Shadow Shoe, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He dresses like a well dressed Apothecary does. He has yellow fur. His eyes are blue.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He enjoys reading and quiet.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His divine abilities were realized during a raid on his village. He has drifted from career to career and currently works as a Apothecary.
Motivation: Wants to open a new tavern; and to be a scribe again
Ideals: Athletic, Logical, Gifted. Flaws: Ugly. Bonds: Job. Occupation: Apothecary
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'5") Tabaxi, Lawful Good (CR 8)
Armor Class 12
Hit Points 45 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 16 (+3) | 12 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 |
Possessions: 1600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Thoradin Bofdann, Male Dwarf [Permalink]
Personal [hide]
Description: He likes to wear ponchos typically of a light brown in addition to tight pants. His skin is fair and his fingers are delicate and long. He wears his hair in dreadlocks. His face is scarred and worn.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He believes the world needs to unite to get rid of gnolls once and for all.
History: He was born in a small plains village. His divine abilities were realized during a raid on his village. He was granted divine powers by his dying brother.
Motivation: He wants revenge against gnolls; and he has comitted a past crime that haunts him to this day
Ideals: Justice, Gifted. Flaws: Ugly. Bonds: Enemies, Nature, Criminal record. Occupation: Miller
Voice: Russian accent
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Neutral (CR 12)
Armor Class 11
Hit Points 63 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 13 (+1) | 12 (+1) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +1
Possessions: 400 pp. Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (30 gp). A large tome filled with over one hundred recipes written by a former royal chef. (60 gp). Embroidered and bejeweled glove (2000 gp). Large well-done wool tapestry (100 gp). A miniature golden chest with tiny emeralds lining the top (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Jacoba Byron, Female Human [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears just a grey suit. She keeps her long blonde hair kept up in a rat tail. Her violet eyes dart around the room hyper actively observing anyone and anything.
Personality: She is very quiet and rarely speaks above a whisper. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-brother.
History: A child with a great deal of dancing talent her parents made sure she got the chance to thrive. Her mother was a mechanic, and taught her how to fix just about anything. She has never given up on her dancing dream.
Motivation: Doesn't want to be a Shipwright and was forced into it by her family.
Ideals: Artistic, Persistence. Flaws: Shy. Bonds: Family. Occupation: Shipwright
Voice: French accent
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 9 (-1) | 9 (-1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 80 gp. 1 Masterwork Uncommon Weapon.
Art Hummingbird, Female Tabaxi [Permalink]
Personal [hide]
Description: She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She is physically well-built. Her yellow fur is lengthy and is close to two feet long. Her eyes are a pleasant yellow.
Personality: Art is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. In her 14th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: She feels kind of lost in life; and she is terrified, and will act out of fear
Ideals: Extrovert. Flaws: Fearful, Shy, Depressed. Bonds: Military. Occupation: Shoemaker
Voice: Breathy voice
Attributes [hide]
Medium (5'9") Tabaxi, Chaotic Good (CR 10)
Armor Class 12
Hit Points 74 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 13 (+1) | 13 (+1) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +3 / 3d6-1, Ranged +6 / 3d6+2, Grapple +7
Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Abalaba Beren, Female Gnome [Permalink]
Personal [hide]
Description: This late middle aged woman is typically in her Shoemaker uniform and is in decent physical shape. Her golden hair is well kept. She wears crescent spectacles with a black brim.
Personality: She dislikes all the random violence that takes place in the north. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: Her parents moved while she was still in utero so she is the first generation to be born here. She was taken as a slave by a traveling circus and forced to perform She tends to her Shoemaker job now, and dutifully fulfills any obligations she has.
Motivation: Wants to open a new tavern.
Ideals: Pacifist. Flaws: Antagonistic. Bonds: Job, Immigrant, Slave. Occupation: Shoemaker
Voice: Jamaican accent
Attributes [hide]
Small (3'6") Gnome, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 42 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 19 (+4) | 14 (+2) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Gnome, Draconic, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 10000 cp. 1 Simple lock.
Purah Covert, Female Tiefling [Permalink]
Personal [hide]
Description: This woman stands a little under 5'7" and is a bit bulky. She is very muscular particularly in the legs. She wears skinny pants and wears a green and brown robe with the hood down. Her red hair is kept up in a ponytail inside a wide-brimmed hat. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She snorts whenever she laughs or is feeling confident. She is a logical person and will generally grow upset if things defy logic and science.
History: Born in the south to a Performer, Purah learned a great deal about her father's area of expertise. A freak accident while working with her Spice Merchant father left her crippled. She's also a talented Spice Merchant, but doesn't like to broadcast it.
Motivation: An old rival family wants her found; and regain custody of her daughter
Ideals: Logical. Flaws: Insomniac, Disease. Bonds: Job, Family. Occupation: Performer
Voice: Rolls R's
Attributes [hide]
Medium (5'7") Tiefling, Lawful Good (CR 15)
Armor Class 8
Hit Points 70 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 7 (-2) | 11 (+0) | 16 (+3) | 4 (-3) | 11 (+0) |
Senses Passive Perception 7
Languages Common, Dwarven, Orc, Terran
Attacks Melee +8 / 4d8+3, Ranged +3 / 4d8-2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 5000 gp. Azurite (13 gp). Golden yellow topaz (600 gp). Carnelian (50 gp). Obsidian (13 gp). Brown-green garnet (50 gp). Rose (50 gp). Rich purple corundum (1300 gp). Chrysoberyl (50 gp). Obsidian (13 gp). Golden yellow topaz (600 gp). Jasper (50 gp). Jasper (50 gp). Red-brown spinel (50 gp). Citrine (50 gp). Obsidian (13 gp).
Nelkin Shadowquick, Male Halfling [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His brown hair is smooth and relatively long. His eyes are likewise violet.
Personality: He dislikes all the random violence that takes place in the west. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.
History: He was raised in a white middle class family as the only child. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He is content; and to find somewhere to settle down
Ideals: Entrepeneur, Athletic, Pacifist. Flaws: Mundane. Bonds: Immigrant. Occupation: Barkeep
Voice: Complex vocabulary, royal
Attributes [hide]
Small (2'10") Halfling, Lawful Evil (CR 10)
Armor Class 14
Hit Points 50 (10d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 14 (+2) | 15 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Elven, Terran
Attacks Melee +7 / 3d6+3, Ranged +7 / 3d6+3, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 4 | 4 | 3 | 3 | 2 |
Possessions: 14000 sp. Silver comb with moonstones (1000 gp). A roughly beaten golden orb (80 gp). Eyepatch with mock eye of sapphire and moonstone (1500 gp).
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Their contribution stands as a beacon of hope for all adventurers!
