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NPC Generator

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Advanced [show]


Art Of Stars, Female Tabaxi [Permalink]

Personal [hide]

Description: She has a missing right arm. She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her red fur is slicked back into a classic pompadour. Her skin is flawless and her amber eyes scan people very quickly.

Personality: She never swears and excessively uses polite adverbs when speaking. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Art lived on a farm with her mother, near the main road leading to a nearby town. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. By chance she met her brother recently and the two have been together since.

Motivation: Marry her brother to traveling adventurers.

Ideals: Optimist. Flaws: Impulsive. Bonds: Attractive, Family. Occupation: Spy

Voice: Rolls R's

Attributes [hide]

Art Of Stars, Female Tabaxi Rogue 5
Medium (4'7") Tabaxi, Lawful Evil (CR 5)
Armor Class 12
Hit Points 14 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)8 (-1) 14 (+2)17 (+3)
Skills History +2, Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 800 gp.


Social Check DCs


Dagnal Durthane, Female Dwarf [Permalink]

Personal [hide]

Description: She wears professional attire. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her long golden hair reaches down to her waist. Her green eyes lackadaisically let the world flow into them.

Personality: She hates Dwarves with a passion. As such she is filled with self loathing. She receives visions of the future at random moments

History: Born in the north to a Layabout, Dagnal learned a great deal about her father's area of expertise. As a young adult she joined a group advocating for an improvement in Dwarven conditions. She ran away from her former home and has been making her living as a Layabout for the past few years.

Motivation: She'd like to take her coworkers down a peg.

Ideals: Gifted. Flaws: Racist. Bonds: Attractive, Job. Occupation: Layabout

Voice: Pronounces O like U

Attributes [hide]

Dagnal Durthane, Female Dwarf Commoner 6
Medium (4'3") Dwarf, Chaotic Neutral (CR 6)
Armor Class 11
Hit Points 20 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)9 (-1) 13 (+1)9 (-1)
Skills Acrobatics +4, Athletics +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +3

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Snagog Everly, Male Half-Orc [Permalink]

Personal [hide]

Description: He sports black clothing, slightly heavier than average wear. He has a moderate pudge and is not very fit. He keeps his white hair in a flapper bob. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is lazy, self-centered, vain, and jealous.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His arcane abilities were realized during a raid on his village. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He is wracked by social anxiety; and he feels threatened by others

Ideals: Gifted. Flaws: Selfish, Fearful. Bonds: Attractive, Adventurer. Occupation: Ploughman

Voice: Whispers

Attributes [hide]

Snagog Everly, Male Half-Orc Monk 5
Medium (6'10") Half-Orc, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 31 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)14 (+2) 8 (-1)12 (+1)
Skills Perception +2
Senses Passive Perception 12
Languages Common, Orc, Celestial, Giant
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 300 gp. Rock crystal (80 gp). Alexandrite (300 gp). Black pearl (300 gp).


Social Check DCs


Manfred Harlow, Male Human [Permalink]

Personal [hide]

Description: He wears a grey top hat and grey clothes. He is portly but not overly obese. His brown hair is knotted and matted. He wears round tiny glasses practically rammed into his face.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born into a rich family. Manfred abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He uses money and sex appeal to get what he needs; and wants to open a new tavern

Ideals: Entrepeneur. Bonds: Attractive, Rich, Adventurer, Job. Occupation: Map Maker

Voice: Dark and ominous

Attributes [hide]

Manfred Harlow, Male Human Wizard 1
Medium (5'3") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 17 (+3)10 (+0) 12 (+1)14 (+2)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 110 gp.


Social Check DCs


Peren Ofandrus, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. His hair is cut close to his head. His fierce gray eyes like to dwell on things.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. Due to his spouse's obsession with being a Gardener they were divorced and he won custody of their son. He worked as a Jeweler, and he later adopted a second son.

Motivation: Doesn't want to be a Jeweler and was forced into it by his family; and regain custody of his son

Ideals: Philantrophist. Flaws: Antagonistic, Disease. Bonds: Family. Occupation: Jeweler

Voice: Old Prospector

Attributes [hide]

Peren Ofandrus, Male Half-Elf Monk 6
Medium (5'3") Half-Elf, True Neutral (CR 6)
Armor Class 13
Hit Points 41 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 15 (+2)14 (+2) 11 (+0)13 (+1)
Skills Nature +5, Performance +4
Senses Passive Perception 10
Languages Common, Elven, Aquan, Giant
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3

Possessions: Golden yellow topaz (1000 gp).


Social Check DCs


Barfa Gentry, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears dull white sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed greatsword, just in case. He has a white handlebar mustache and slicked back white hair. His eyes are green and beady.

Personality: A deeply religious man he believes everything happens for a reason. He is able to make almost anything out of random pieces of junk.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the west; and his religion dominates his actions

Ideals: Gifted, Artistic, Entrepeneur. Flaws: Ugly. Bonds: Religious. Occupation: Tailor

Voice: Sounds elderly

Attributes [hide]

Barfa Gentry, Male Half-Orc Commoner 3
Medium (5'4") Half-Orc, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 13 (+1)8 (-1) 12 (+1)11 (+0)
Skills Intimidation +2, Stealth +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 2200 sp. Jasper (70 gp).


Social Check DCs


Falkrunn Balderk, Female Dwarf [Permalink]

Personal [hide]

Description: She is well dressed, but even with her fine clothing she looks run-down, and she perpetually has her nunchaku ready. She has a very tight haircut. She has blue eyes.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: The child of western immigrants she idolized her father. Falkrunn liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Falkrunn fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She seems to be bored by most things; and she is content

Ideals: Fighting. Flaws: Mundane. Bonds: Slave, Immigrant, Nature. Occupation: Bellfounder

Voice: Scandinavian accent

Attributes [hide]

Falkrunn Balderk, Female Dwarf Warlock 3
Medium (4'2") Dwarf, Lawful Evil (CR 3)
Armor Class 12
Hit Points 19 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 13 (+1)10 (+0) 10 (+0)11 (+0)
Skills Arcana +2, Deception +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 200 gp.


Social Check DCs

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