personal [hide]

Description: She wears very tight pants and wife beaters, though occasionally she sports a brown coat. She wears her black hair up. She has green eyes and a brown hat with a green feather.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She has a minor phobia of water and hates getting wet.

History: A child with a great deal of writing talent her parents made sure she got the chance to thrive. Her homeland was ravaged by war and she spent much of her life rebuilding it. She then took over the family business and is one of the better Carter for hire.

Motivation: She is wracked by social anxiety; and to find somewhere to settle down

Ideals: Artistic. Flaws: Fearful, PTSD, Mundane. Bonds: Job. Occupation: Carter

Voice: Stutters

Attributes [hide]

Mary Clinton, Female Human Cleric 6
Medium (5'4") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 39 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 13 (+1)12 (+1) 9 (-1)10 (+0)
Skills History +4, Survival +2
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 7000 sp. Chrysoprase (50 gp). Iolite (50 gp). Rhodochrosite (7 gp).


Social Check DCs


Zook Garrick, Male Gnome [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He wears his blonde hair down. He wears an eyepatch.

Personality: Zook is depressed about a lot of things. He tends to be a nihilist. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born in a small village he learned the ways of the warrior from his father. He moved from fad to fad and when he turned 15 he discovered dancing. He has never given up on his dancing dream.

Motivation: He feels kind of lost in life.

Ideals: Fighting, Athletic, Artistic. Flaws: Ugly, Depressed. Occupation: Tanner

Voice: Loud with bravado

Attributes [hide]

Zook Garrick, Male Gnome Bard 2
Small (3'4") Gnome, Lawful Evil (CR 2)
Armor Class 11
Hit Points 18 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 18 (+4)12 (+1) 6 (-2)14 (+2)
Skills Sleight of Hand +2, Survival +0
Senses Passive Perception 8
Languages Common, Gnome, Auran
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11300

Possessions: 240 gp. 1 Banded mail.


Social Check DCs


Erdan Siannodel, Male Elf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is wearing a tight blue one piece outfit complete with pants, hood, and a cape. His silver hair is greying along the sides and has receded to reveal a widow's peak. He tend to wears goggles to shield his eyes.

Personality: He is irascible and easily irritated. Further he is a bit of a stoner and is frequently out of it.

History: Born in a small village he learned the ways of the warrior from his mother. A few years later when the south was not economically sound they moved to his current location. He got away from his former life and has fallen to alcoholism.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc

Ideals: Fighting. Flaws: Ugly, Antagonistic, Addict. Bonds: Immigrant. Occupation: Scribe

Voice: Scratchy, weak

Attributes [hide]

Erdan Siannodel, Male Elf Aristocrat 3
Medium (5'4") Elf, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 9 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 6 (-2)10 (+0) 6 (-2)9 (-1)
Skills Acrobatics +2, Athletics +1
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +1

Possessions: Just what you see.


Social Check DCs


Serpent Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. He carries with him a set of morningstars, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. His fur is short and white. His face is scarred and worn.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He was raised in a white middle class family as the only child. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Serpent grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Serpent. Recently he has begun working with bootleggers and crooks.

Motivation: To find somewhere to settle down.

Ideals: Fighting, Joker. Flaws: Ugly, Mundane. Bonds: Poor, Criminal record. Occupation: Performer

Voice: High pitched, excited

Attributes [hide]

Serpent Paws, Male Tabaxi Sorcerer 10
Medium (6'10") Tabaxi, Chaotic Evil (CR 10)
Armor Class 11
Hit Points 16 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 9 (-1)16 (+3) 10 (+0)12 (+1)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 10
Languages Common, Dwarven, Gnoll, Undercommon
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156666530

Possessions: 800 gp. Emerald (1600 gp). Citrine (30 gp). Star rose quartz (30 gp). Violet garnet (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tawna Tealeaf, Female Halfling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She is well dressed, but even with her fine clothing she looks run-down. She keeps her black hair in a flapper bob. Her ears are large.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She also has developed a complete distrust of the Mortician profession.

History: She was born in the north, but her parents moved at a very young age to the south. Before the accident, she was one of the most outspoken anti-Tabaxi activists. She was mortally wounded, saved by a kind and fast-acting Tabaxi doctor. She left for the north, certain she would find work there.

Motivation: Wants to open a new tavern; and she is unsatisfied with her job

Ideals: Disciplined. Flaws: Ugly, Racist. Bonds: Job, Immigrant. Occupation: Assassin

Voice: Complex vocabulary, royal

Attributes [hide]

Tawna Tealeaf, Female Halfling Fighter 6
Small (2'10") Halfling, Chaotic Neutral (CR 6)
Armor Class 15
Hit Points 53 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 14 (+2)9 (-1) 12 (+1)15 (+2)
Skills Acrobatics +7, Stealth +7
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +7 / 2d6+4, Grapple +7

Possessions: 1000 gp. Tourmaline (130 gp).


Social Check DCs


Amnon Hope, Male Tiefling [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a black collared shirt and pastel pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt. His hair is purple and very short. His thin eyebrows rest above his beady silver eyes.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is obsessed with finding treasure.

History: Born to a pair of adventurers, Amnon grew up listening to his father's many stories. He was an apprentice working in his father's forge. He ran away from his former home and has been making his living as a Shipwright for the past few years.

Motivation: Expand his business.

Ideals: Athletic, Logical. Flaws: Ugly. Bonds: Job, Adventurer. Occupation: Shipwright

Voice: Rolls R's

Attributes [hide]

Amnon Hope, Male Tiefling Rogue 2
Medium (6'10") Tiefling, Chaotic Good (CR 2)
Armor Class 9
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 14 (+2)18 (+4) 11 (+0)12 (+1)
Skills Insight +2, Perception +2
Senses Passive Perception 12
Languages Common, Terran, Halfling, Infernal, Elven
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0

Possessions: 360 gp.


Social Check DCs

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