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NPC Generator

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Advanced [show]


Vlorn Thorngage, Male Halfling [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has moderate length silver hair. He wears large thick round spectacles.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was raised in a forest tribe. Like his father and his brother before him, after school he went straight into learning to become a Dilettante. He tends to his Dilettante job now, and dutifully fulfills any obligations he has.

Motivation: Sabotage a competitor.

Ideals: Entrepeneur, Athletic. Flaws: Shy. Bonds: Job, Nature. Occupation: Dilettante

Voice: Switch between two voices

Attributes [hide]

Vlorn Thorngage, Male Halfling Commoner 5
Small (3'4") Halfling, Lawful Good (CR 5)
Armor Class 15
Hit Points 12 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 10 (+0)16 (+3) 9 (-1)16 (+3)
Skills Insight +2, Investigation +6
Senses Passive Perception 9
Languages Common, Halfling, Infernal, Druidic, Sylvan
Attacks Melee +2 / 2d4-1, Ranged +7 / 2d4+4, Grapple +4

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Shadow Of Spirit, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is wearing a tight brown one piece outfit complete with pants, hood, and a cape. He wears a wide-brimmed hat to hide his balding. His blue eyes peer out from beneath his wide-brimmed brown hat.

Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Born to a pair of adventurers, Shadow grew up listening to his mother's many stories. He took after his mother in leading caravans. Because they were valued, his mother taught him to defend himself. When his mother died while fighting drow, the young Shadow began to lead the lost caravan. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He's looking for his big break; and many drow want him driven away

Ideals: Athletic, Entrepeneur. Flaws: Hedonist. Bonds: Enemies, Adventurer. Occupation: Interpreter

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Shadow Of Spirit, Male Tabaxi Aristocrat 3
Medium (5'11") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 10 (+0)11 (+0) 9 (-1)13 (+1)
Skills Arcana +2, Sleight of Hand +2
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 1800 sp.


Social Check DCs


Sarah Wordsworth, Female Human [Permalink]

Personal [hide]

Description: Standing 5'6", this woman is constantly adorned with expensive silk clothing, often dyed in bright grey and tan, and wears rings and necklaces with large, colorful gems. She sports a flattop hair cut. Her amber unseeing eyes seem to look past you.

Personality: Always inclined to offer people food she seems plenty friendly. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.

History: Sarah hails from a village terrorized by goblins. A freak accident while working with her Crown-heir mother left her crippled. She has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: Many goblins want her driven away; and wishes to resurrect an old love

Ideals: Philantrophist, Optimist. Flaws: Disease. Bonds: Rich, In love, Enemies. Occupation: Miner

Voice: Scratchy, weak

Attributes [hide]

Sarah Wordsworth, Female Human Warlock 1
Medium (5'6") Human, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 12 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 18 (+4)9 (-1) 10 (+0)14 (+2)
Skills Nature +1, Performance +4
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 sp. Smoky quartz (60 gp). 1 Banded mail.


Social Check DCs


Vapula Virtue, Female Tiefling [Permalink]

Personal [hide]

Description: She has a missing left arm. She dresses well, wearing black shirts, loose pants, and blazers most of the time. Her blue hair has been sun bleached extensively. Her eyes, though not visible through her cowl, are white.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: She was born the only child of a wealthy merchant. Through the years after Vapula was born, her mother became increasingly distant from her family, instead choosing to pursue power in the north. Vapula's mother didn't care for her much, and the feeling was mutual. She was granted psionic powers by her dying brother.

Motivation: Retire the richest woman in the north; and her name or reputation has been wronged in the past by goblins, and she desires to right it

Ideals: Gifted, Entrepeneur. Flaws: Antagonistic. Bonds: Attractive. Occupation: Mason

Voice: Creaky witch voice

Attributes [hide]

Vapula Virtue, Female Tiefling Monk 8
Medium (5'4") Tiefling, Lawful Neutral (CR 8)
Armor Class 11
Hit Points 56 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)15 (+2) 11 (+0)14 (+2)
Skills Animal Handling +3, Intimidation +5
Senses Passive Perception 10
Languages Common, Abyssal, Goblin
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Marigold Appleblossom, Female Halfling [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears just a white suit. Her auburn hair is well kept. Her skin is flawless and her amber eyes scan people very quickly.

Personality: Deceptive and manipulative this northern gal figured out how to best use her charms to convince people to do what she wants. She always tries to repair and not replace. It was this mentality that drove her into the Marshal business.

History: Marigold was born with her mother's beautiful face. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She's also a talented Servant, but doesn't like to broadcast it.

Motivation: She'd like to take her coworkers down a peg; and to be a servant again

Ideals: Persistence, Fighting. Bonds: Immigrant, Attractive, Job. Occupation: Marshal

Voice: Low rumbling, strings words together

Attributes [hide]

Marigold Appleblossom, Female Halfling Fighter 1
Small (2'9") Halfling, True Neutral (CR 1)
Armor Class 14
Hit Points 10 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 10 (+0)17 (+3) 13 (+1)17 (+3)
Skills Athletics +2, Deception +5
Senses Passive Perception 11
Languages Common, Halfling, Gnoll, Goblin, Druidic
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +5

Possessions: 80 gp. Eye agate (12 gp).


Social Check DCs


Hupe Fatrabbit, Male Halfling [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears tight fighting clothing, which leaves very little to the imagination. He wears his black hair up in a very large beehive style do. His eyes are a pleasant gray.

Personality: He is extraordinarily eccentric. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Born in the north his family was never financially stable. After coming to the age of reason, Hupe took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Hupe fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to have a good time and be beloved.

Ideals: Fighting, Optimist, Gifted. Flaws: Insane. Bonds: Poor. Occupation: Knight

Voice: American accent

Attributes [hide]

Hupe Fatrabbit, Male Halfling Aristocrat 7
Small (3'3") Halfling, True Neutral (CR 7)
Armor Class 13
Hit Points 47 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)13 (+1) 17 (+3)5 (-3)
Skills Acrobatics +5, Medicine +6
Senses Passive Perception 13
Languages Common, Halfling, Celestial
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +6

Possessions: 100000 cp. Eye agate (7 gp). Black star sapphire (1000 gp).


Social Check DCs


Miles Caerdonel, Male Half-Elf [Permalink]

Personal [hide]

Description: This eastern man wears very tight pants and wife beaters, though occasionally he sports a yellow coat. His clothes are grease stained in places. He has a very tight haircut. He wears an eyepatch.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is skeptical of what others tell him and is slow to trust.

History: Born to a poor family in the city he treasured whatever gifts he got. He took every job he could get his hands on, but the opportunities for Half-Elves in the east were limited. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Regain custody of his daughter; and further expansion of business

Ideals: Passionate. Flaws: Ugly, Shy. Bonds: Poor, Immigrant. Occupation: Jeweler

Voice: Soothing and warm

Attributes [hide]

Miles Caerdonel, Male Half-Elf Rogue 5
Medium (4'10") Half-Elf, Lawful Neutral (CR 5)
Armor Class 7
Hit Points 30 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)4 (-3) 14 (+2)16 (+3) 11 (+0)9 (-1)
Skills Athletics +6, Religion +6
Senses Passive Perception 10
Languages Common, Elven, Dwarven, Gnome, Auran
Attacks Melee +6 / 2d4+3, Ranged +0 / 2d4-3, Grapple +6

Possessions: Fire opal pendant on a fine gold chain (1200 gp). Eyepatch with mock eye of sapphire and moonstone (1200 gp). 4 Smokesticks. 4 Smokesticks.


Social Check DCs

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