Valafar Cacophony, Male Tiefling [Permalink]
Personal [hide]
Description: This man is tall and muscular. He is wearing a long, green cloak. His dark red hair is unkempt and raggedy. He wears round tiny glasses practically rammed into his face.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. Around other people he will do his best to conceal his emotions and appear jolly.
History: The child of a Farmer, who enjoyed hunting, Valafar was taken on many hunting expeditions. Valafar liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a longbow and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Nothing but the best is good enough for him.
Ideals: Athletic, Impeccable. Flaws: Ugly, Shy. Bonds: Poor, Nature. Occupation: Bather
Voice: Spits and sputters
Attributes [hide]
Medium (6'6") Tiefling, Lawful Good (CR 8)
Armor Class 13
Hit Points 28 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 8 (-1) | 14 (+2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven, Halfling
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3
Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Creega Home, Female Half-Orc [Permalink]
Personal [hide]
Description: She is a pot bellied southern woman with a big hulking figure and broad shoulders. She wears an entirely black suit with red socks and a vest with buckled shoes. Her chestnut hair is braided into rings. She wears large thick round spectacles.
Personality: This woman loves dancing and to teach people dancing more than just about anything. She is skeptical of what others tell her and is slow to trust.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. A freak accident while working with her Animal Trainer mother left her crippled. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: Wants to work out more often; and she wants revenge against drow
Ideals: Athletic, Artistic, Gifted. Flaws: Shy, Disease. Occupation: Mayor
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'2") Half-Orc, Neutral Evil (CR 4)
Armor Class 9
Hit Points 36 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 13 (+1) | 9 (-1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Orc
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +3
Possessions: 8000 sp. Rhodochrosite (5 gp). Obsidian (5 gp). Malachite (5 gp). Blue sapphire (1200 gp). 1 Minor magic item.
Matilda Galanodel, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears a fine chain shirt which she covers with violet colored cloaks and clothing. She carries with her a set of maces, each one with a emerald on the hilt. She only wears one on her belt and the other on her back. Her chestnut hair is wavy and long. Her eyes, though not visible through her cowl, are green.
Personality: She is not truly malevolent, but she is obsessed with dancing. She constantly tries to fill her life with dancing. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Born the oldest of a large religious southern family, she was no stranger to responsibility. She has chosen to use the inheritance that was left to her frivolously. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: She is compelled to act according to her religious beliefs; and she has a rivalry with the church that dominates her actions
Ideals: Fighting, Artistic, Joker. Bonds: Religious, Rich. Occupation: Guard
Voice: Breathy voice
Attributes [hide]
Medium (5'1") Half-Elf, Neutral Evil (CR 15)
Armor Class 11
Hit Points 101 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 14 (+2) | 12 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 15
Languages Common, Elven, Auran
Attacks Melee +5 / 4d8+0, Ranged +6 / 4d8+1, Grapple +1
Possessions: 5000 gp. Old masterpiece painting (1400 gp). A necklace of small pink pearls (5000 gp). A large tome filled with over one hundred recipes written by a former royal chef. (170 gp). Large well-done wool tapestry (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Carved bone or ivory statuette (40 gp). Large well-done wool tapestry (100 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). 1 Medium magic item.
Tordrid Trollbleeder, Female Dwarf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She wears rags and sports a simple walking cane. She wears her auburn hair up in a very large beehive style do. Her face is scarred and worn.
Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: She was born in a small forest village. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Tordrid grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Tordrid. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: She feels that her past leaves her morally obligated to help; and she has decided she is irredeemable
Ideals: Logical. Flaws: Ugly, Insane. Bonds: Poor, Criminal record, Nature. Occupation: Herbalist
Voice: German accent
Attributes [hide]
Medium (4'3") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 15 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 15 (+2) | 10 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 90 pp.
Fabien Timbers, Male Gnome [Permalink]
Personal [hide]
Description: This man is renowned for his bright tan suits and hats. He is muscular with a powerful set of arms. He has styled his golden hair well, parting it to the right. His eyes are likewise green.
Personality: He hates giants. He views them as having robbed his home of its proper glory. When he's not drinking or sleeping the drinks off, he's doing dancing.
History: Born to a Dyer, his mother struggled to pay the bills. He helped his mother out around the business and became quite the natural. He then took over the family business and is one of the better Carpenter for hire.
Motivation: He is unsatisfied with his job; and he is currently in port desperately looking for someone to get him out
Ideals: Artistic. Bonds: Enemies, Poor, Job, Slave. Occupation: Carpenter
Voice: Slurs words
Attributes [hide]
Small (3'8") Gnome, Lawful Good (CR 3)
Armor Class 12
Hit Points 13 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 12 (+1) | 8 (-1) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 20 pp. Brass mug with jade inlays (300 gp).
Barakas Caution, Male Tiefling [Permalink]
Personal [hide]
Description: He wears dull green sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed greatsword, just in case. He carries with him a set of greatswords on his belt, each one with a topaz on the hilt. His red hair is smooth and relatively long. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gold eyes.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. Flattery will make him almost putty in your hands.
History: Barakas lived on a farm with his father, near the main road leading to a nearby town. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: Seeks redemption; and an old rival family wants him found
Ideals: Fighting. Flaws: Selfish. Bonds: Attractive, Criminal record, Family. Occupation: Sage
Voice: French accent
Attributes [hide]
Medium (6'1") Tiefling, True Neutral (CR 11)
Armor Class 12
Hit Points 55 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 11 (+0) | 16 (+3) | 17 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Abyssal, Goblin, Celestial
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 4 | 4 | 3 | 2 | 1 | 0 |
Possessions: 310 pp. Brass mug with jade inlays (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Embroidered silk and velvet mantle with numerous moonstones (1000 gp). Embroidered silk and velvet mantle with numerous moonstones (1000 gp). 1 Minor magic item.
Qemuel Calm, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears an entirely green suit with tan socks and a vest with buckled shoes. He sports a flattop hair cut. His eyes are likewise black. His teeth are white and perfect.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He is a Yochlol in disguise. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He is searching for what he claims is his rightful reward.
Motivation: He has passion for adventuring and risk; and his spouse's relatives view him with great suspicion
Ideals: Opinionated. Bonds: Attractive, Military, Adventurer, Family. Occupation: Blacksmith
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'9") Tiefling, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 12 (+1) | 14 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Celestial, Giant
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 1 Smokesticks.
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